2/13/2025: Localization News - Cosmic Fantasy 3-4!

Rather earth-shattering news in the PC Engine / TurboGrafx-16 community: Cosmic Fantasy 3 & 4 has been officially localized to English by Edia 30 years later for the Switch! Hard to believe! I know their script quality is poor given the 1&2 port but still good to see.
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My Console is better than your Console, let the flame war begin (again)

Started by HercTNT, 07/01/2012, 02:29 AM

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SuperDeadite

Every "hardcore SNES #1" spouting idiot I've met tends to have the same story.  They all grew up with the SNES.  Now if you were unfortunate enough to fall victim to the Big N's advertisements in the day and only had an SNES, I can understand one enjoying the totally lame, slow, flat, and incredibly boring game library.  You simply had nothing better to play.  And playing shit games over playing no games is common sense.

Just like if you are given the choice to fuck a nasty smelly crack-whore (99.9999% of canadian women), or sit on your ass and fap until you cry.  Fucking the canuk-cack is a logical choice and should not be looked down upon in that situation.

However once you've gone out into the world and found girls who are truly hot, you will never want to go back to the forzen wastelands, cause you've seen the light.  You know you were getting a bad deal and wasting your time with your mouth full of scabies.

Once you have spent time playing games on PCE, MD, NES, NeoGeo, X68000, MSX, DOS, Playstation, Saturn, Vectrex, 2600, Gameboy, and Virtual Boy, you realize there is absolutely no point in wasting your time with the SNES.  The SNES offers up nothing to rival the amount of fun and joy one can have with the above list of systems.

The SNES is just a waste of time, sucking away your precious life energy away from playing actual good, enjoyable games.  Everyone realizes this eventually.  The SNES is only good with the absence of all else.  Now if you are the typical childhood fan, you will probably try to hold on to some small part, like maybe 5 decent games or so, in order to justify all the time you wasted.  But this is just lieing to yourself and everyone knows it.  One must admit the fact that the SNES fucking sucks or they will never truly grow as a human being.  One will never be free to fuck virgin angels with 1980's boomboxes until they stare down their SNES and give it the middle finger.
Stronger Than Your Average Deadite

Arkhan Asylum

I grew up with all the bitwars systems, because my Grandma worked at Sears and my parents kicked ass.

Arguing that you have no reason to play the SNES because of some of the other systems mentioned is a bit retarded.   The MSX is great, but it's a gooned up comparison.  So is comparing it to stuff that came out later, like Playstation and Saturn.  I mean, duh.

and, really, the 2600 and Virtual Boy?  uh.

Anyway, Pros for the SNES
--------------------------
Contra 3 (Arguably better than Hard Corps.  Untouchable by the PCE)
Lufia 1
Secret of Mana
7th Saga
Mega Man X games (Again, where's the comparable games elsewhere? They don't exist)
Maximum Carnage
Soul Blazer
Super Metroid (No comparable games, again)
Star Fox
the DKC games
Brain Lord
and if you want to start throwing in Japanese games, there are even more to expand on things.

I've got a bunch of other games to throw up there that are equally kickass.

So, I don't get what the problem is, unless you want to be an ass and go HUHUHUH THE PLAYSTATION HAD BETTER 3D AND FASTER STUFF, BECAUSE HHRUHUHH

This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

HercTNT

Right, when you use the virtual boy and the 2600 as your barometer-O-quality you effectively disqualify yourself from intelligent discussion  :twisted:

