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What PCE games would you like to see translated?

Started by Arjak, 06/16/2009, 06:59 PM

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hcf

QuoteAfter reading a review by The Brothers Duomazov, I am now greatly interested in 3x3 Eyes; it looks like an incredible digital comic, and I have a love for horror stories.
I have read that review too, and it seems to be an incredible game indeed. Yes, it would be nice to see it translated too  :)

Ninja Spirit

I saw the ending for City Hunter on VGmuseum, which mandates all submissions be from English roms..

I googled and googled for the patch extensively and it's like drawing blood from a rock. obviously they got something to hide...

EsperKnight

You know... You may be right about that one... :)

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_Paul

Arrr, I'd love to see a proper english version of City Hunter! As long as it was translated by someone who knows the source material.

EsperKnight

For right now it'll probably be me translating it.  I do plan on checking out the series and reading up on it (it seems pretty interesting).  I also plan on finding someone else to help with the translation who knows more hopefully.  If you wouldn't mind though, could I hit you up to review the script and such when the time comes?

_Paul

Sure, no problem. I've been a City Hunter fan for ages and have all the Japanese volumes and the few that were translated as well as a few of the subtitled anime sets. When you translate, make sure you keep the word 'Mokkori' in (unlike the english dubs af the anime).

Ninja Spirit

#56
Another reason why City Hunter was too risque for a US Turbografx 16 release....
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_Paul

Yeah, but just imagine if the game had the content of the manga:

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shubibiman

Quote from: Ninja Spirit on 09/16/2009, 01:48 PMAnother reason why City Hunter was too risque for a US Turbografx 16 release....
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Is there a pun in there that I wouldn't understand or is there a meaning to "PCP Angel Dust"?
Self proclamed Aldynes World Champion

_Paul

Quote from: shubibiman on 09/20/2009, 04:47 AM
Quote from: Ninja Spirit on 09/16/2009, 01:48 PMAnother reason why City Hunter was too risque for a US Turbografx 16 release....
Is there a pun in there that I wouldn't understand or is there a meaning to "PCP Angel Dust"?
I doubt if any drug references would have got by the censorship monkey in the US.

termis

Quote from: shubibiman on 09/20/2009, 04:47 AMIs there a pun in there that I wouldn't understand or is there a meaning to "PCP Angel Dust"?
I just recall that the main antagonist organization were pushers of "PCP/angel dust" ...

Never played the game, just youtubed it -- doesn't look good at all, tbh.

City Hunder is a frickin brilliant manga, and perhaps one of the (many) licenses that don't translate well outside its original medium. Even the few anime episodes I watched really lost the humor and the edge of the manga, (and thus never watched beyond those few episodes).

blueraven

Regarding my earlier post, I would like to put a super-uber-emphasis on Xanadu, as it is quite possibly the best RPG I have ever played.

I'm on level 4 ATM, and am sold hook-line-and-sinker even though I can barely understand what is going on. This game will end with me knowing fluent Japanese.

Arjak

YES! An Ys IV Dub!

http://voiceactingalliance.com/board/showthread.php?t=45645

BTW, I am auditioning for the part of Duren, and it looks like a lot of the casting is still up in the air.

If you think that you can play a part in this great task, be sure to audition!

P.S. Yes, I believe Nightwolve knows about this.
He who dings the Gunhed must PAAAAY!!! -Ninja Spirit

Nazi NecroPhile

Quote from: Arjak on 10/13/2009, 06:49 PMYES! An Ys IV Dub!

http://voiceactingalliance.com/board/showthread.php?t=45645

BTW, I am auditioning for the part of Duren, and it looks like a lot of the casting is still up in the air.

If you think that you can play a part in this great task, be sure to audition!

