The Analogue Turbo Duo clone shipped in time for Christmas 2023. Are you happy with yours ?? Find firmware updates here.
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Messages - PCEngineFX

#1
Last of the cases going out for 2015.....

3DCases2015.jpg
#2
Quote from: elmer on 08/20/2015, 04:54 PMI'm really hoping that filler and EsperKnight will get want to get back to Team Innocent, and get it finished off.

Here's my contribution ... the font system is now hacked, and all the fonts can be replaced with something a little nicer.  :)

Original ROM font ...

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Custom VWF font (with added drop-shadow) ...

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This is great news elmer!  Please try to make this happen!  I've always been wanting to play Team Innocent but never could make it through (I can't read any Japanese).  Be really awesome to make this a reality!
#3
So my long-time friend pinged me on Skype a few weeks ago and said "hey, let's make some PC Engine music!"  So we did:
.pce version download is HERE.

I'm also working on a PC app (seen below) where you will be able to preview dozens (if not hundreds) of combinations of waveforms & envelopes.  Screenshot of WIP app below:

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Our goal is to help spread the word about Squirrel, at the same time make it even easier for people to get into making MML music - more to come!
#4
Here's one of my favorite site header gfx:

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#5
I'm back off and on working on the re-design.  I'm thinking I'll be making it live much sooner than I thought as the content will never be really "done"...and if I wait till it is completely done, it will never see the light of day....I figure I can just keep adding content as I get to it.

With that being said, I'm currently working on the main landing page of the site again.  When I say "again" I mean that I had already created what I thought was a cool landing page that looked the way I wanted it to be...but after re-visiting the page again I realized it could be much cleaner and didn't focus people to the right area of the site.

One major new element of the landing page will be large console hardware images which will give the visitor no question of what pcengine-fx.com is about.  To do this, I've undertaken the task to re-shoot all console images in my studio in as high a resolution as possible.  While this is all well and good, the real problem is that the hardware (unless new) is going to have bumps and scuffs:

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Luckily, Photoshop CC kicks ass in the cleanup department:

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So I went from this raw image:

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To the final product (hardware cleanup, proper color correction, addition of System Card in post):

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This is the sort of work that is going on behind the scenes...........slow work, but damn will it look amazing when finished.
#6
Quote from: esteban on 03/05/2015, 01:01 PMThese photos are great.

I have a PC-FX beauty shot on my desktop, but it's from an advertisement.

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For some reason I like that advert....I think it is how they have the CRT TVs in the background which is cool.

...and nice wallpaper of the SuperGrafx there if I do say so myself ;)
#7
Over the years I've been commissioned to provide high-res photography for print magazines that covered the TurboGrafx-16, PCE and PC-FX systems.  I was looking through my vast archive of NEC-related media and came across a selection of high-res "beauty shots" that I took of the PC-FX & games circa 2008.

I haven't done anything with these yet, but if anyone would be interested in ordering prints of anything I post up, I'll see what I can do.



First image is (at least to me) a really beautiful shot of the PC-FX.  In this image I wanted to make the FX appear tall and elegant, without blemish.  I remember the lighting was really tricky on this one as I needed the right amount of bounce light illuminating the side so that the detail wouldn't get lost.  The graduated background near the top is also done in-camera - no Photoshop work!  Looking back at the image now, I probably would have rotated the console a little bit more towards the camera as the logo on the front is almost illegible.

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The next shot here is of the PC-FX launch games.  Again, tricky lighting as the games were standing on top of a reflective black surface (again, no Photoshop...I like to do as much in-camera as possible).

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This is another beauty shot of the FX.  For this one, I wanted to include Rolfee in the shot somehow (she was the mascot after all) and so I used a 60" plasma HDTV in the background with a custom Rolfee graphic that I put together in Photoshop.  After everything was framed the way I wanted it, the last bit was to get the lighting in the front and side of the console just right.

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Pretty simple plain shot of the FX against black.  Nothing crazy going on here.