geise

I still don't understand the hate on the SNES/SFC.  I had a TG-16, Gen/MD before I got a SNES.  Hell I didn't even pay for the SNES.  I won it in a local WMJI radio contest going on with the Drug Mart chain.  We got it before launch.  I was all hatting on it before it was even out.  "Oh fuck this!  Look at it wanting to be like the Genesis and TG-16."  Then I got the system and wast quite impressed with the games.  I played the shit out of UN Squadron, Super Mario World (still don't understand Deadites hate for this) Mystical Ninja, Actraiser 1, Street Fighter 2, Super Adventure Island, Axelay, Super R-Type, Gradius 3, Smash T.V. Phalanx, Contra 3, Batman Returns, Super E.D.F.,  Demon's Crest, Batman and Robin, F-Zero, Lufia 1 and 2, Sunset Riders, Super Ghouls n Ghosts (yes I know its' slow  but I still love it), Ninja Wariars Again, Super Aleste, Lagoon, Super Castlevania 4, The Magical Quest Micky Mouse, Super Turrican, Super Turrican 2, TMNT Turtles in Time, Final Fantasy 4, Magic Sword, Yoshi's Island, Knights of the Round, Macross Scrambled Valkyrie, and even the poor Final Fight port.  It was the ONLY port of Final Fight at the time before the Sega CD.  Same goes for Gradius III and other arcade ports. They were great for when they were out. Comparing them to the Arcade years later cause you now have them and play them on a Super Gun really isn't fair.  For the time the SNES was a great non cd based system and I still rock out some Super Nintendo games from time to time.  I do enjoy my turbo and Gen more, but I never saw it as a piece of shit system.

VestCunt

I grew up with a SNES and played the shit out of a few games (Ultima VI, Mario Kart, SF2), but continued to log more hours on NES and SMS.

I don't understand why anyone has a strong opinion of the SNES one way or the other. It's a good system, but for my taste, the games have a "mainstream-ness" to them that foreshadows the Playstation era. Probably a combination of Nintendo's censorship, bigger budgets, and the generally more polished look of the graphics. There was some real innovation on Nintendo's end and titles like Mario Kart, Super Metroid, Star Fox, and Pilot Wings deserve respect, but I prefer the TG's assortment of oddball Hudson titles, old arcade ports, and early-CD experimentalism.

I think the SNES's vast repertoire of multiplayer games (fighters, racers, beat 'em up's) really helped it along.
I'm a cunt, always was. Topic Adjourned.

Arkhan Asylum

Fuck yeah, Turtles in Time was the shit.

There were too many good SNES games to really discount the thing.

I mean, Secret of Mana is tits. 

There is nothing on the PCE to compare to Megaman X and Contra 3.   The closest you'll get is the Shockman series, but it pales in comparison to Mega Man X.

Even Super Bonk on SNES was a fun game.  F Zero is legit.

There are things every system excelled at.

PCE did not excel at Beat em Ups or Run n Guns.

Battletoads in Battlemaniacs, Pirates of Dark Water, Maximum Carnage...   there were a ton of kickass beat em ups on SNES.

and on Genesis. 

The PCE just didn't get them.   PCE dwarfs the SNES and Genesis as far as shooters and RPGs go.  There is no contest there.

but if I want to walk to the right and punch shit in the face, I have to turn elsewhere.  Vigilante, China Warrior, and Riot Zone only go so far
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

PunkCryborg

No beat em ups? what about Ane San, Tench Wo Kurao, Double Dragon, and Mad Stalker?

Tatsujin

few things which are good about snes/sfc:

nice, for that time arcade like colors
basically good sound capabilities
much layers
real transparency
hardware/scaling ability
general strength: low paced games like RPGs (lots), not so much going on screen jump'n'runs, puzzles etc.

now few things which are not so good about snes/sfc:

most use of colors were blured out too much, which took a lot of the original possible arcade feeling.
most peeps didn't know of how to use the snes/sfc sounds capability, so most stuff is like low sampled muffled 08/15 tootling.
weak cpu (resp. low speeded cpu). no hidding here, most action games suffer from the SFC's low speed, which never let the system do the hardcore stuff like on the pce/md/arcade.

everything written above has its exceptions as always.

conclusion:

the snes/sfc undeniably had some of funny games, the question only is, were those games the type of games you liked or not?
also regarded to its huge game library, there wasn't a very good good stuff to game amount ratio (especially in japan). a thing the FC already was infected with. and fuck that nintendo seal of quality nonsense stuff.
if you like shoot 'em ups, you won't get more than one handful of good stuff. if you like to the western brought JRPGs, the system may be your dream console of life.
if you like evrything else like puzzles, platformers etc, you sure have some good choice on the system.

