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My new project intro

Started by touko, 09/22/2010, 01:55 PM

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touko

Hi all, i present you my unfinished intro for a retrotaku's project ..

I'am showing you, because this project will probably never released ..
This intro is 8/10 months old ..

you can download it at : http://shubibiman.free.fr/intro.zip  (link updated)

It works very fine on real hardware ..

hope that you will enjoy  ..

retrotaku-intro.avif
billy.avif

touko


OldMan

Can't download it to try. Keep getting a  0 byte file.

touko


Vecanti

The intro is awesome. I watched it until it turned to night. The color changing was pretty cool. Great work touko!

touko

#5
Thanks for testing  :wink: ..
Keep in mind that, this is an unfinished intro .

i'am planing to change some graph, like air zonk, add fire reflect to presents text, add more background anims ..

Nazi NecroPhile

I downloaded it last Friday while at work... then forgot to take it home to check it out.  I am le dumb.
Ultimate Forum Bully/Thief/Saboteur/Clone Warrior! BURN IN HELL NECROPHUCK!!!

touko


OldMan

Pretty Interesting. I like the flame effects. I just hope arkhan doesn't decide he has to have them now :-)
How big is the code for just the intro part? Not including the graphics, of course...
 I'm kinda curious because I'm looking to add some title-screen f/x to our next game, and I have a 1.5K limit :-(

touko

#9
Quote from: TheOldMan on 09/27/2010, 11:11 AMPretty Interesting. I like the flame effects. I just hope arkhan doesn't decide he has to have them now :-)
You 'll be surprised to see how it's simple to do ;)

Quote from: TheOldMan on 09/27/2010, 11:11 AMHow big is the code for just the intro part? Not including the graphics, of course...
 I'm kinda curious because I'm looking to add some title-screen f/x to our next game, and I have a 1.5K limit :-(
Lol, it's tense like a string with 1,5 ko ..

my intro take 23 ko ..
But in ASM it's probably doable ..

OldMan

Yeah, it would have to be done in assembler. And the 1.5K limit is something from the cd-bios....

< aetherbyte->tg-16->flaming intro > to continue on this topic, and why 1.5K is the limit. I think your intro would work, if it was in assembler...

touko

You can make your intro in an entire overlay ..