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For this shot, I was showing how the PC-FX front expansion slot worked with the FX-BMP.  Had to get a hand model for this one.

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No PC-FX article can be complete without mentioning Zenki, which I feature in this games photo.

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Yep, there are adult games on the FX...(again, FX articles usually like to mention this point as well).

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#8
HuCard 3D Case - Title.jpg

I'm happy to finally announce the availability of my 3D printed HuCard case!  Creating the case from scratch and bringing it into reality literally took hundreds of test prints, detailed measuring, and months of trial and error to get to this point and now I'm making it available exclusively from pcengine-fx.com!

History of the case: pcengine-fx.com/forums/index.php?topic=17972.0




Colors Available - Title2.png

Colors 01a.png

All colors are sold in bundles of 3 and may be mixed.  When ordering, please indicate which colors you would like and how many.  Each case also comes with a new CD jewel case lid - just insert your loose HuCard and manual and you'll be all set!

NOTE: "Turbo Orange" comes with a solid black HuCard case arm, while the black case comes with a semi-clear arm.



Pricing - Title.png

1 Pack (any 3 cases)
[/s]
  • USA: $24 (includes Priority Mail flat rate shipping)
  • CANADA & INTERNATIONAL: TBD (please contact for pricing)
2-8 Packs (bundles of 6 to 24 cases)
USA (includes Priority Mail flat rate shipping)[/s][/s]
  • 2pk/6 cases = $48
  • 3pk/9 cases = $66
  • 4pk/12 cases = $84
  • 5pk/15 cases = $102
  • 6pk/18 cases = $120
  • 7pk/21 cases = $138
  • 8pk/24 cases = $156
INTERNATIONAL: TBD (please contact for pricing)

For orders beyond 9+ packs, please contact for pricing.

Printing of cases will start once payment is received.  Printing may take up to 2 weeks (all depends on my workload).  If international, lead time may be longer.



How to Order.png

Please PM me with the following info:
  • Full real name
  • Mailing address
  • # of packs & color choice
I'll then PM you back with PayPal payment instructions.  Once payment has been received, your order will go into the queue for printing!



Faq.png
- Why are you including a CD jewel case lid?
Due to the nature of personal 3D print technology, the HuCard case fits a particular brand of CD jewel case lid.  To avoid fit issues with other case lids, one was provided for you that fits the case properly.

- I need the spine stickers for the cases!
You're in luck - Sparky sells them here! pcengine-fx.com/forums/index.php?topic=5150.0
FAQ - Spine Labels.jpg

- Hey none of your colors match the exact color of the original HuCard cases!
I never intended for the case color to match the original, so this is expected.
FAQ - Color.jpg

- What are these fine lines on the case?
Personal 3D print technology works by melting plastic (called "filament") and "drawing" the 3D model of the object onto a heated piece of glass, one small layer at a time (in this case, each layer is 0.2mm thick).  This means that yes the finish of the physical model will have fine lines which is expected.
HuCard 3D Case - Detail.jpg

- Will your case fit on my CD shelf/TurboGrafx game box?
Yes!  The case is only a fraction thicker than the original HuCard case, but will still fit perfectly in any CD holder/shelf/TG game box just fine.  The slight additional thickness was added to the case for rigidity purposes.
FAQ - Box.jpg

- Can I order the case in different colors?
Yes!  See above...



#9
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Taking some photos....
#10
As I was waiting for my latest revision of the HuCard case to finish printing, I decided to take on a quick project - #TileArt for Windows Phone:

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Made a custom lock screen featuring the artwork and title treatment from the game intro in front of the stars from lvl 1.


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Upon unlocking the phone, you see select sprites from the game in front of a parallax scrolling background as you swipe up - check out my video to see it in action:
Here are the rest of the photos:
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To see some REALLY cool #TileArt, check out this video from the guy who created the app:
#11
I have decided to include the top clear lid as part of each printed HuCard case - so all you'll need to do is stick your manual and HuCard in the case and you're good to go.