SMW is still one of the best and most fun bringing platformers of ever. Ganbare Goemon 2 f.e. is a 2nd close. very good and funny game, esp. in 2p. mode. unfortunate'y it also suffers a lot from the SFCs low speed.
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

SuperDeadite

Stronger Than Your Average Deadite

Arkhan Asylum

Quote from: PunkCryborg on 07/02/2012, 07:23 PMNo beat em ups? what about Ane San, Tench Wo Kurao, Double Dragon, and Mad Stalker?
Yeah, I guess.

but, Turtles in Time, Battle Toads, and Maximum Carnage kind of fuck those all up.

Turtles in Time is just fuckin awesome.
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

geise

Well I love SMW a lot more than SMB3. :D

and I really liked SMB3.

HercTNT

Truer words have never been spoken geise. I love smb3, but mario worlds is on a whole new level!!

Tatsujin

I don't think the one makes the other obsolete, since they both are completely different games and both have an equal raison d'être.
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

HercTNT

Who said it made smb3 obsolete? I still play smb3, so its far from obselete for me. I just believe that SMW is on another level. Thats not a fact, its a personal preference. Most people don't realize SMW was originally developed on the nes hardware using the smb3 game engine. When the snes hardware was finalized, SMW was ported over and finished.

here are some early screenshots  http://www.snescentral.com/article.php?id=0944

developement started around 86 or 87 and took roughly three years to complete.

Joe Redifer

SMW is still my favorite Super Mario game.  I never thought it would be due to the kiddie graphics and music I judged it with before I got my own SNES.

Tatsujin

www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

HercTNT


SuperDeadite

I said SMB3 makes World obsolete.  Learn to read.  SMB3 is amazing.  World? meh not needed.
Stronger Than Your Average Deadite

geise

To get back to consoles being better, I always loved the SMS a hell of a lot more than the NES back in the day.  The system just lacked 3rd party support.  It could've and should've destroyed the NES.

SamIAm

The more I learn about the PC-FX, the more I can't believe how NEC decided to go with that hardware at that time and that price. Some of it is at least on-par with the competition, but there's really nothing under the hood to get excited about. Japanese developers and gamers alike apparently felt the same way.

As much as I love the Saturn, and the way it looks like it was almost designed to be the ultimate 16-bit system, I have to admit that the PS1 probably had the best design and management of any console in history. The durability problems are kind of dubious, but aside from that, they really did nothing wrong with it. I can point at any other console out there and say what it ought to have had yet didn't, but not the PS1.

Oh, and the SNES fucking rules. So many masterpiece games...

SuperDeadite

I can't think of any SNES game I'd call a "masterpiece." ???
Stronger Than Your Average Deadite

SamIAm


VestCunt

Man, Deadite really hates the SNES. I can understand saying that the world would be better off without the Jaguar CD or the Virtual Boy or the Game.com or something, but attempting to shitcan a library of 700-800 games is a losing argument from the start. I think the only reason he hates SMW is because he hates the SNES.
I'm a cunt, always was. Topic Adjourned.

geise

Super just likes playing stuff most others don't get a chance to.  If it's mostly mainstream then it's garbage.  I can understand that to some degree, but not in case of the whole game library.

Nazi NecroPhile

SuperDeadite is a hipster gamer.

"Your CDs and cartridges are too mainstream - gimme LDs, PCBs, and 5 1/4" floppies!"
Ultimate Forum Bully/Thief/Saboteur/Clone Warrior! BURN IN HELL NECROPHUCK!!!

geise

Haha!  but LDs, PCBs, and 5 1/4" floppies are awesome!  :D

SamIAm

Maybe we can find some middle ground with hipster SNES games. How about Umihara Kawase?

CrackTiger

Super Mario All Stars is a masterpiece and SMAS+SMW is an even greater masterpiece.

The great thing about the 16-bit generation, is that the three consoles have unique aesthetics and all three have unique libraries. Look at the PS3/360 libraries today, where the relatively small number of exclusives don't look unique for the hardware and could look and sound the same on the rival console.

Regardless of how much any one person appreciates the graphics, sound or misc of each 16-bit console, at least they all offered a unique experience, even when playing the same game on different consoles.



