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Messages - ParanoiaDragon

#51
Off-Topic / Re: Random Pictures Thread
02/18/2013, 06:02 AM
Quote from: Tatsujin on 02/18/2013, 05:53 AMIMG
Haha, awesome!  I might be just one of the few who loves this movie, can't for the life of me figure out why people hated it so much!
#52
While there were no pictures shown, apparently Hasbro confirmed Soundwave is coming to the US packed with all 5 of the cassettes shown thus far(Buzzsaw, Lazerbeark, Rumble, Frenzy, & Ravage).  No price or release date was given.  Makes me wonder though if Takara/Tomy will make more of the cassetticons, at the very least, make Ratbat, Sludgefest, & Overkill, as they were all in the original show.  But I'd love it if they also did Masterpiece versions of Squawktalk & Beastbox, & I think there might've been a couple of Jp only cassettes as well.

They also announce Masterpiece Acid Storm.  Seems a little wierd, you'd think they'd release a Masterpiece Sunstorm before Acid Storm...unless I missed him.  Honestly, if I had to have more of the seekers, I'd rather have Dirge, Ramjet, & Thrust!  

Some of you guys aren't into the season 3 G1 characters, but, there's some of them coming, most notably Metrolplex(some sites called it Masterpiece Metroplex).  

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He's 24" tall(making him 2" taller then Fort Max!), & lights up with bells n' whistles n' stuff.

Also coming is Generations/Classics Springer & Blitzwing!

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There's also a rumor of a Generations/Classics Sandstorm.
#53
Quote from: m1savage on 01/10/2013, 10:06 PMHaving played through both versions now more times than a sane person should (would?) I'd say your points about The PCE version are pretty much spot on. The Saturn version does a couple of things different though I would say it's seems a bit easier rather than better balanced. Either way they're both fun.

I wish someone could tell me the whole story behind the demo version -

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Who is TWI Soft? What were they planning on doing with this game in 1995?  It's fun to play around with as there are some very interesting screens -

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Hope to hear the story on this someday.  :-k
Wait, are you saying there's a demo of Holy Night on AFS?  Are those picks from Holy Night, as I thought it was only a digital comic from what I recall seeing.
#54
Off-Topic / Re: PC Engine FX Pets!!
12/08/2012, 01:31 AM
Quote from: tggodfrey on 12/07/2012, 12:27 PMRocco (Pembroke Welsh Corgi)
Rocco2009.jpg
facebook.com/photo/?fbid=1184612697905

Chopper (Aussie) and No, its not a reference to Stand By Me
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I love corgi's, they have no legs, just feet at the bottom!

I think our dog we put down earlier this year had some aussie in him, he was really smart & loyal.  I know he deffinitely had lab in him, but his patterns remind me of an aussie.
#55
Quote from: guest on 12/01/2012, 09:48 AM
Quote from: Nando on 12/01/2012, 09:05 AM
Quote from: esteban on 12/01/2012, 08:33 AMHEAVY UNIT!!!
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Is that any good?
Meh
Eh, I'd say less then meh, I really didn't care for it.  Seems like the Mega Drive version is better IIRC.
#56
General Gaming / Re: The Wii U
11/22/2012, 06:10 PM
Quote from: Joe Redifer on 11/22/2012, 06:24 AMFinally played Nintendo Land tonight. Most of it was crap and I don't recommend owners of the basic system shell out $60 for it. It's basically "Wii Play", a bunch of demos. However there is balloon Trip Breeze included on the disc and it is awesome. Just like the classic but updated for the new millennium! It's like a DS game, but better!

Here's a screenshot of me playing this awesome game.
balloonfightbreeze.webp
I've been hearing that Tank Tank Tank is pretty good. Anyone played it?
Tank Tank Tank, is that the game with all the Contra references & Contra'ish music?  I have it on PS3, though maybe I'm thinking of a differnet game, & I'm too lazy to check atm. :P
#57
Off-Topic / Re: Transformer Modding
10/30/2012, 04:36 AM
Nice, I have him, but yeah, the feet don't work on him.  Those feet look better on Spinister(of whom I got, partially since he was one of my favorite toys as a kid).