Question for everybody.............would anyone be interested in me offering color HuCard cases?  Like in any of the colors below? (ignore the first color on the left - that is wood filament)

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#12
Quote from: cjameslv on 02/12/2015, 10:29 AM
Quote from: Pcenginefx on 02/12/2015, 01:32 AMUPDATE 2/11/15: Print quality out of my new 3D printer is finally where I want it so one issue down - now I'm back to putting the finishing touches to the model and verifying that it fits correctly with the top case.....
Very nice! You will have to throw us some pics of the new machine at work.
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#13
Quote from: esteban on 01/14/2015, 07:44 PMI'm really queasy.

VR = RQ
One thing I like about the Gear VR store is that in addition to a rating, they also tell you how "comfortable" the game/experience is for you:

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I'm pretty good at not getting sick playing FPS's so almost everything I've tried on Gear VR has been pretty good.  There is this one horror game called "Dreadhalls" which is rated "comfortable for few" and I agree - I could only play for like 5mins before getting sick (may have been my config though):
#14
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Back in 1991, Sega announced "Sega VR" which was going to be the start of the consumer boom of VR technology.......other companies cashed in on the VR craze of the early 90's, but ultimately failed in the consumer space due to fact that VR failed on its promise to "transport you into another world" due to technological limitations and the rise of the Internet.

Now, it's 2015 and VR is finally making a comeback – the long-awaited consumer Oculus Rift (hopefully!) will be released this year, Sony and Microsoft will also most likely release helmets for the PS4 and Xbox One this year, Google Cardboard, Samsung Gear VR and Oculus Rift DK2 are out now, and even more HMDs (Head Mounted Displays) were announced/shown at CES 2015.  Now that technology has caught up with the original promise of VR (to transport us to other realistic worlds/new experiences), the limit is now our imagination.

Now that I got the intro out of the way, this thread is about VR experiences – specifically on the Samsung Gear VR!  I just received mine on 1/12/15 and after waiting 20 years for VR to return, I'm happy to say that it is even more amazing now than it was back in the day.  For those who don't know, the Gear VR uses the Note 4 for display and audio, and has additional sensors/hardware in the HMD (Head Mounted Display) for extremely accurate head tracking.  Also included in the HMD is a touch pad for additional navigation and a sensor that knows when you are wearing the device to turn on the display.

The magic of effective VR is that it will make you think you are actually in another place (called "presence") - just watch this video of a guy who had his co-workers try out his Gear VR for the first time:
There are many other videos out there of people trying out the Gear VR and/or Oculus Rift with equal if not more intense reactions!

Just some of the "experiences" I've had with Gear VR:
- Flying suspended below a helicopter with a 360 degree view of the lush landscapes of Iceland
- Watching a movie from the surface of the moon
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- Swimming with an array of 3D futuristic marine life:
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- Being transported thousands of miles above the Earth and then sitting center stage in a Cirque du Soleil performance:
It may not seem like much from a screenshot or YouTube video, but when you actually experience the feeling of "being there" it suddenly takes on an entirely new meaning.  There are also many game demos currently available as well that are being made or ported from the Rift for the Gear VR which I'll be trying out very soon - but so far I'm loving the experience and can see myself spending a lot of time in this new world......
#15
UPDATE 1.10.14: Starting from scratch...release .001
DOWNLOAD: 1drv.ms/17w42s1

Since I'm pretty much starting over with this, I went ahead and started re-sourcing the sprites in higher native resolutions, starting with the title screen.  This first release is just the title screen background with proper parallax (nothing else).

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#16
That's a 6 foot TurboGrafx 16 sign - this was most likely hung inside a Software ETC or Babbages back in the day.

From the left: 2 TurboDuo extension cables, TurboGrafx secrets book, 3 JPN HuCards, Club Turbo/TurboGrafx Product Line/TurboGear pamphlets, a TG-16 and TG-CD manuals, over a dozen issues of TurboPlay/DuoWorld/TurboForce mags, and a poster from Shadow of the Beast.