Quote from: SamIAm on 07/03/2012, 01:26 PMMaybe we can find some middle ground with hipster SNES games. How about Umihara Kawase?
Earthbound is the crowning jewel of hipster collections today. Because it's so obscure and the aesthetics are so unique and it's impossible to figure out.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

nectarsis

Quote from: guest on 07/03/2012, 02:34 PMEarthbound is the crowning jewel of hipster collections today. Because it's so obscure and the aesthetics are so unique and it's impossible to figure out.
...and impossible tyo enjoy *cue guyjin*  :twisted: :lol: :-"
My Blogger profile with all my blogs of wonderment:
blogger.com/profile/08066967226239965436

HercTNT

Dead head, I can read just fine. Its your delusional narrow mindedness (big word, read it slow) that's the problem.

Arkhan Asylum

SNES masterpiece?

Uh.

Secret of Mana.

Fucking duh.

That game had some of the best music the SNES ever played, and some of the coolest towns.

Matango, bitch.
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

Tatsujin

www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

HercTNT

Long live Secret of Mana, I have played through it 5 times, and will do it 5 more. DARK LICH theme music please!!! Any of you one track minded audio files need to find me one genny game that can deliver a sound track like Secret of Mana without the Sega CD. I love my genny, but its ok to admit that Mana's got it beat in the audio department.

RegalSin

About aging well. The worst console to age was the Mega Drive. Granted yes the games on it are 1980's styled, but the Mega CD and 32X was not so much a use. That is the problem I am having. The Mega Drive was great and all but

The SNES was the 1990's. The 1990's was just the super 80's. Granted the SNES does blow the NES away, the NES could have been intergrated with the SNES powers, but instead Nintendo decided to start the whole chain. I will admit, compared to the NES, the graphics and sound are bland and repetitive, and the SNES peak was all.

However the SNES title base, and standard is superior even to the PCE7
The SNES had all the powers from the NES granted, including the love of it's users. Then the SNES even had the powers of the Amiga granted ( more like stolen ) inside of it. So the SNES had the best of both worlds, in terms of 2d gaming. Granted the SNES is a weaker console compared to the PCE, it does slove many problems, that would cost a collector thousands of dollars to slove.

The SNES is what the Sega Saturn tried to be, and the PCE was. a nationalist system. Their are tons of titles on the SNES that are collectable and tons of inovations, however I will say this. If the games came in hardcore dedicated boxes, it would be easier to collect for. Instead they come in VHS sized boxes, which is an extreme pain in the arse.

The worst systems are the PS3, 360, and Wii. The Wii is just a GCN, dammit, the GCN has a slot for upgraded graphics. So why not? The
360 was released too early and the red rings of death is proof of that.
The X-box should have stuck around for awhile. In fact the X-box has tons of titles on it, but it also has the worlds most worst GUI screen ever, second the PS2. The PS3 I will admit has a lead, and their are titles on the console that are appealing ( like portal ). but at the same time the PS3 is not an X-box ( direct X-box ) and the Dreamcast believe it or not was practically an X-box. Sega basically said, okay everybody is using windows, C, and PPC os on a full service machine does not seem bad at all. Even NEC caved into the Windows users paradox.

The worst console that aged is the X-box. It was never fully utilized, and people attempting deving for it, and are actually afraid of the law.
The X-box is even better then the 360, because their is no red ring of death nonsense. The X-box even had Dreamcast titles on it.

Then of course the GCN. I mean seriously PN03...........Shinji made a futuristic game, with no logical explantions. Then that other capcom five was never released could have been utilized, as a comeback series.
Oh did I mention, the GCN ( now I am going to sound like a nerd ), was so avoided. Why end it, why cave in.

NEC should have stayed with the suitcase model PCE, and just upgraded the original system. It was the most perfect setup, and
thus the name PC-Engine worked for the whole thing. The worst move
was combining everything into one shell, and then making an
entirely new system all together. I think in the past computer owners,
could have their computers upgraded and serviced, for a small fee.
That is what the PCE was originally meant for, to a be a servicable,
system.

Next to the PCE, the gameboy is the best thing on this planet. The graphics aged just like the PCE, and was spectacular as well. Then some nut had to invent LSDJ and everybody calls chiptunes, that stuff.
The problem with LSDJ is the lack of a floppy disk and conversion tool,
for X PCM types. You can amp like an guitar, but does the amp stick?
no.

Of course the GameGear is probably the worst aged console, because it is just a portable Mark III. Granted the Gamegear has more colors, and sound etc......you can pretty much guess the fault of a game gear games.