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/Timelinestoy-BC2012Spinister.jpg

A collector I ran into said he wasn't sure about Springer's head, but I think the head is fine.  I do still kind of hope they do a proper triple changer down the road!
#58
This has got to be my favorite, gives me a Naruto vibe with all it's asian gloriousness mixed with guitars!

wayback://youtube/watch?v=cGJeN8KFSuU
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Backup: https://www.mediafire.com/file/zyl19c2390uc1lb/NewtypeDestroyer07.mp3/file
#59
Off-Topic / Re: Transformer Modding
10/16/2012, 12:36 AM
Yeah, grey & purple for the toy
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But grey & blue for the show
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#60
Checked the Porter Ranch one yesterday on the way home from a trip, they had none, & their shipment comes in on thursdays, not wednesday like my usual TRU ](*,)  Anyways, I went into my nearest TRU today, & nothing had come in, so, I guess gotta try again next week.  I did get the Asia Exclusive Laserbeak though, he's pretty sweet for a repaint, totally reminds me of Laserbeak before coming to earth, it doesn't show it here, but you can have his robot feet out in vehicle mode to simulate Lazerbeaks talons.

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#61
Off-Topic / Re: G1 Transformers
10/11/2012, 02:13 AM
Roadbuster is the other one: http://tfu.info/1985/Autobot/Roadbuster/roadbuster.htm

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They are doing a remold of the recent Bruticus...
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.... to be the Wreckers(Topspin, Twintwist, Whirl, Roadbuster, & Impactor)
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http://tfwiki.net/wiki/Ruination_%28Generations%29


They're not what I'd call perfect, but I think they're pretty cool none the less.

Topspin
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Twintwist
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Roadbuster
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Whirl
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Impactor(relatively new character)
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Oh, & it looks like the Deluxe Insecticons did have some minor comic book appearances in the old Marvel UK comics, as well as in recent years


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#62
Off-Topic / Re: Masterpiece Optimus Prime
10/04/2012, 08:29 PM
Quote from: Duo_R on 10/04/2012, 03:05 AMGot MP Prime today with 20% off!!! So stoked!
20% off......how?!?

Oh, & here's Masterpiece Rumble, Frenzy, Ravage, & Buzzsaw!

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#63
Quote from: arex on 09/30/2012, 03:32 AMI agree 100% with everything esteban said about Veigues.  The controls are kinda clunky, but it's completely fitting because you're controlling a huge friggin' mecha with armor and weaponry out the wazoo.  I'm thinking people disappointed with the controls were hoping for something more along the lines of Gundam-style mecha.  But take a look at the tactical gladiator.  It obviously wasn't meant to dance around the enemies with a lot of finesse.  It's clunky and meant to take a beating.

The one thing that I would agree is truly horrendous about the game is the U.S. market box art.  No idea why they couldn't use the original Japanese art:
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I remember an old buddy of mine saying the US art looked like it has a low poly Optimus Prime on it.:)
#64
Off-Topic / Re: Masterpiece Optimus Prime
09/28/2012, 06:30 AM
Weird, the description in the link says it's based on Blackarachnia in Transformers Prime....but, she isn't in TF Prime.  There is a character called Airachnid(who turns into a helicopter).  Maybe she's called Blackarachnia in the JP version?

In any case, if anything, that robot mode reminds me of Transtech Blackarachnia:

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#65
Off-Topic / Re: Masterpiece Optimus Prime
09/22/2012, 08:45 PM
Quote from: Joe Redifer on 09/22/2012, 05:47 PMAren't all Transformers series animated?
Believe it or not, only one of the shows was animated.  The rest were all done with really nice looking sock puppets! :D

I kid.  The series that came before the current one(which is Transformers: Prime), was called Transformers Animated.  It was originally called Transformers: Heroes.  I'm not sure which name I like better.  Both are fairly generic.