Don't ask what I had to do to get these. ;)

6ftTurboGrafx16Sign.jpg
#17
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Even the posters are made out of quality materials......they have a laminate on them which make them feel/appear glossy.
#18
Jackie Chan finally has a proper home.

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My 3D printed HuCard case is finally done.  Will be posting up ordering details most likely this week.
#19
STILL tweaking/fixing fit issues with top case but am really close to finishing.  Modeled HuCard case arm and now in process of fitting both pieces.

Final print times:
HuCard Arm: ~10mins
HuCard Case: ~2h30mins


(below, using timer to alert me when prints are done)
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The design of my case will be extremely close to the original, with minor differences to facilitate faster 3D printing.......more to come.....
#20
Not failure, but progress.

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#21
Just learned how to code my first PCE program...and with that, a little self promotion pre-hype :)

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#22
Just picked up these three mint w/spine Arcade Super CD-ROM2 games.  $20 for all.

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#23
Everything is fitting nicely now - current stage of modeling/print/fit-testing:

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#24
Here is the original artwork for the Dungeon Slayer map.

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One of these days I'll get these scanned in high-res for doing something fun with them....
#25
Quote from: esteban on 11/08/2014, 08:30 PM
Quote from: Pcenginefx on 11/08/2014, 08:00 PMIMG

Local pickup.  $105 for all.  I'm pretty much only buying hardware these days.
Dude, that's a lot of money. I could have scanned the boxes for you (but I got rid of the cable package  eons ago).

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Well, better now than later/never.  Prices will only keep going up and finding anything brand-new/sealed is a must get.
#26
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Local pickup.  $105 for all.  I'm pretty much only buying hardware these days.
#27
I own a selection of original film transfers that Steve from TTi gave me before closing up shop.  These were used to create all of the print ads/manual/box/etc.  Here is LoT:

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#28
So after learning about a few people that posted creating replacement HuCard cases, I've decided to work on my own version as well.  The purpose of this project is to:

1. Teach myself how to 3D model an object from the real world
2. See if a HuCard case can be 3D printed
3. Use the finished printed HuCard case to replace old/broken HuCard cases

Here is a shot of how much of the case I have modeled so far:

15674211996_48c17419f3_z.jpg

I almost have the proper size of the case down to exact dimensions but it's slow going as I tweak one setting, then I have to re-print which takes about 3hrs....but it is coming along nicely.  After the case is done, I'll work on the plastic arm and the borders for where the HuCard will sit.

I have no plans to mass-produce this model (no injection molding) but I may offer to print this up to people if it turns out good....too early to say right now.

11/17/14 UPDATE
Case model is complete - pricing/bundles to be posted next.

11/18/14 UPDATE
Due to a color density issue with new spool of filament that just came in, pricing/bundle details will be delayed.  Can't estimate when this will be resolved at this time.

12/12/14 UPDATE
Well I had hoped to take orders before the holiday but looks like this won't happen for multiple reasons:
- I will be purchasing a 2nd 3D printer in the next few weeks which will not only be at least 2x faster, but will also give me better print quality.
- I will be on vacation starting the 23rd, so nothing will be printed till after the 6th anyway.

Once I get the new 3D printer, I'll evaluate the print of the case, make any tweaks (if needed) and start printing cases en masse, which at that time ordering details will be provided.

1/7/15 UPDATE
Just waiting for my new 3D printer to arrive...once put together and configured, I'll then be able to re-print the case and do any re-tweaking to the design (if needed) before going into full production.

1/27/15 UPDATE
New MakerGear M2 printer has arrived and is still being broken in.  Not getting the surface finish I want yet from the printer so still in the tweaking stage.  No ETA yet until I can get the surface finish that I expect.

2/11/15 UPDATE
Print quality out of my new 3D printer is finally where I want it so one issue down - now I'm back to putting the finishing touches to the model and verifying that it fits correctly with the top case.....