What I love about the SNES, is the amass of titles to browse. The genesis has titles but man they suck. I mean PCE oh yeah all the way, but the cheeziness of the SNES is what draws people to it.
IMGIMG

roflmao


HercTNT

The PCE is the king of upgrade and thats a good thing. I have no doubt that nec could have extended the life of the PCE duo even further with more of their kick ass engineering.  Sega attempted to do this with the 32x and the Sega CD. By and large the Sega Cd was a decent addon. The 32x was not when compared to the chips that nintendo was putting into there carts giving them almost the same abilities. I believe the 32x concept would have succeeded much better on the snes. Ideally I would have loved it if Nec had made some kind of super arcade card pro ass kicking edition for the duo increasing its abilites.  Sure the card would have been an inch thick, but even more memory, video and cpu upgrade, and some sort of fx like chip would have been nice. Not that i'm asking for much or anything :)

motdelbourt


SamIAm

Quote from: guest on 07/03/2012, 02:34 PMEarthbound is the crowning jewel of hipster collections today. Because it's so obscure and the aesthetics are so unique and it's impossible to figure out.
Of course, any real hipster would reject both games anyway. They're like an indie band that got popular. When that happens, you're only allowed to like them ironically.

SuperDeadite

Never cared for Earthbound.  Honestly RPGs didn't do much for me until Working Designs came around (besides a few on PC like Ultima Underworld).  They just actually made me care about the genre for the first time.  Could never get into Earthbound though, the whole "omg must call home or get homesick" thing just turned me off to it completely.  Good game or not, if I can't stand the main character, I'm not gonna enjoy playing it.
Stronger Than Your Average Deadite

RegalSin

SNES, was something the 1990's had represented, Peace. Everybody, who was anybody had a foot in the SNES. If not the SNES then you was ruffing it on the Genesis, or dealing with Windows,DOS,Apple, Amiga land.

The Genesis was basically the cousin of the Atari, as rumors stated, that SEGA was originally an American game company. Sega back in the good days of the MarkIII gave people a chance to do all sorts of achievements, that was never done before.
I think that is part of the reason, why the Genesis had so much western support as well.

The SNES vs Genesis days was the best days any game player was in. If not then you was using a DOS PC, or an Amiga. Maybe even an Atari or an uhmmmmm Mac.
In fact those were the days of the underdogs.......... when you had a room full of Japanese anime and most of it was Hentai, you was playing music on a virtualkeyboard, and for not being a fighter from the WWE was not gazed upon as great.

QuoteSega attempted to do this with the 32x and the Sega CD. By and large the Sega Cd was a decent addon.
The Sega CD was sappose to outmatch, the SNES, CD-rom PCE, and other game systems. However you have Yuji Nanka to thanks for this. Sega flew him and a couple of other employees to US based shores, and jointed with Senn, and other development teams to create, Sonic 2 for the Genesis. Sonic 2 was never sappose to be released at all.

Back at home, the true creator of Sonic, Naoto Oshima ( whom I believe also created another Mark III game, worked on CD. In fact, CD was also worked on by an western 3rd party, who worked on the original Direct X series, and Sonic CD was part of that creation process.

However people being the cheap morons, decided to buy the Sonic 2 game for the Genesis, instead of the add-on all together. Honest to gosh, the add-on looked like a
joke, but Sega already had made plans from the begining and that is where they failed.

The 32X was a bigger flop because sometimes the games worked with the CD attachment, and sometimes they did not. How many games take full advantage of the 32X, and CD unit was released?

Nanka killed the Hedgehog and his team ( aka Sonic Team ) help that on the Sega Saturn as well. He wanted to go away from Sonic the hedgehog, and while nights was a great game, I believe Sonic R had a bigger booth setup. In Toys R' Us

QuoteEarthbound is the crowning jewel of hipster collections today. Because it's so obscure and the aesthetics are so unique and it's impossible to figure out.
Earthbound is what Linda is to the PCE.................so whoever said "hipster", needs to take it back. The way I see it, like a couple of other titles out their, people in Japan made videogames directed towards American auidience, or a non-videogaming auidience, or a pro-comic book auidience. The same people who made Strider, Secret Of Evermore, and Startropics. If Americans actually made a videogame featuring their own world, maybe, and just maybe we would have had our own Linda, type game but no, we do not. How in tarnation does the Ruben ren, comes up with the idea of Noahs Ark, but a western person can't even think outside of DAD, rap, and Superman. I will tell you why, because since the late 70's into 2001, it was the Christian era, ( post Korea/Vietnam/hippie/utopia( distopia ) ), and everybody was bowing down to the lord. The west had invented the idea of "why should we have to bow down to something that is invisible?" type way of thinking, which also played a part in WWE, and anti-society all together. 

