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Bonk 3 Music Hack?

Started by PukeSter, 12/15/2015, 06:53 PM

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PukeSter

I'm not a hacker, just kinda wondering.

I think most Bonk fans agree that Bonk 3's main flaw is the music. Only one song is a real stand-out, and that is the colosseum/final boss theme. How feasible would it be to replace the music with tracks from the other games, at least Bonk's Revenge? And would someone be willing to do it?




ccovell

A quick check shows:

Bonk 1 uses RAM $Cx-$Dx, $3Exx-$3Fxx
Bonk 2 uses RAM $Fx, $37xx
Bonk 3 uses RAM $Fx, $34xx-$37xx

for music code.  And Bonk 3 uses RAM after $37xx for in-game stuff.  So feasibly only Bonk 2 would fit and mmmaybe not bother Bonk 3's ingame RAM.

Another option is just replacing Bonk 3 CD's redbook audio with something more pleasing.

ParanoiaDragon

It's also the sound effects that suck in Bonk 3 IMO.  The sound engine just sucks in general.  I've thought about making my own version of the redbook of the Bonk 3 CD, to make the songs sound more like Bonks 1 & 2.  I just don't have time, with me working on Mega Man.  I was working on a different Bonk project, but that's still something I'd like to keep under wraps for now.
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TurboXray

Since Bonk 1 and 2 are on the 3-in-1 CD, it might be easier to hack those to play CD tracks in place of the chip tones.

Nazi NecroPhile

My vote was no.  The tunes aren't that bad.

..... poor Bonk 3, gettin' all the hatters.  :|
Ultimate Forum Bully/Thief/Saboteur/Clone Warrior! BURN IN HELL NECROPHUCK!!!

CrackTiger

Bonk 3's chip tunes are fine. Not what I wanted, but there are way too many other games deserving of chiptune replacement.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

MotherGunner

Quote from: NecroPhile on 12/16/2015, 10:21 AM..... poor Bonk 3, gettin' all the hatters:|
"Madness."


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-MG

SI VIS PACEM, PARA BELLUM (If you want peace, Prepare for war)
SI VIS BELLUM, PARA MATRIMONIUM (If you want war, Prepare for marriage)

CrackTiger

The best possible chiptune transplant from one existing game to another would be putting the Somer Assault tunes into New Adventure Island. Instead of bgms that work against the flow/pacing/mood of the game, NAI with SA music would become exciting and fun and a much better and much more of a real Wonderboy game.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

Dicer

No music can change the fact it's the worst obey version of Bonk...


HailingTheThings

Would be rad to play Bonk 3 cd with 90s hip hop instrumentals in place of the og tunes.
Huh? Huh?
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ParanoiaDragon

#10
Yeah, as far as the tunes themselves are, I like them in general, but really feel like they'd pop with the original sound engine from 1 & 2.  I really don't like 3's sound engine, at least not for a Bonk game, maybe it'd be ok for some other game?  And the sound effects suck, at least comparatively to 1 & 2.  It's possible that if 1 & 2 had already been using 3's engine, I would've been conditioned to that sound engine, & wouldn't have a real problem with it.
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spenoza

Well, putting new music in Bonk 3 could be a way to get into making PCE chip tunes. We could stand to have more musicians about.