2/18/15 UPDATE
Spending some extra time right now to find ways to cut down on print times for the case (takes about 2h45m currently).  I think I can cut this down by 30-45mins without sacrificing the quality of the finish or changing the print resolution but will require a few extra days of testing.  At the same time I'm tweaking the model to tighten up tolerances for when the top case is attached.

2/21/15 UPDATE
I'm happy to announce that I have completed the final tweaking/fitting phase of the model and so far have 3 fully assembled HuCard cases!  After I get a few more done I'll then be finalizing ordering details, taking photos/videos and all that good stuff.....we're close!

3/1/15 UPDATE
The HuCard 3DCase is now available here: https://www.pcengine-fx.com/forums/index.php?topic=18661.0
#29
Got sidetracked past few nights with this new project:

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#30
As promised.

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Download the full 1080p (and other sizes here: https://www.flickr.com/photos/pcenginefx/14993342543/sizes/c/

LMK if anyone would like it larger than 1920x1080.  This image is straight out of my camera with no Photoshop alteration (except for a crop and addition of the text!)
#31
Continuing work on the TurboGrafx-16 hardware "marketing" page....taking new hardware shots of everything for the page layout....HuCards are next:

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#32
LOL you guys............. the more you click on banners, the more "console bath pron" you'll get! :P

Continuing with the TG-16 hardware page work, it has really taken a lot of time thinking of how NEC/TTi would have marketed the Turbo if they had a website like the one I'm building.  I'm avoiding a few things such as any direct references or comparison to other consoles as well as carefully wording the marketing text to be as "timeless" as possible without diving too much into the 80's/90's cheese.

A little bonus addition that I sprinkled throughout the site which I had a LONG time ago are animated sprite GIFs....got big Bonk walking on the site now:

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#33
Taking a break from making game hubs (which none are really completely done yet - still working out final page format details), I decided to start work on the hardware page for the TurboGrafx-16, which included a bath:
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Then the photo shoot:
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And finally after some Photoshop touchup, the final product (looks WAY better than this screenshot taken with my phone!):
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#34
Quote from: esteban on 10/14/2014, 03:33 PM
Quote from: guest on 10/14/2014, 11:33 AMPlease rig the ranking feature for Gotzendiener so that only a 9 or 10 can be given.  :mrgreen:
The few folks who rate the game will give it a solid 7-8.6  :pcgs:

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Luckily, you'll be able to rate in 0.1 increments :)
#35
Quote from: cjameslv on 10/09/2014, 01:30 AMEven better you say? At least give us just a taste of said goodness!
Since you asked nicely :)

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As part of making the site more interactive, one feature that I'll have for every game are user ratings/reviews.  You can quickly rate a game from 1 (awful) to 10 (perfect) as well as write a short review if you like.

Also seen in the background is the rest of the "hub" for this particular game.  As I mentioned before, each game will have a hub where you'll be able to see game news, info/details, the site review, images, videos and tips & tricks.
#36
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As part of the quality bar for the site remake, I'm re-scanning in all game covers (that I have) and outsourcing the rest.  The PCE games will be the hardest to acquire once I get to those so I may ask some help with that later.

With that being said, I won't be watermarking any of my scans or screenshots.  All I ask is the proper credit if the images are re-used.
#37
Ok no more shots! (for now) :)

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#38
First "teaser" screenshot of the game filter/search options:

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#39
Quote from: Arjak on 09/07/2014, 11:19 PMIMG

This is going to be awesome! Can't wait to see the new site.

It's good to have you back, Aaron. :D
Thanks Arjak!  Can't wait to get it done!

Quote from: esteban on 09/08/2014, 12:25 AMYou are insane!  :pcgs:

Playing all those games, writing text reviews, creating video reviews....you're gonna burn out and, in a few weeks, you'll be ranting about how Ballistix is a bonafide classic.
Yeah, some may think that doing all of this is crazy for such a old console, but if I'm going to be remaking the site, I'm going to put high standards on myself to deliver top quality content.

