Would Earthworm Jim 1 & 2 both been possible on the Turbografx?

Started by PukeSter, 11/27/2013, 10:21 AM

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PukeSter

Honestly curious.

Would probably need to be on Super CD too?

Can the tech wizards/Turbo aficionados here speculate? ;)

Nazi NecroPhile

Yes and no; it couldn't do a pixel perfect match of the SNES or Genny versions, but it could certainly handle a good port.  The sprite animation should be doable (look at Dracula X), but the parallax would obviously have to be changed to fit the limits of line scrolls w/ overlapping sprites (not too many to avoid flicker), animated tiles, etc.
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Tatsujin

the far more important question would be, who wants to have an earthworm jim on the PCE anyway?
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CrackTiger

An original Earthworm Jim game for Arcade Card could be much more impressive.

A similarly sized (as the Genesis/SNES versions) HuCard port would need some customizing to keep most of the parallax.
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geise

Quote from: Tatsujin on 11/27/2013, 11:51 AMthe far more important question would be, who wants to have an earthworm jim on the PCE anyway?
*FACE SLAP!*

BearSlap.avif

JoshTurboTrollX

Jossshhhhh...Legendary TurboTrollX-16: He revenge-bans PCE Developers/Ys IV Localizers from PCE Facebook groups and destroyed 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Josh and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner (extortion/blackmail!), never himself nor his deranged, destructive, toxic turbo troll gang!

esteban

Quote from: Tatsujin on 11/27/2013, 11:51 AMthe far more important question would be, who wants to have an earthworm jim on the PCE anyway?
Agreed.  :pcgs:
IMGIMG IMG  |  IMG  |  IMG IMG

Arkhan Asylum

That's a SuperGrafx project, 100%.

It isn't worth trying to do any other way. 

It would also be fairly easy to sort out on SGX, because that game is not that complicated outside of the scenery.   

It's literally the perfect example of "graphics = awesome gaem!!1!112".

This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

MotherGunner

-MG

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Nazi NecroPhile

I would've liked a port back in the day (even the GB and GG ports were pretty good), but not now.  It'd be an awful lot of work to make, and I'd rather see such efforts put into something original.
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jperryss

Quote from: guest on 12/03/2013, 10:00 AMI would've liked a port back in the day (even the GB and GG ports were pretty good), but not now.  It'd be an awful lot of work to make, and I'd rather see such efforts put into something original.
Ever play the GBA version? What a turd.

FraGMarE

Yea, the SuperGrafX would have *no* problems with an Earthworm Jim 1/2 port, complete with unmitigated parallax.  If it were done on the TurboGrafx, you'd have to find tricky ways to deal with the layer-on-layer parallax.  The nice part about doing an EWJ port on the TG/SGX would be whoever programs it could choose between 320x224 (like the Genesis port) or 256x224 (like the SNES port).  Personally, I'd probably go with 256x224.  Less chance of sprite flicker and you could use the more colorful SNES sprites/tiles for resources.

EvilEvoIX

IMGIMGIMG
Quote from: PCEngineHellI already dropped him a message on there and he did not reply back, so fuck him, and his cunt wife.

Tatsujin

Quote from: geise on 12/02/2013, 03:11 PM
Quote from: Tatsujin on 11/27/2013, 11:51 AMthe far more important question would be, who wants to have an earthworm jim on the PCE anyway?
*FACE SLAP!*
BearSlap.avif
lol, I was dead serious :)
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

lord_cack

Quote from: Tatsujin on 12/07/2013, 08:34 PM
Quote from: geise on 12/02/2013, 03:11 PM
Quote from: Tatsujin on 11/27/2013, 11:51 AMthe far more important question would be, who wants to have an earthworm jim on the PCE anyway?
*FACE SLAP!*
BearSlap.avif
lol, I was dead serious :)
Agreed. Lots of praised heaped on these games but I don't really think they are great game. I suck at games and these were tough games so, that's part of the reason. Other than that though, their are just a ton of tiny little things that piled up to cause me to not really enjoy these games.
A dark tide will rise and she will walk again. He is coming.....

lord_cack

Quote from: guest on 12/03/2013, 10:00 AMI would've liked a port back in the day (even the GB and GG ports were pretty good), but not now.  It'd be an awful lot of work to make, and I'd rather see such efforts put into something original.
More than agree, I like the ideas of ports, but if your going to go ahead and put so much effort into a game, why not just do something NEW
A dark tide will rise and she will walk again. He is coming.....

FraGMarE

Couldn't resist hehe.  This is what Earthworm Jim would have looked like on the SuperGrafX.  :)

/ewj_sgx01.png

and on a real TV...

/ewj_sgx01tv.png