There's actually another Grimlock coming, this one is part of the Generations line(which encompasses G1, the video games, Beast Wars, etc., most of them are G1)

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#66
Off-Topic / Re: Masterpiece Optimus Prime
09/21/2012, 11:37 PM
They have pre-orders for those Evolution: Hearts of Steel seekers, here's Screamer wayback.bigbadtoystore.com/bbts/?product=MMC10006

I doubt the pic will show here, but, I'll try
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They also have that Shockwave instock, I wish these weren't as expensive as they are.  I don't even know how the quality is.
bigbadtoystore .com/bbts/product.aspx?product=MMC10005&mode=retail&picture=aux2
#67
Looks awesome so far, though I vastly prefer the big Bonk on this:
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And the Drool on this, but flipped so he's facing left:
https://archives.tg-16.com/archive-four/TF-02-25.jpg

That is, if any of it is possible?
#68
A few of the comics can be found here, but none of them have quite what I'd be looking for.
http://bonkzonk.com/comics.ktn

Edit-I did find a Drool that I like, though, I recall there being one where he's pointing at Bonk, I wish I could find that one, I think it was used in an old Die Hard ad.  I'll try some more searching, but for now, here's a whole bunch o' Bonks n stuff:
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I found the one with Drool pointing!!  It's on Esteban's site, though, only half of it is viewable & I imagine Bonk on the left & Drool on the right, so he'd have to be flipped to be pointing at Bonk https://archives.tg-16.com/

AHA, here's the full Drool, now to find the right Bonk.  I feel like I'd want one that has Bonk doing that fast motion feet thing where his little feet are detached, but maybe that's not doable?
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Ah, I have a better idea, I want the cover art to Shadow of the Beast! :D  Kidding!

Ok, I think of everything I've found, I like the big Bonk on the front cover of PC Genjin 3 best
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#69
Off-Topic / Re: Masterpiece Optimus Prime
08/25/2012, 01:28 AM
There's a preorder page up for Soundwave & Lazerbeak at Amazon.jp.  It has a few more pics, but he comes to roughly $153 before shipping...so, needless to say, I'm going to try n' wait for Hasbro to bring him stateside along with Sideswipe & Red Alert.

https://www.amazon.co.jp/dp/B008B403VS
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Actually, with Sideswipe, it seems a little weird to me.  I would think they would do an Ironhide/Ratchet mold, or maybe Jazz, or Bumblebee before Sideswipe/Red Alert.  Personally, I'd mostly love to see Hound, Mirage, Huffer, Brawn, Trailbreaker, Shockwave, & the Insecticons...though, a Masterpiece Devestator would be killer!  I'd also like to see the other 4 Dinobots get MP's someday, but especially Slag & Swoop.
#70
Off-Topic / Re: Masterpiece Optimus Prime
08/24/2012, 12:13 AM
Here's a video for MP Sideswipe & some more pics of Soundwave, Lazerbeak, & Red Alert
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#71
Quote from: Burnt Lasagna on 08/19/2012, 01:52 PM
Quote from: Duo_R on 08/18/2012, 02:24 AMIt would be funny after this project is over to do a bloopers track like what Working Designs used to do
I've been thinking about doing that, though none of the actors included any bloopers so I don't have much to work with.

*small update*
The last actor just sent in her remaining lines. This project is now fully dubbed! Now it's up to me to complete the fun part :)
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#72
Off-Topic / Re: Masterpiece Optimus Prime
08/01/2012, 01:06 AM
Quote from: Nando on 07/31/2012, 11:00 AMI want this one

Hearts of Steel Shockwave
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and StarScream

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Man, that Starscream is sweet!  As far as Prime, I recall the first version they released here was mayber $70 at Walmart?  Since this one has a trailer, I assume it also opens up with that bay with Roller in it, so probably closer to $100 I would guess, but don't quote me! :)
#73
Off-Topic / Masterpiece Optimus Prime
07/28/2012, 10:42 PM
Good grief, maybe it's just me, but it seems like this version looks even closer to the cartoon model!  Plus, I think it actually comes with Spike & Sparkplug!
wayback.hk-tf.com/discuz/thread.php?tid=26892

Also, there is MP Sideswipe, Red Alert, & Soundwave(along with cassette's) coming!  I'm gonna be all over that Soundwave!

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#74
I love the front cover artwork(or title screen?) with the Dolphinator on it!

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#75
Off-Topic / Re: Random Pictures Thread
07/12/2012, 12:54 AM
Quote from: Nando on 07/11/2012, 10:16 AMIMG
Cool!  Now that's random!  Those are all DB characters, but I can't place all of them.
#76
Yeah, I think the Philistines historically borrowed Dagon from the Cannanites, & like any god, probably was passed around a bit by various cultures.  Estarte/Ishtar/Venus/Aphrodite is a goddess that comes to mind, that spanned atleast 4 different groups, if not more, but just with different names.  Hell, I remember reading somewhere that certain types of hats that Catholic priest wear, were also taken from Dagon priests to help bring over pagan converts.  Might even be related to that supposed Christian fish symbol too.  :P

I'm not sure how true all that is, but maybe some of Dagon's follower's could wear the Dagon/Pope hats!