P.S. Yes, I believe Nightwolve knows about this.
Sweet!  I hope the voice actors are at least somewhat talented, though just having it dubbed in English will be awesome, even if it ends up being reminiscent of Final Zone 2.
Ultimate Forum Bully/Thief/Saboteur/Clone Warrior! BURN IN HELL NECROPHUCK!!!

cosmos99

Those i'd love to see translated are:

gulliver boy , linda cube , anerth fantasy stories , private idol ,xanadu 1 & 2 , tengai makio series , cosmic fantasy 3 ,sol moonarge,emerald dragon,popful mail ,aurora quest.

ParanoiaDragon

Quote from: cosmos99 on 12/21/2009, 06:00 PMThose i'd love to see translated are:

gulliver boy , linda cube , anerth fantasy stories , private idol ,xanadu 1 & 2 , tengai makio series , cosmic fantasy 3 ,sol moonarge,emerald dragon,popful mail ,aurora quest.
I'm pretty sure you'll be seeing one of those officially released in english via Gaijinworks next year, so rejoice!  At the very least, it'll be on the VC!
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jlued686

I don't want to get my hopes up too much, but the news that Gaijinworks and Sunsoft now have the rights to all the Telenet games is pretty exciting.  I'd love to see the Cosmic Fantasy games translated.

cosmos99

Quote from: ParanoiaDragon on 12/21/2009, 10:02 PM
Quote from: cosmos99 on 12/21/2009, 06:00 PMThose i'd love to see translated are:

gulliver boy , linda cube , anerth fantasy stories , private idol ,xanadu 1 & 2 , tengai makio series , cosmic fantasy 3 ,sol moonarge,emerald dragon,popful mail ,aurora quest.
I'm pretty sure you'll be seeing one of those officially released in english via Gaijinworks next year, so rejoice!  At the very least, it'll be on the VC!
That would be great , but on the VC... i'd rather play it on my DUO ! ^^  It would be interresting to see(if they translate...) how is it done no ?

ParanoiaDragon

There has been talk of some of their games arriving on physical media, not just VC.  However, I'm not gonna hold up a high hope of seeing CF3 for my Turbo in english.
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Neo Rasa

With the entire library at their disposal though, something like a retail Valis compilation isn't totally out of the question.

C'mon Vic, you've made shitty business decisions your entire life, just make one more and give us a Turbo CD of CF3. :D

Games I'd like to see translated?  Xanadu I and II by far!  After that the Xak/Fray games.

jlued686

I imagine that if we're going to see new packaged compilations or remakes, they'll likely end up on the PSP or - longshot - the Wii.

nectarsis

Quote from: guest on 12/23/2009, 12:47 PMI imagine that if we're going to see new packaged compilations or remakes, they'll likely end up on the PSP or - longshot - the Wii.
Putting them on compilation/BEST OF, etc...or the DS make more sense.  Multi platform releases would be cool (as long as there aren't different games on different versions).
My Blogger profile with all my blogs of wonderment:
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Charlie

No, no,...wait....no, not right....no.
You are all missing the point.  MY desires are the significant ones, everyone should be concentrating on the games that meet MY demands....never mind all the Japanese stuff!  Oh, by the way, I need all of it by the end of the year!


Kind of reminds me of the joke:
Guy #1: "You are the laziest person I have ever seen, just laying there in the shade under that tree.  Why, if you can give me an example of someting even more lazy, I'll give you $10!"
Guy #2: "Just put it in my pocket for me!"

Charlie

PS Happy holidays to all!

_Paul

Sorcerian

Sorcerian

Sorcerian


The more I play it, the more I know there is a great game hidden inside all that Japanese.

exodus


Arjak

Wow, this thread has been around for over six months and is still being posted in. For me, that's gotta be a record.