So we had so much pent up rage and hate, anybody who was god like in any manor whatsoever, was deemed as insane, loser, pointless when in reality they are and have been still winning for years, to come. Did you know folks, that various studies are still around, among other high culture arts? Our heads was in smut, grit, and rubbish for many years to come, basically all of this stuff that makes being a youth
( a teenager cool ), and ruins peoples lives.

I wish I could own Earthbound, but seriously the game is not even worth it. What I hate, idiots out their are even starting that Grading BS, with videogames.
IMGIMG

Tatsujin

Quote from: HercTNT on 07/04/2012, 01:09 AMThe PCE is the king of upgrade and thats a good thing. I have no doubt that nec could have extended the life of the PCE duo even further with more of their kick ass engineering.  Sega attempted to do this with the 32x and the Sega CD.
but please never forget, very different to the Mega CD or the 32x, the pce never got any hardware upgrades for improving graphics or other technical issues. all it ever got was a cd-rom and some more ram only. so even in 1995 it technically was still on the tech level of october 30th 1987.
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

RegalSin

NEC figured, hey programming wise it was good enough. Our entire nation image is based of the fiction it produce. Why do even need to change or mess with perfection.

Instead NEC decided to make a dedicated system for Comic adventures ( Graphic adventures ) , Another Super Nintendo, called the Turbo Grafx. Hell the PCE animated cut scenes was ten times better, and could do rotation and zoom just like the SNES. The SNES rotation/zoom was probably the most enhanced, since the MegaCD/Saturn at least.

Have anybody ever played DBZ rpg on the SNES? They have some animated cutscenes ( which is most likely GIF files??? )that would be big and beautiful on the PCE.

The MCD was to provide everything that was on the SNES, including FMV, on a television, and 3d graphics. The 32X was provided because SEGA 3d chips inside one cart was terribly expensive to buy and make,
and they decided it was going to be cheaper to just make a fully functioning add-on device. The problem unlike the N64 expansion pack,
it was big hunka junk that would not let certain games play, including the Sega CD. They pretty much a N64 ( yes that is right ) an N64 that was never fully utilized, and nobody cared about.

Back to the Amiga love, we also have the Silicon Graphics love, which kept westerners ( especally in Europe ) on high heels, when it came to creating 3d videogames for the N64. The N64 was even used inside some films as well. Back in Nihongo, everybody was on the fast track of the PSX, and the Saturn, but people in the west had the idea, the N64 was numba one, and was the way to go.
IMGIMG

geise


CrackTiger

Quote from: HercTNT on 07/04/2012, 01:09 AMThe PCE is the king of upgrade and thats a good thing. I have no doubt that nec could have extended the life of the PCE duo even further with more of their kick ass engineering.  Sega attempted to do this with the 32x and the Sega CD. By and large the Sega Cd was a decent addon. The 32x was not when compared to the chips that nintendo was putting into there carts giving them almost the same abilities. I believe the 32x concept would have succeeded much better on the snes. Ideally I would have loved it if Nec had made some kind of super arcade card pro ass kicking edition for the duo increasing its abilites.  Sure the card would have been an inch thick, but even more memory, video and cpu upgrade, and some sort of fx like chip would have been nice. Not that i'm asking for much or anything :)
The PCE was the only 16-bit  console that didn't get an upgrade to the hardware. It just has two media formats, like the SMS. Nintendo was the king of upgrades for two generations back then. The SNES launched with additional hardware in cart games and NES games used extra hardware even more often.