I found a pic
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#77
Ah, I will forever drool over that dark grey Astrotrain, since the released version was white.  They did eventually release the grey one fairly recently(seeing as how that's the color he is in the show), but it's too pricey.  I got the re-issue released in the US, but it's the white one, with black replacing the purple.

I believe Takara is releasing(or already has?) a re-issue Devastator, I hope Hasbro brings it over here someday.  I actually have a complete Devastator...but that's by using the few I have from G1 & the few I have from G2....so it's a mix of green, yellow, & 2 different shades of purple! :P

I can't for the life of me place what bot that is in the top left hand corner.  The box in general looks off from what I remeber of TF's boxes BITD, & it doesn't look like it has a window to see the toy.  I think it's a Decepticon(looks like purple in the name), but I don't recognize him.  It almost looks like a puzzle box, would there be TF puzzles in the action figure section?  In any case, I can easily identify the rest.  From left to right, top shelf you got Megs, & Metroplex(or is it Metropli, for the plura?), next is Dirge, some Onslaughts, & Ultra Magnus.  Next is Warpath, Seaspray, Wheelie, Tail Pipe, Runamuck, & Runabout.  Next is some random robot stuff I don't recogize aside from the Bug Bots stuff, & then First Aid of the Protectobots.  The next row I can't quite place, but they look familiar.  Then the last row is some Robo Machine stuff(which I believe some or all of the Go-bots were based on), & then Jetfire!
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#78
Xalphenos over at the Ancient Land of Ys boards just provided this, there's a link to a 600 dpi scan at the bottom.

Quote from: sephirothtnh on 05/05/2012, 01:52 PMHere is a scan of the tray if he needs it.
ys4trayraw.webp
I tried to clean it up a bit.
Here is a raw 600 dpi scan.
#79
Quote from: esteban on 04/27/2012, 07:41 AMBallistix features nothing colorful.  IMG
Except various shades of yellow & brown!
#80
Or maybe you mean Prince Valium? :D

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#81
Here's some more

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#82
Quote from: esteban on 03/18/2012, 01:18 AM
Quote from: ParanoiaDragon on 03/18/2012, 01:13 AMDamn, it's got nicer gfx & music then I remember, maybe I never did try it out before?  Too bad someone couldn't do a graphical upgrade as well, but I'm sure it's a whole nother ballpark.  I could see maybe a few more colors, or paralax.  The towns could easily have paralax with those bottom buildings, & there's never alot of sprites onscreen in general(atleast not early on).  Probably could have some nice hori-paralax thruout.  Still, it's a cool game.  I wouldn't mind the controls being tightend up slightly, but then again, maybe the game would be too easy that way.
IMG Cook notices a pattern in P_D's posts...
Ohhhh, dear, just don't let Rover see my post! :D
#83
Ask & ye shall recieve!  I just googled it.  Next time I'm around it, I'll try to remember to take my own pic.
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That's actually the old location, I'm pretty sure they moved down the street a bit.  Also, across from the old location is a place called Nothing Bundt Cakes!
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And down the street is "I can't believe it's a law firm?!"  kidding, but those are kinda Simpson'ish, makes me think of Yogurt Nook & A lot to do about Nuts!

Also, when my dad was a kid, his family was on a roadtrip somewhere in the south, & they saw a place called something along the lines of "Tough Steaks & Muddy Coffee", so my grandpa just had to eat there because he loved the name.  My dad said the food was really good, though, I have no idea if the place is still around, that was probably in the...40's or possibly 50's I'm guessing since my dad said he was a kid at the time.
#84
Looks like there was a DS version of Manhattan Requieum & Kiss of Murder!

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Edit-What the crap!  There was a DS version of Murder Club!

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#85
General Gaming / Re: Teh VITA
02/06/2012, 12:44 AM
The PS Velvita

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#86
Off-Topic / Re: Who would win in a fight?
01/21/2012, 03:54 PM
Quote from: MotherGunner on 01/20/2012, 11:37 PMOkay we can always come back to that.  How about Mr. Fantastic Vs. Plastic Man?