For example, game screenshots - I've put a minimum requirement of 8 screenshots to be available per-game and each screenshot has to show proper variety, scene layout, action and story.  For just Aero Blasters alone, I captured ~200 screenshots and hand picked out the very best to be in the gallery page for the game.

This will be the level of detail I'll be going through with all aspects of the site - I have a friend who is helping out as well, so at least some of the work will be shared between us.

When it stops being fun, I'll let you guys know....
#40
BTW, I'll be posting updates to my Twitter account (twitter.com/pcenginefx) with hashtag #pcenginefx if you'd like to follow there as well (can't guarantee my Twitter updates will be mirrored here in the forum).

First pix......just breaking out the hardware to get back into the groove of things.
TurboDuality.webp
https://pbs.twimg.com/media/Bwk0fWmCQAAPRXo.jpg

One of the requirements for me personally is to play (and if at all possible complete) each title that I have on the site.  I've actually not played every TurboGrafx game released, and have finished only a handful during my life - so what better way to start off the site remake than to get totally re-acquainted with the subject matter...
#41
Quote from: coryoon on 06/28/2014, 06:32 PMI also found this one, but I'm sure that there was a much bigger one;

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wayback.imgur.com/NpfJtuw.jpeg
Looks like someone cropped it and got rid of my credit :(
#42
I personally think the colors reflect the kind of colorful graphics found on the Turbo...nobody else see this?

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#43
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I'm streaming the show from my Nokia Lumia 920 Windows Phone via Bluetooth to my car, which shows the song data  :dance:

So the show as it sits right now costs me $75/year for 10 listener slots+96 kbps+5GB Cloud Storage.  I'm not even hitting 1GB yet with all of the MP3's I've uploaded so far (I'm up to 11.5 hours worth of music), and 96 kbps sounds pretty damn good (even in my car).  I can of course up the bitrate and or users at anytime for additional cost:

10 listener slots+96kbps+5GB Cloud Storage: $75/year < current
25 listener slots+96kbps+5GB Cloud Storage: $186/year

If we change the bandwidth just to see the price difference:

10 listener slots+128kbps+5GB Cloud Storage: $90/year
25 listener slots+128kbps+5GB Cloud Storage: $225/year
#44
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PCENGINEFX RADIO IS BACK!  This is a 24/7, cloud-hosted Shoutcast stream dedicated to giving you tunes from the PC-Engine, TurboGrafx-16, TurboDuo and PC-FX!

pcengine-fx.com, the pcengine-fx.com Forums and Pcenginefx Radio are all directly funded by YOUR support!  it is because of you that this resource is alive and kicking today.  To continue to support the site and Pcenginefx Radio, you can do any of the following:


OPTION 1: Click on forum banners
Don't feel like you have to go hog wild on clicking every banner you see, but if you click on a few each time you visit, this greatly helps!
OPTION 2: Paypal Donation
If you wish to make a more direct donation to the cause, you may send your donation to expired.

// HOW TO LISTEN //
*  Winamp, iTunes  https://us4.listen2myradio.com:2199/tunein/biineuoi.pls
*  Windows Media Player  https://us4.listen2myradio.com:2199/tunein/biineuoi.asx
*  Real Player  https://us4.listen2myradio.com:2199/tunein/biineuoi.ram
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FOR iPAD/iPHONE USERS: Listen on your iDevice using the FREE Shoutcast App: https://itunes.apple.com/us/app/shoutcast-radio/id299647180?mt=8 (search for "PCENGINEFX RADIO" once app is running)

Stream is currently limited to 9 SIMULTANEOUS USERS.  Lastly, PLEASE leave feedback if you like the show!