Anyone remember a while back how Ziria was being translated? Does anyone know what's happening with that project?
He who dings the Gunhed must PAAAAY!!! -Ninja Spirit

ParanoiaDragon

EsperKnight is working on it still, haven't asked him lately how the progress is going.  I believe he is also helping in some compacity with Startling Odyssey 2.
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EsperKnight

TMZ is still in the works.  The translator I'm working with those is a bit busy right now so it'll be slow going  (I also need to redump it in a better format for him :) and also I've been busy with RL myself but slowly getting back into things).  For SO2 I've created a VWF for it with a new font which sadly breaks on the real deal :(

esteban

Quote from: EsperKnight on 04/07/2010, 02:07 PMTMZ is still in the works.  The translator I'm working with those is a bit busy right now so it'll be slow going  (I also need to redump it in a better format for him :) and also I've been busy with RL myself but slowly getting back into things).  For SO2 I've created a VWF for it with a new font which sadly breaks on the real deal :(
Good to hear :).
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Nate

How about a Joust-based platformer/RPG? Just play a PCE RPG like Ys or MS or FEOE for a while and you'll see where I'm coming from...

All the buttons are there!


You're welcome!

P.S.

spenoza

You've seen, surely, that this has now been cancelled. Shame, that.

Quote from: Arjak on 10/13/2009, 06:49 PMYES! An Ys IV Dub!

http://voiceactingalliance.com/board/showthread.php?t=45645

BTW, I am auditioning for the part of Duren, and it looks like a lot of the casting is still up in the air.

If you think that you can play a part in this great task, be sure to audition!

P.S. Yes, I believe Nightwolve knows about this.

hcf

I am curious about the game Dragon Half. A translation of this game would be nice too.

TurboXray

Quote from: Arjak on 08/05/2009, 08:23 PMAlso, this just popped into my mind: Does anyone know anything about what's going on with the Dead of the Brain 1 & 2 translation? This is a project that I've been quite excited about for a while, but I haven't heard anything about it in a long time.
I just got in touch with Dave Shadoff recently in the past couple of months and started working on ironing out the last few bugs in the screen text routine. Fixed one, and I think one or two are left. So, work has picked up on this again.

Arjak

Wow, my thread has risen from the grave! :D

It's good to hear that the Dead of the Brain Translation is still going. I've been awaiting that one for years.

I wonder what progress Ziria has made in the past year? As a huge fan of RPGs, that's one of the projects that I'm wondering the most about.

Since it's been over a year, let's have a check-in! If you're working on a PCE translation, please post here and let us know how things are going!
He who dings the Gunhed must PAAAAY!!! -Ninja Spirit

SignOfZeta

Quote from: Nate on 04/11/2010, 04:51 AMHow about a Joust-based platformer/RPG? Just play a PCE RPG like Ys or MS or FEOE for a while and you'll see where I'm coming from...

All the buttons are there!


You're welcome!

P.S.
I don't know why this idea for a new game concept was posted in a thread about translating games, but Nate must be some kind of idiot savant because that is a fucking GENIUS idea!
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Keranu

Quote from: SignOfZeta on 09/24/2011, 01:32 PMI don't know why this idea for a new game concept was posted in a thread about translating games, but Nate must be some kind of idiot savant because that is a fucking GENIUS idea!
I wholeheartedly agree!
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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BigusSchmuck

If only if rom hackers gave the pc engine the same love as they did for the snes... Anyway, Cosmic Fantasy 3 and 4, Dragon Knight series (I know they are hentai games but still ><), Wizardry remakes (shouldn't be too hard most of it is in english anyway), Macross Ein No Love song and Dragon Slayer 2 to name a few.

OldRover

The Cosmic Fantasy games for sure, and yes, the Dragon Knights too. I agree 100%.
Turbo Badass Rank: Janne (6 of 12 clears)
Conquered so far: Sinistron, Violent Soldier, Tatsujin, Super Raiden, Shape Shifter, Rayxanber II

BigT

My top picks would be:

Dead of the Brain 1&2

3x3 Eyes

The rest of the Cosmic Fantasy Series (I've always been curious what happens in the rest of the series)

shubibiman

Cosmic Fantasy 3? It must be the worst episode of the series.
Self proclamed Aldynes World Champion

BigusSchmuck

Can't be no worse than Final Fantasy 2 (Japanese version). But seriously, these rom hackers need to take a break from the snes and give the pc engine some serious love!  :-({|=

Senshi

Quote from: OldRover on 10/29/2011, 08:56 PMThe Cosmic Fantasy games for sure, and yes, the Dragon Knights too. I agree 100%.
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spenoza

I would like to know what happens in the other Cosmic Fantasy games, but if they are all as mechanically broken as 2, I'm not sure I'd have the patience to play them, even in the best English presentation possible.