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Let's not forget about Enlongated Man!

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Seriously though, you may not realise it, but a real conundrum would be Superman vs. The Incredible Hulk!  Most people choose Superman.  Problem is, there is no known limit to the Hulk's strength!  The madder he gets, the stronger he gets.  Basically, I think Sup's would have to take him out real quick before he get's too pissed off!  Ofcoase, then there's Superman vs. Captain Marvel(DC) vs. Captain Marvel(Marvel)!  They're all around the same strength all the time.

And for pics sake DC's Captain Marvel
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Marvels's Captain Marvel
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#87
Quote from: OldRover on 01/11/2012, 08:04 PMA quick update: I had sent a message along to the original translator, reminding him that we still hadn't gotten the remaining corrections. He finished the work up, and I just picked it up. I haven't looked at the changed text just yet, but judging from the first two submissions, this should only take a couple of hours to fix. Once those changes are made to the script, it's finished... literally. Finished. Done. Ready to go. It'll likely be shipped off to Texas next Monday, provided no more last-minute surprises pop up.
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#88
And to show my rejoicing, I shall agree with Burnt Lasagna!!

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#89
1up.com/news/prehistory-nihon-falcom
QuoteThe Prehistory of Nihon Falcom
The founder and producer of Ys speaks out.
By Kevin Gifford, 11/01/2011


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Toshihiro Kondo, president of Nihon Falcom, spoke about the history of his company to Japan's Famitsu magazine a few weeks back. He's currently heading a company that, after a lull, is going from strength to strength -- its latest PSP RPG, The Legend of Heroes: Ao no Kiseki, has sold nearly a quarter million copies in Japan, making it one of the most successful titles for Japan's oldest RPG company in years.

In the very beginning, though -- all the way back in 1981 -- Falcom consisted entirely of Masayuki Kato, a computer engineer who became enraptured with the first personal computers that hit stores in the 1970s. "I'm one of the rare people in this industry who came here from a 'normal' job," he told Famitsu this week. "After college I worked for a decade or so as a computer technician at an automaker. I was stationed overseas at Bangkok when I touched an Apple II computer for the first time, and it was just a massive sort of culture shock to me -- I thought to myself 'What have I been doing with myself all this time?' So I bought one and started messing with it, and compared to the large-scale computers we had at work, it really seemed like they were more suited for entertainment purposes. I had tons of fun playing games on it, typing in the programs they printed in magazines and playing them with my son. He would keep saying to me 'Dad, can you have it so I have more bullets?' or 'Can you make that bad guy stop showing up?', and in the midst of modifying programs, I learned how to make my own games."

So Kato negotiated with Apple to become their Japanese distributor, opening up the first Falcom shop in late 1981. As is perhaps befitting for a computer nerd of the early 1980s, the name "Falcom" was inspired by the Millennium Falcon from Star Wars, which was simply called "the Falcon" in the Japanese dub of the film. "I thought Han Solo was really cool, and so was his ship," Kato recalled. "When I was first building up the shop, PCs were still pretty expensive and they weren't really the sort of thing normal people could get their hands on freely. So I tried to create this space where people could interact with them on their own terms; I put sofas in the shop and gave out free coffee to customers."

The shift to creating games came a year later, when Falcom started to become home to a variety of enthusiastic young programmers and gamers. Among them was Yoshio Kiba, who later became Falcom's main programmer all through the glory years of the '80s and early '90s. "He was one of the regulars at the store," Kato said, "and he'd keep dropping hints to me like 'Boy, it'd sure be fun if I could play with these all day.' Finally I relented and said 'Okay, come back Monday.' That was around 1982, when I started to get serious about game development."

Falcom's first major hit was Xanadu in 1985 (above), a primordial action/RPG hybrid that went on to sell over 400,000 copies in Japan, making it the company's best-selling title to this day. "I really didn't think it would sell that much at the beginning," admitted Kato. "It was pretty normal at the time to have just a limited release at the start and then put out more copies if orders kept on coming in, but that title just went on forever. That 400,000 figure was all full-price sales, too -- if you figure piracy in, I think pretty much everyone who owned a personal computer back then wound up playing it. And the way the scene was, all the hit titles got ported to every computer you could think of, so once one version started to dwindle in sales, the latest port would come out and sales would pick up all over again."

