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Region Lock disable - Is a switch required?

Started by mamejay, 11/27/2011, 06:11 PM

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mamejay

Hey guys,

I did a region mod on a JAP supergfx for a mate of mine.  He got a pre-made PCB.
Got it installed and its working great.  I disabled the lockout pin by grounding pin 29.

My mate is insisting that there needs to be a switch to enable the lockout for some of the JAP games.
Is this correct?  I cannot find any information about and all my tests at home with about 20 hu-cards worked perfectly.
If it is correct does anyone have a list of games that require it?
Thanks

Duo_R

I think just a certain supergrafx game checks.
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BlueBMW

I've heard of that issue, though I've never experienced it myself.  The solution would be to just use a DPDT switch and use the second half of the switch to connect or ground the pin 29.  Kind of a pain, but might be necessary for that one SGX game :P
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mamejay

Cool.  Will replace the SPDT with a DPDT switch and add the pin 29 and GND to the other legs of the US/JAP of the switch.

SignOfZeta

I think there is like...one specific game that fucks up on one specific hardware config. Personally I've never run into problems with just permanently grounding it.
IMG

nat

It's Aldynes. Aldynes breaks if pin 29 is grounded.

SignOfZeta

But wasn't it even weirder than that? Like, it only breaks it if you have a SuperCDROM2 attached to your SGX?

Either way, one SGX game so...it only matters if you have a SGX.
IMG

Keith Courage

I heard there was some issue with space harrier and pin 29 on a super grafx before as well. Can anyone else confirm this?