10/31/2023: Localization News - Dead of the Brain 1!

No, NOT a trick, a Halloween treat! Presenting the Dead of the Brain 1 English patch by David Shadoff for the DEAD last official PC Engine CD game published by NEC before exiting the console biz in 1999! I helped edit/betatest and it's also a game I actually finished in 2023, yaaay! Shubibiman also did a French localization. github.com/dshadoff/DeadoftheBrain
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The story behind Keith Courage

Started by Arkhan Asylum, 11/05/2017, 01:36 AM

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johnnykonami

Quote from: Lost Monkey on 11/07/2017, 10:27 AM
Quote from: johnnykonami on 11/07/2017, 09:58 AMDE is so painfully generic but now when I look at it I wonder if it was more ineptitude or rather some misguided attempt at evoking cubism?  Whether or not the style was intentional, it doesn't get me pumped for exploring dungeons.
I don't get why the warrior is so much bigger than everyone else... And why are they glowing?
Just some botched perspective, he is closer to us and they are further.  I think something to do with the angle of the cliff is making it seem too pronounced.  Iirc, players glow after activating certain black or white magic, but it has been a bit since I played it last.

It's been discussed here elsewhere, but I still think Motoroader's US art deserves some kind of WTF award.

Arkhan Asylum

Quote from: johnnykonami on 11/07/2017, 12:40 PMIt's been discussed here elsewhere, but I still think Motoroader's US art deserves some kind of WTF award.
Yeah, Motoroader's art is 100% stupid looking, lol.

Its like Astronaut Racer9000 over there
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

LostFlunky

Since we are looking at other art now, who the hell is the dude on Ys III?

Arkhan Asylum

looks like Billy from Predator.

so we can now confirm that Ys III takes place on Earth, in the early 80s most likely.
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

Nazi NecroPhile

Quote from: Lost Monkey on 11/07/2017, 01:44 PMSince we are looking at other art now, who the hell is the dude on Ys III?
The opening cinema says it's Adol but it's really supposed to be Genos, the hero that beat Galbalan (Demanicus) years earlier.

Ultimate Forum Bully/Thief/Saboteur/Clone Warrior! BURN IN HELL NECROPHUCK!!!

xcrement5x

Quote from: Psycho Arkhan on 11/07/2017, 01:27 PM
Quote from: johnnykonami on 11/07/2017, 12:40 PMIt's been discussed here elsewhere, but I still think Motoroader's US art deserves some kind of WTF award.
Yeah, Motoroader's art is 100% stupid looking, lol.

Its like Astronaut Racer9000 over there
Esteban had an amazing analysis of the Motoroader cover at one point.
Demented Clone Warrior Consensus: "My pirated forum clone is superior/more "moral" than yours, neener neener neener..."  ](*,)

LostFlunky

Quote from: NecroPhile on 11/07/2017, 02:55 PM
Quote from: Lost Monkey on 11/07/2017, 01:44 PMSince we are looking at other art now, who the hell is the dude on Ys III?
The opening cinema says it's Adol but it's really supposed to be Genos, the hero that beat Galbalan (Demanicus) years earlier.
So - the artist or marketing firm that created the art got as far as the opening cinema before deciding on a design.  Noice!

DragonmasterDan

Quote from: johnnykonami on 11/07/2017, 09:58 AMDE is so painfully generic but now when I look at it I wonder if it was more ineptitude or rather some misguided attempt at evoking cubism?  Whether or not the style was intentional, it doesn't get me pumped for exploring dungeons.
I hear the lady who did it went on to do greater things in the art world.
IMG
--DragonmasterDan

Arkhan Asylum

how about Fantasy Zone?

Was that even necessary?   

That one 100% looks like a child drew it, and is probably accurate.
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

PukeSter

Quote from: Psycho Arkhan on 11/07/2017, 03:39 PMhow about Fantasy Zone?

Was that even necessary?   

That one 100% looks like a child drew it, and is probably accurate.
They gave Opa-Opa a pilot in the boxart, which is Bigly wrong. He's a sentinent ship!

gilbert

Quote from: PukeSter on 11/07/2017, 07:29 PMThey gave Opa-Opa a pilot in the boxart, which is Bigly wrong. He's a sentinent ship!
Yeah, and he even has a father. But but but... He also has a cockpit! You may consider it like this. I think Twinbees are sometimes depicted as sentient and sometimes not, but officially they also have pilots, so they're like buddy-linked together or whatever.

If all covers go the extreme route, I bet no one would complain.  :-({|=

Arkhan Asylum

by accurate, I meant the "it looks like a child drew it" part.

not the cover itself.

The cover is fuckin goofy.
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

SiberianSpForces


CrackTiger

SMS games look great by design. Even the simpler artwork looks fine and the overall aesthetic isn't ruined by inconsistent random box designs.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

SignOfZeta

Yeah, aside from a few standout examples I think SMS boxes look great. I've never understood why people complain about them.
IMG

gilbert

Well, the Zillion box does look odd, but it's just bland and does not represent what the game is about. I don't think it's really bad. It could be better if it's just shown with the gun, but then people may misinterpret it as a Zillion light-gun game.

The Black Belt box... It really fits the game and I find it awesome. I don't understand why someone will find it bad. Simple designs aren't necessarily bland or bad.