OldRover

Turbo Badass Rank: Janne (6 of 12 clears)
Conquered so far: Sinistron, Violent Soldier, Tatsujin, Super Raiden, Shape Shifter, Rayxanber II

spenoza

Quote from: The Old Rover on 10/31/2011, 01:33 AMWhy is 2 broken?
You mean, aside from the various status effects that don't work properly (and the items you can buy to cure the nonexistent status effects), the incredibly minimal variation in damage dealt and received, and the utter lack of enemies being able to do anything to you other than merely attack... The story was great and the graphics were pretty good, but the actual fighting (which is what you spend most of the time playing RPGs doing) was so simple and free of strategy that it was kind of a drag to play. There were so many RPGs which had been doing so much more with the real meat of the gameplay for so long that CF2 was an incredibly big backwards step. If you are going to have to grind to build levels there should at least be some mechanical variety to the grinding to keep you from falling asleep.

Just to be clear, I'm not talking solely about bugs, but also about bad design.

OldRover

I think the game was unfinished. But who really gives a snot about "strategy" in an RPG... it's all about mowing down the bad guys by any means necessary.
Turbo Badass Rank: Janne (6 of 12 clears)
Conquered so far: Sinistron, Violent Soldier, Tatsujin, Super Raiden, Shape Shifter, Rayxanber II

Keranu

One other thing to point out about CF2 was that it was a System Card 2.0 game. It's one hefty RPG for such limited RAM, we ran into more than enough space issues trying to fit MSR into a Super CD game!
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
IMG
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Mathius

I still have a love/hate relationship with CF2. I feel that status effects in RPGs are rather annoying, so their absence to me is a welcome one. And I enjoy fast paced battles. But, I will take any chance I can get to bitch about the enemy encounter rate. It's so bad that it has to be a programing error. And there is no randomness at all to it. Every few steps, bam(!), battle, every few steps, bam(!), battle etc. The music (and I know I complain about this whenever I talk about CF2) is amazing, but I can never enjoy it on the battlefield because of the stupid non-random battles! The great PC Engine CD tunes reset with every fight thus forcing the player to listen to the same stretch of song over and over. Man, it pisses me off! What a waste.

spenoza

Quote from: Keranu on 10/31/2011, 02:17 AMOne other thing to point out about CF2 was that it was a System Card 2.0 game. It's one hefty RPG for such limited RAM, we ran into more than enough space issues trying to fit MSR into a Super CD game!
The NES had lots of great RPGs in limited RAM/ROM space. For the core play experience the early FF and DW games were all relatively small. Sure, you bump up the graphic quality and you lose a good bit of space to graphics storage, but it's not like the PCE lacked code space for a proper combat implementation. The graphics would just require more loading breaks in-between areas, or smaller area designs.

You guys working on MSR aren't industry pros. You can't be expected to produce an RPG that pushes technical boundaries. Commercial developers CAN be expected to do so.

spenoza

Quote from: The Old Rover on 10/31/2011, 02:13 AMI think the game was unfinished. But who really gives a snot about "strategy" in an RPG... it's all about mowing down the bad guys by any means necessary.
Yeah, but if there really aren't that many means available to you, and the enemies don't have some variety in how the interact with you, that gets old REALLY quickly. Having to use different tricks on different enemies and having enemies do a variety of bad things to you helps keep things interesting. CF2's story worked well. Mechanically it sucked.