// SPECIAL PROGRAMMING //
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Falcom Hour - One solid hour of only the BEST from Falcom's Ys series!
Showtimes: Daily at 12PM & 7PM PST

// CURRENT PLAYLIST as of 10.1.13 //
Air Zonk
Alien Crush
Battle Heat
Blazing Lazers
Bloody Wolf
Bomberman < Added 10.1.13
Bomberman OST
Bonk 3
Bonk's Revenge
Cadash
Cosmic Fantasy 2
Cotton
Devil's Crush < Added 10.1.13
Dracula X
Dragon Slayer
Dragon Spirit
Dungeon Explorer II
Exile
Exile 2
Falcom JDK Band 2
Fatal Fury Special
Fighting Street
Final Soldier
Forgotten Worlds
Gate of Thunder
Gate of Thunder 3-in-1
Jackie Chan Action Kung Fu
Kabuki Itouryodan
Keith Courage in Alpha Zones < Added 10.1.13
Last Alert
The Legend of Xanadu Arrange Album KLEENE
The Legendary Axe II
Lords of Thunder
Magical Chase
Motteke Tamago
Neo Nectaris
Parasol Stars  < Added 10.1.13
Parodius Da
Sapphire
Shadow of the Beast
Shape Shifter
Silent Debuggers  < Added 10.1.13
Soldier Blade
Star Parodia
Street Fighter II
Strider
Super Star Soldier
Terraforming
Valis II
Valis III
Ys I&II
Ys III
Ys VII
Ys SPECIAL COLLECTION
#45
I am very happy to announce that work is wrapping up as I speak for my upcoming Neo Geo short film and is planned to be released online on the evening of the 16th.  Links will be posted here once online.

Stills from the final film:

https://www.flickr.com/photos/pcenginefx/5440559223/
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https://www.flickr.com/photos/pcenginefx/5440577391/
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https://www.flickr.com/photos/pcenginefx/5441182074/
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https://www.flickr.com/photos/pcenginefx/5440582979/
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https://www.flickr.com/photos/pcenginefx/5441188264/
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https://www.flickr.com/photos/pcenginefx/5440595497/
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#46
Just some of the seals I had to break for the film...
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#47
Mine just came in:

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#48
Filming has continued after a 3 week break (due to camera dead pixel problem).  Shooting the game segment now...

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#49
- February 15, 2011, 08:41:20 PM

Neo Geo: Bigger Badder Better (2011 Short Film, HD 720p)
Prepare yourself to experience the biggest, baddest arcade game console ever to be released for the consumer market! Showcasing the sleek design of the hardware, legendary character artwork, and the games that crushed the competition, "Neo Geo: Bigger Badder Better" is a cinematic tribute to SNK's 24-bit arcade powerhouse.

Quote from: PCEngineFX on 02/15/2011, 09:41 PMhttps://web.archive.org/../joystiq.com/../neo-geo-tribute-film... (Original, has comments)
https://www.engadget.com/2011-02-15-neo-geo-tribute-film-is-bigger-badder-better.html (Working 2021 link)

Joystiq (now engadget) broke the video early but here is my official blurb:

Neo Geo: Bigger Badder Better (2011 Short Film, HD 720p)
Prepare yourself to experience the biggest, baddest arcade game console ever to be released for the consumer market! Showcasing the sleek design of the hardware, legendary character artwork, and the games that crushed the competition, "Neo Geo: Bigger Badder Better" is a cinematic tribute to SNK's 24-bit arcade powerhouse.

Direction, creation and cinematography by Aaron Nanto
Cameras:
- Canon 5D Mark II & Sony FX-1
Camera Rig:
- Kessler Pocket Dolly camera rig w/ORACLE motion control system
Lenses:
- Canon EF 24-70mm f/1.2L USM
- Canon EF 85mm f/1.2L II USM
- Canon EF 50mm f/1.2L USM
- Canon EF 15mm f/2.8 Fisheye
Lighting:
- Lowel 750w Tota Softbox
Production Duration:
- Start: 5.2010
- End: 2.2011

Quote from: PCEngineFX on 02/13/2011, 04:19 AMI am very happy to announce that work is wrapping up as I speak for my upcoming Neo Geo short film and is planned to be released online on the evening of the 16th.  Links will be posted here once online.