OldRover

I agree with SiberianSpForces. Those boxes are terrible. It's like someone didn't want to make the effort to make something stand out... or even something all that good... so it's like "whatever, here's some basic bitch graphics, go with it".
Turbo Badass Rank: Janne (6 of 12 clears)
Conquered so far: Sinistron, Violent Soldier, Tatsujin, Super Raiden, Shape Shifter, Rayxanber II

DragonmasterDan

Quote from: SignOfZeta on 11/08/2017, 10:55 PMYeah, aside from a few standout examples I think SMS boxes look great. I've never understood why people complain about them.
The grid pattern on those box designs is incredibly nostalgic to me, and I didn't even grow up owning a master system (and barely played one until I got my own in the late 90s). But just seeing those boxes conjures up images of visits to toy stores, seeing SMS games for sale and wondering if they were any good. While not all of the art around it is great.
 The consistent design element of the checkerboard patterns is at the very least a warmer and friendlier aesthetic choice than the template of art used by Turbografx games.
--DragonmasterDan

SignOfZeta

Quote from: gilbert on 11/08/2017, 11:05 PMWell, the Zillion box does look odd, but it's just bland and does not represent what the game is about. I don't think it's really bad. It could be better if it's just shown with the gun, but then people may misinterpret it as a Zillion light-gun game.
So the game based on a Sega sponsored anime where the hero carries a SMS light gun as a weapon...you think the US box overemphasizes the light gun. Got it.
IMG

xcrement5x

This is the worst SMS box art in my opinion. 

IMG
Demented Clone Warrior Consensus: "My pirated forum clone is superior/more "moral" than yours, neener neener neener..."  ](*,)

esteban

You guys are insane.

The aesthetics of the Keith Courage cover/comic is actually quite nice. You may certainly argue that it isn't "badass" enough...but it is tastefully done.

Cosmic Fantasy 2, however, is FUCKING AMATEUR HOUR.

There is an old thread (or three) where we discussed all of this game art...

...and there is an old thread where SuperPlay has NA vs JP cover art side-by-side... that might be fun to look at

(BE BALL vs. Chew Man Fu...guess what? Stoopid-ass Chew Man Fu is better.... DEVIL CRASH...the original Japanese cover? AMATEUR HOUR.)

:)

IMGIMG IMG  |  IMG  |  IMG IMG

Arkhan Asylum

The SMS box art is so stupid it's good.

The grid, though.   Is genius for many reasons.

You can spot SMS games in a pile of stuff from a mile away.   The stuff pops out and is easy to read. 

It gave some consistency that admittedly looks nice on a shelf, spine out.


but some of the art.... it's so dumb.

Not all of it, but some of it.   Ninja was terrible art.   Quartet, also terrible.

Tri Formation's art was sweet, granted, they kinda could've used the Japanese picture...

Phantasy Star's art was also pretty good.  and Miracle Warriors.



Cyborg Hunter had that standout box. 



Anyway, my gripe with KC is that Keith himself looks like a tool. 
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

SignOfZeta

Hmm, I thought for sure this thread was getting bumped because Wataru is in the next Super Robot Wars.
IMG

Arkhan Asylum

Nope, but man there's some funny try-hard shit on FB about that.

WHATS KETIHCOURAGE I NEED A PCE
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

nopepper

I always found the uniformity of the grid pattern in SMS boxes to be so boring. Then the art used was so blah. I can only recall Ys, Phantasy Star, Miracle Warriors, Golvellius, RType and Aztec Adventure being pleasing. I remember actually buying Ys just because of the box art (and because I had just gotten done with Phantasy Star and wanted more of the same).

I was always envious of the diversity found in NES boxes, where each publisher had their own style. Sure, they were missing the awesome clamshells, but the art was generally more colorful and interesting.

I also must be part of the 0.1% that actually likes the Dungeon Explorer USA art. I like the colors used and the sort of impressionist approach taken. It gives me the feeling of going on an adventure in some fantastic land, and actually prefer it to the PCE version (although that one is nice too).

In general, I would say that the worst cover art comes from SMS and the Turbo, which as stated earlier, seems odd, since Atari, Intellivision, Coleco, Odyssey, etc. covers were usually very well done.


esteban

Quote from: nopepper on 12/12/2017, 08:09 PMI was always envious of the diversity found in NES boxes, where each publisher had their own style. Sure, they were missing the awesome clamshells, but the art was generally more colorful and interesting.

I also must be part of the 0.1% that actually likes the Dungeon Explorer USA art. I like the colors used and the sort of impressionist approach taken. It gives me the feeling of going on an adventure in some fantastic land, and actually prefer it to the PCE version (although that one is nice too).
Yeah, I think the variety of NES boxes was incredibly interesting. It reflected a truly diverse library of games.

Dungeon Explorer, I once joked, looks like it it should be framed and hanging in a coffee shop (I was stealing a bit from Portlandia, or some show like that....the sketch involved an art business that focused solely on "coffee house art"... a very special niche.

I don't think Dungeon Explorer is the worst, but it is very Hallmark or coffee house or something of that ilk...

IMGIMG IMG  |  IMG  |  IMG IMG

nopepper

Quote from: esteban on 12/12/2017, 10:12 PMYeah, I think the variety of NES boxes was incredibly interesting. It reflected a truly diverse library of games.

Dungeon Explorer, I once joked, looks like it it should be framed and hanging in a coffee shop (I was stealing a bit from Portlandia, or some show like that....the sketch involved an art business that focused solely on "coffee house art"... a very special niche.

I don't think Dungeon Explorer is the worst, but it is very Hallmark or coffee house or something of that ilk...

That's funny...now that you mention it, it is very Hallmark-y.

I think my feelings towards it are tainted by nostalgia, as I just remember looking at the box in Toys R Us and thinking "wow, I want to go to that far off land, filled with castles, lakes and where people glow while hanging out".