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Easiest Shooter of the Turbosauce?

Started by Lilgrafx, 02/26/2012, 10:40 PM

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Arkhan Asylum

Atari 2600 bowling lets you set a difficulty mode where you can steer the fuckin ball

Strikes are pretty much hohum at that point.
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

turbokon

I would say Lords for me since I can beat it. Sapphire, I can beat it of course with the continues. I almost beat air zonk on sweety.
Turbo fan since 1991 after owning my first system.

Check out my website:)
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motdelbourt

Quote from: bust3dstr8 on 02/27/2012, 12:22 AMI can't think of an easier game than Star Parodier, you could probally walk away and leave a book on the fire button to beat it.
Weird, I got my ass whooped at this game, on some sort of pyramid level IIRC. This was on the Wii version on an HDTV. I blame the lag.

Joe Redifer

The thing with Battle Garegga is that once you beat it, you unlock some crazy options which makes the game mega easy.  I don't even think it matters if you continue when you first beat it (can't remember, did it so long ago and my save file is still active).  Now I'm certainly not against extra options being earned once the game is beaten, but I think it should take a little bit more skill to earn them.  

Also, I pretty much agree with what people have said since my last post.

esteban

#54
I would add that abusing turbo switches (in some games) is akin to abusing continues. You don't TRULY appreciate some games when you're a lazy slob. For example, IMHO: Arcade Ports should NOT be played with turbo unless this feature was available in the arcade version.

Why? I feel that it betrays the original design of the game. Some games, for example, offer power-ups that increase the frequency of your shot. Other games have a "Hold down button for charged shot" mechanic that totally breaks when you use turbo switches.

I know some folks may not agree with me, and I certainly don't follow this all the time (i.e. if I am frustrated and just learning a game), but I generally follow this rule.

Fundamentally, unless the arcade version of a game offered turbo-fire, PUSHING THE BUTTON SWIFTLY is one of the fundamental skills that shoot-em-up fans should possess. You cannot consider yourself a connoisseur of the genre if you can't obsessively press the fire button when necessary. Monster Lair for example, is best with NO TURBO, because each weapon has its own UNIQUE "frequency"... Missiles travel farther when you hold the button longer, the spinning shield power-up has a VARIABLE frequency (it is fun to slow-down and speed-up the shield, offering regular or double-thick shields). Lots of games (all genres) possess attacks with unique timing issues (Legendary Axe I & II !!)...

These nuances are lost when you abuse Turbo switch.

16-SHOT!

/end of rant

P.S. I apply the "no assisted turbo-fire" rule to most games, in all genres, and most shoot-em-ups (not only arcade ports). That said, there are still plenty of games I'll use turbofire for. I'm not perfect (or completely insane).

:pcds:

Quote from: Joe Redifer on 03/01/2012, 09:59 AMAlso, I pretty much agree with what people have said since my last post.
Thank goodness :pcds:.
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OldRover

Quote from: esteban on 03/03/2012, 11:28 PMWhy? I feel that it betrays the original design of the game. Some games, for example, offer power-ups that increase the frequency of your shot. Other games have a "Hold down button for charged shot" mechanic that totally breaks when you use turbo switches.
Sidearms comes to mind. :) The autofire weapon that you can pick up is utterly useless in the TG version, but a godsend in the arcade version.

Easy shooters... hrm. Air Zonk in Sweet mode is pretty easy. Lords Of Thunder in Normal mode is pretty easy too. Fantasy Zone is pretty easy the first time through. Dead Moon isn't the greatest challenge in Normal mode. Blazing Lazers only seems easy at first... get up to the last couple of levels and you might as well start over if you get killed. There's just no way to recoup once you're that far in.
Turbo Badass Rank: Janne (6 of 12 clears)
Conquered so far: Sinistron, Violent Soldier, Tatsujin, Super Raiden, Shape Shifter, Rayxanber II

esteban

#56
Quote from: OldRover on 03/04/2012, 12:19 AM
Quote from: esteban on 03/03/2012, 11:28 PMWhy? I feel that it betrays the original design of the game. Some games, for example, offer power-ups that increase the frequency of your shot. Other games have a "Hold down button for charged shot" mechanic that totally breaks when you use turbo switches.
Sidearms comes to mind. :) The autofire weapon that you can pick up is utterly useless in the TG version, but a godsend in the arcade version.
Yes, SideArms is a great example, thank you for mentioning that IMG.



Quote from: OldRover on 03/04/2012, 12:19 AMEasy shooters... hrm. Air Zonk in Sweet mode is pretty easy. Lords Of Thunder in Normal mode is pretty easy too. Fantasy Zone is pretty easy the first time through. Dead Moon isn't the greatest challenge in Normal mode. Blazing Lazers only seems easy at first... get up to the last couple of levels and you might as well start over if you get killed. There's just no way to recoup once you're that far in.
No one mentioned Dead Moon yet, but it is easy (it's a decent game). :pcds:

As for Blazing Lazers, I'm a broken record, but you can totally beat the last stage, even if you begin with nothing but a pea-shooter. The same is true for the checkpoints in Gradius games (initially it looks bleak and hopeless, but these games were designed to give you a chance, a slim chance, but quite possible). I've written this up in other threads...
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Keranu

Quote from: esteban on 03/04/2012, 08:27 AMAs for Blazing Lazers, I'm a broken record, but you can totally beat the last stage, even if you begin with nothing but a pea-shooter.
I didn't believe this until I saw it with my own eyes. It was during a shmup tourney at a past MGC, Blazing Lazers was the last game to go. This one guy who had never played it before beat it his try, struggling at some areas but always managed to regain himself. When he made it to the last level with nothing but the pea shooter, I said there was no way he could beat it, I've tried doing the same myself many times. But by golly he did it! I congratulated him afterwards, I truly didn't believe it was possible!
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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Tatsujin

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OldRover

Turbo Badass Rank: Janne (6 of 12 clears)
Conquered so far: Sinistron, Violent Soldier, Tatsujin, Super Raiden, Shape Shifter, Rayxanber II

Arkhan Asylum

I beat it with the piss shooter... !


I don't use the turbob switch in any shooters half the time.  I think the only one I use it in is Fantasy Zone.

my friend was playing R Type w/ turbobswitches and was like WTF

and I said "retard, use the charge shot" and he went WHAT CHARGE SH.. OH. FUCK.
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

esteban

And the saga continues...

Who among us are jaded? Who among us still love the 16-bit shooter"
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Turbotracks

Thunderbolts first down!

Arkhan Asylum

Hell there are a dickload of 8bit ones I love

Like Gulkave, Laydock, Star Soldier, Starship Hector.
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

esteban

Quote from: guest on 03/09/2012, 03:00 PMHell there are a dickload of 8bit ones I love

Like Gulkave, Laydock, Star Soldier, Starship Hector.
We haven't discussed Natsume's offerings on the NES/SFC. That's just the beginning of some goodness... IMG
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Turbotracks

Speaking of 8-bit I played the hell out of Xevious, and Dragon Spirit on the NES back in the day. Finally got Ordyne the other day. We shall see how much my shooter skills have dwindled since not playing any for a while.
Thunderbolts first down!