Soon after came Ys and Ys II, two action-RPG classics that became available on Virtual Console in 2008. Despite the fact that Ys was originally devised to be an easier, more approachable version of Xanadu, Kato admits that he finds the game a little too hard for him these days. "Even people in the company today told me 'This is too hard, I can't finish it," he said with a laugh. "We were severely limited in memory and disk space back then, so one of the only ways we could add depth to our games was to make them harder. There's no way you could get away with that if you were making a game today. There wasn't nearly as much of a selection available at the time, either, so I think gamers made more of an effort to play a single game for as long as possible. They were more willing to stick with games, even if they thought they weren't very good."

Check out the interview with current president Kondo to hear about what Falcom's been up to in more recent times.



The Trail of Nihon Falcom
The president of Japan's oldest existing RPG maker speaks.
By Kevin Gifford, 09/07/2011


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If you recognize the name Nihon Falcom, then it seems safe to say that you're a very hardcore gamer. The small Tokyo-based game developer has been in the JRPG business long before it was even called JRPGs, pioneering the genre with games like Ys, Xanadu, The Legend of Heroes, and a billion others. In a Japanese game business that's been consistently shrinking for years, Falcom is also turning into a surprising success story -- its newest title, The Legend of Heroes: Ao no Kiseki (due out September 29 in Japan), is on track to become its best-selling game in years just on the preorders alone.
It certainly wasn't like this back in 1981, when Falcom was first founded. "We got our start by being one of the first representatives for Apple in Japan," president Toshihiro Kondo told Famitsu magazine in an interview published over the past two weeks. "A shop selling Apple II computers was a pretty rare thing back then in Japan, so most of our clientele were hardcore computer fans. It wasn't long before the group we had assembled started trying to make games -- it was really a natural process. Even by that time in the early '80s, though, a lot of us were worried that we were entering the game market too late, that there wouldn't be any industry in a few years."

Falcom's first few years worth of games are nothing memorable -- mostly throwaway text adventures or clones of Richard Garriott's Ultima RPGs -- but the company found its voice starting in the mid-'80s, with blockbuster titles like Xanadu, Ys and Sorcerian all coming out within a couple years of each other. (Xanadu, which sold over 400,000 copies across multiple computer formats, remains Falcom's top-selling game of all time.) "We're fortunate in that a lot of the staff at Falcom had the experience of growing up with series like Ys and Xanadu and Dragon Slayer," Kondo said. "I think there's this sort of tacit agreement among everyone here that we have to do what we're striving to do in our work, or else we'd be disrespecting our own history. That idea is at the foundation of what we do -- we always make sure everything's right with each game, and if there's a problem, we don't just ignore it and hope it goes away. It's the obvious things, but we tackle all of them, one by one."

Unlike most well-known Japanese studios, Falcom stuck almost exclusively to releasing its games on computers through its history, even as the Japanese marketplace for PC games dwindled down to virtually nothing but soft-porn adventures. "As we continued developing for PC, our competitors started shifting over to consoles one after the other," commented Kondo. "Falcom itself had several opportunities over the years to make this shift themselves -- we did develop a couple titles on the PC Engine, and some of our games were also released on the Super NES. Still, it just came down to the fact that PC games were easier for us to make. You didn't have to go through the first-party certification process on PC, and you could work on games literally until the very end, even if it meant begging the manufacturing plant to give you three more days. We had control over every part of the process. That market, though, has now shrunk to the point that it was getting harder and harder to support -- the first PC game I produced for Falcom [in 1998] set a new company record for low sales."

A quarter-century after it was founded, Falcom had to make a change in platform. The choice it made, the PSP, was a surprising one -- especially because in 2006, the PSP was far from a major contender in the Japanese market. "If you were looking at pure sales, the Nintendo DS would've been the plain choice at that particular moment," Kondo admitted. "However, both the DS's lineup and the entire concept behind the hardware were geared toward casual users, an audience completely different from Falcom's usual customers. The PSP didn't have a huge userbase back then, but the concept behind the machine and the software was basically to appeal to PS2 gamers, so that's how we made our choice. It was really more of a hunch than anything else."