Stills from the final film:

https://www.flickr.com/photos/pcenginefx/5440559223/
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https://www.flickr.com/photos/pcenginefx/5440577391/
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https://www.flickr.com/photos/pcenginefx/5441182074/
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https://www.flickr.com/photos/pcenginefx/5440582979/
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https://www.flickr.com/photos/pcenginefx/5441188264/
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https://www.flickr.com/photos/pcenginefx/5440595497/
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Quote from: PCEngineFX on 05/13/2010, 12:03 AMTo fans of the Neo Geo:

I am posting to ask for your help and advice for a new tribute film I am working on for the Neo Geo system.  If you haven't seen what I've done with the NEC consoles, please take a look at the following to get a feel for my shooting style and cinematography.

Remembrance: A NEC Console Legacy Film
The NEC PC-FX: A Retrospect
TurboExpress: A Momento
Now that you've seen what I've done for the NEC consoles, I'm branching out to other systems and I'd love to do the Neo Geo next.  I personally own the Neo Geo CD (top loader) unit & CD games and I just sourced a Neo Geo AES to include in the film as well.  What I would like in terms of feedback from any Neo Geo fan is what games you would love to see featured in the film.  I wish to include as much gameplay footage as possible (similar to my PC-FX Retrospect film) but for time considerations can only feature up to 15 games and I want them to be the games that really capture the essence of what the Neo Geo is all about.

Please feel free to post here or even email me at removed with any thoughts, comments or suggestions on what you would think would make a proper Neo Geo tribute film.  Thanks everyone!

-Aaron

PS:  I have been trying to post this over where I should be asking this: www.neo-geo.com with no success.  Shawn (the webmaster) has approved my account (multiple times) but I am still unable to get this posted in their General Discussion forums.  If anyone has an account over there and could post this up that would be wonderful as I really would like to hear what the Geo community has to say before I start production on the film.
#50
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It is a known fact that some game developers like to put in their own special touch into the games that they create...a perfect example of this are the developers of past Atari games (look up the history of Atari game development to see what we mean). The Turbo had their own share of developer "easter eggs" which most have been left buried ...until now.

The following images were ripped and reconstructed from game code originally for pcengine-fx.com, and were not taken from any other website or source. If you wish to use the images for your own site, PLEASE ask us first. The deductions for each image are speculative and are based off of how the image is related to that particular game.


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This is a partial reconstruction of what seems to be a hidden background or cinema from Dracula X. It appears to be part of an inferno.

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Left: Appears to be an unused graphic of Ora's Orb.
Right: Unused warning screen for using the wrong System Card.

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Left: A late 70's model Ford F-series 4x4 pickup.
Right: A large lizard...Species unknown.
Interesting to note that the PCE game Gradius II also include these same graphics.

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Top Left: An unused background found in the 'Sadler meets D'Payne' section.
Top Middle: A character we didn't see in the game. Looks like he is a rebel fighter.
Top Right: This graphic looks like the knights in Albee Town.
Middle Right: A woman character that didn't make the cut.
Bottom Left: A male character that didn't make the cut.
Bottom Middle: A man that was never found in the game.
Bottom Right: An alternative graphic of the hero, Sadler.

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Left: This graphic was used as a marker for unused character pic slots. English translation is "Who are you/Who is this". (Thanks to John for the translation.)
Right: This looks like it has to do with the game's intro, although it's never used. The text is not in correct order.

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Left: Two character sets
Top Right: The System Card warning screen that was never used.
Right Bottom-Left: A small programmer's marker.
Right Bottom-Right: A graphic of the Turbo D-Pad and II button.

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Left: A programmer's marker.
Right: A company logo design of some sort.

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A mostly re-constructed PC-Engine Bonk from the US GoT kiosk demo CD. The "spotlight" Bonk intro was taken out and instead replaced by a different version for the kiosk disk, however the gfx were left in.