10/31/2023: Localization News - Dead of the Brain 1!

No, NOT a trick, a Halloween treat! Presenting the Dead of the Brain 1 English patch by David Shadoff for the DEAD last official PC Engine CD game published by NEC before exiting the console biz in 1999! I helped edit/betatest and it's also a game I actually finished in 2023, yaaay! Shubibiman also did a French localization. github.com/dshadoff/DeadoftheBrain
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Substitute Music tracks

Started by SignOfZeta, 03/05/2006, 05:04 PM

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SignOfZeta

A while back I remember reading on a website someplace about a guy making "Ys 1&2 Special Edition", or something like that, which was basically him substituting the redbook audio tracks from his copy of Ys 1&2 for tracks from the arranged BGM CDs.

This was something that I had already thought of doing myself with another game, but couldn't quite figure it out. I still haven't figured it out. He said he used an Amiga program to do it, and even he didn't have the stuff anymore.

I tried doing it some time ago with CDRWin, but with no success.

Does anyone know how to do this? I would prefer to do it in Toast, but I suppose I can use just about any burning program as long as it works.

Thanks for any help.
IMG

TurboXray

You need to make an ISO/WAV/CUE sheet of the game.

 1) Use TocFixer to correct any track length variations and build a new-
     CUE sheet.

 2) Use this CUE sheet to make note of the exact times of each track.

 3) Use a WAV editor to cut/fade the desired replacement track to the-
     exact time and save over the original WAV track file.

 4) Use TocFixer to clean up any small mis-sizes of these new tracks.

 5) Burn with Nero/CDRWIN/Alcohol or just mount CUE and play in EMU.