It was a hunch that paid off, though, partly because it fit Falcom's image in Japanese gamers' eyes perfectly. For better or for worse, Falcom has remained small in an industry full of giants, a sort of artisan's workshop where gameplay always trumps the potential for sales. "That's true," Kondo responded, "and I think we really haven't cared as much about sales as we maybe should've. During our PC era, we'd give every effort to game development and it'd be like 'This game's great! Hooray!' That's not necessarily a terrible idea in the consumer market, but plainly it's not going to give us a satisfying amount of sales all the time, either."

That's something wants to improve on (and has, for that matter), but he certainly doesn't want Falcom to lose what makes it special in the process. "We can't compete with the big studios in terms of graphics and animation and so on," he said, "but what we can excel at -- getting all the details correct, polishing the gameplay, making a great story and a great soundtrack -- the things that don't require as much money, we can stay in the hunt. That's the approach we've taken for the past three decades, and that's what our customer base expects from us. I'm sure it'll only get harder to keep that up, but it's become a vital weapon, I think, and it's something I don't think we can ever afford to change."
#90
Quote from: SignOfZeta on 10/28/2011, 10:45 PMLately I've been into the newest albums from Astronautalis, Iron Maiden, Fucked Up, Patton Oswalt, and Erasure. Looking forward to the new Doomtree and Gift of Gab.
Gift of Gab has another one coming?!?  How'd I miss that?  Still haven't picked up J-lives or Freestyle Fellowships new one, but, that's what I'd be listening to right now if I did.  I did however listen to a friend whom I went to school with, hooked me up with a couple of cd's, his name is 3ize, pretty tight what I've heard so far(don't know the name of the album, it's just a cd with lips on it). 

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#91
Dragon Slayer Legend of Heroes also got an anime.  I saw it years ago, but I don't think it was the whole story from what I recall. IMG


And there was Dragon Knight anime's as well.  Though, both are multi-plat games.  Bravoman would've rocked!  How about a Drop Off! :D  Kieth Courage & Bonk, Dungeon Exporer would rock, maybe by ...what's there names that did Thundercats, Silver Hawks, & Tigersharks?
#92
While googling for some Bonk stuff, I ran into this!  Anyone know anything about it??

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#93
Found the pics of Riftwar Saga, I know it's not absolutely incredible looking, but, I've always had an interest in it none the less
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As for Japanese gaming.  While today I do buy more Western games then BITD, most of my games are from Japan.  I still love Jp games more over Western in general, though the gap between them is smaller.
#94
It's been announced in the latest Famitsu!  It's coming out next year, weeeee!

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Edit: And a picture from the beginning of the TGS trailer before it was taken down XD

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#95
Quote from: Paul on 08/28/2011, 09:34 PMI really dig this thread! Japanese PCE artwork is all over the TG 16 ones.. A Huge example for me is Tiger Road:

PCE v US
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Krillin with a spear for the win!
#96
Higher res scans of the full article here!

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Pages 156-159:

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#97
General Gaming / Ys shirts!
06/08/2011, 04:08 AM
Xseed is doing a poll for which Ys shirt they should make & have available at Anime Expo(I'm hoping they'll be available afterwards as well).  I personally love the Dogi shirt "Say no to walls"!
http://xseedgames.com/forums/showthread.php?530-Anime-Expo-2011
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#98
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While the US art shows more, the Jp art is still nicer.  I do consider DE the worst offender.  And yeah, LA 1 turned out really nice for the US.
#99
That link helped alot, cuz once I saw those, I knew it was similar, so I did a search & found these links:
http://www.hlj.com/product/YUJ97437

Bigger picture of Mark 2, the one in the back right corner:
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#100
GI did a 2 page spread of Falcom's history(with all the recent Falcom games coming to North America), including an interview of the current el presidente of Falcom.

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Also, there are even more Falcom games coming courtesy of Xseed!  If we've figured out the hints correctly, it sounds like Brandish for PSP is coming over, although, some think it's Zwei!.  Either one would make me happy, though, I personally want to see Legend of Heroes Zero no Kiseki come out here, & to a lesser extent, Ys vs. Legend of Heroes Sora no Kiseki/Trails in the Sky, but, they have to bring out the 3 Sora no Kiseki/Trails in the Sky games first, which could take awhile, with the first one being released in a couple weeks.