12/23/2024: Localization News - Team Innocent

PC-FX Localization for Team Innocent is released, a pre-Christmas gift!! In a twist, it feels like the NEC PC-FX got more attention in 2024 than any other time I can remember! Caveat: The localizers consider the "v0.9" patch a BETA as it still faces technical hurdles to eventually subtitle the FMV scenes, but they consider it very much playable.
github.com/TeamInnocent-EnglishPatchPCFX
x.com/DerekPascarella/PCFXNews
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Setting up a PC-FXGA

Started by elmer, 05/26/2015, 08:18 PM

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elmer

Quote from: sabre470 on 08/14/2015, 06:47 AMHow did you overlay text on the cut-scenes BTW?
There's a bunch of detail in the development thread, if you're interested, that will give you more details on the video subtitling ...

https://www.pcengine-fx.com/forums/index.php?topic=19055.0

As for the in-game speech, the original code is just doing a slow-teletype-style printing of ROM font glyphs into a bitmap area in VDC-B.

I hacked the original code to change the input data from SJIS to ASCII (plus a few other mods) and then used my own vwf font and code to print into the original VDC-B bitmap.

For the Sakuraigar Mode intros that didn't have any original subtitling, I just wrote my own system that basically does the same sort of thing as in-game subtitles, and uses the same print routine that I'd already written, and then hacked it all into place inside Zeroigar's original slideshow code.