The Super CD and Arcade Card formats are no different than the huge cart sizes SNES games used.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

HercTNT

I was mainly referring to starting off as a cart based console, then getting a cd, then upgrade carts. The reason i love the turbo so much is just how expandable it was and how competitive it was despite not having fancy chips or addons. Thats why i say, imagine if they had, considering what they pulled off without. My duo-r is my pride and joy and will remain so :)

JoshTurboTrollX

Quote from: guest on 07/04/2012, 02:32 PM
Quote from: HercTNT on 07/04/2012, 01:09 AMThe PCE is the king of upgrade and thats a good thing. I have no doubt that nec could have extended the life of the PCE duo even further with more of their kick ass engineering.  Sega attempted to do this with the 32x and the Sega CD. By and large the Sega Cd was a decent addon. The 32x was not when compared to the chips that nintendo was putting into there carts giving them almost the same abilities. I believe the 32x concept would have succeeded much better on the snes. Ideally I would have loved it if Nec had made some kind of super arcade card pro ass kicking edition for the duo increasing its abilites.  Sure the card would have been an inch thick, but even more memory, video and cpu upgrade, and some sort of fx like chip would have been nice. Not that i'm asking for much or anything :)
The PCE was the only 16-bit  console that didn't get an upgrade to the hardware. It just has two media formats, like the SMS. Nintendo was the king of upgrades for two generations back then. The SNES launched with additional hardware in cart games and NES games used extra hardware even more often.

The Super CD and Arcade Card formats are no different than the huge cart sizes SNES games used.
I would actually disagree, because those extra chips and huge cart sized carts never required additional hardware to be purchased.  I love all three consoles, but you can play EVERY snes game with just the base SNES.  To play Sega CD, 32X, CD-rom2, SCD, ACD games you needed to upgrade your original PCE or Mega Drive.

NEC and Sega went nuts with the add-ons/upgrades to their software.  The big N stuck with their original design all the way to the shit-tastic N64.
Jossshhhhh...Legendary TurboTrollX-16: He revenge-bans PCE Developers/Ys IV Localizers from PCE Facebook groups and destroyed 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Josh and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner (extortion/blackmail!), never himself nor his deranged, destructive, toxic turbo troll gang!

HercTNT

Well yes and no, its true that you did not need to buy extra to play the snes games. However, nintendo and other companies shoved all kinds of extra chips into countless games that would not have been possible without them. Those chips raised the price of said games to cover the cost. Nec's system card upgrades expanded the capabilites of the system without transferring the cost to the games.  When the duo came out all upgrades sans the arcade card were included. While nintendo was able to pull off some games on the snes that were not possible on the duo, the duo's cd capabilities allowed for many games the snes could not handle. It all depends on how you look at it. For the record, nintendo developers were not thrilled with the big N over the addon chips. The cost of making the games went up, cutting into the developers profit margins.

RegalSin

The only thing the CD-rom did was made it easier for sound WAV data,
( WAV stored in PCM ) to used as background music. Games depending on the channels, could also have PCM playing in the background along with WAV data being used ( I am talking about hu-cards ). The next thing it did, was to allow the system card, to be used as memory, which has to be timed in comparison to direct CD access.

The SNES had the optional bigger storage chips, and whatever chips the company wanted to install, they had the option. Amazingly the NES also had the same option on the table. We could install a PS2 inside an SNES or NES cart slot and just use the AV output. That is why the SNES is prime.

However I got fed up with Nintendo's Ninconpoop. They made Link get married, and downsized his GCN final. They even made the crappy Wii.
Nintendo is not going backwards, and in comparison the PCE is a million times better in every which way........just not the SONY Mod player
that gave the SNES a unique sound, that the PSX could never captivate.
IMGIMG

CrackTiger

QuoteI would actually disagree, because those extra chips and huge cart sized carts never required additional hardware to be purchased.  I love all three consoles, but you can play EVERY snes game with just the base SNES.  To play Sega CD, 32X, CD-rom2, SCD, ACD games you needed to upgrade your original PCE or Mega Drive.

NEC and Sega went nuts with the add-ons/upgrades to their software.  The big N stuck with their original design all the way to the shit-tastic N64.
It's all relative. The bare-bones PCE and CoreGrafx, etc units were more of a stripped-down budget model like the SNES Jr, NES2, Genesis 3, SMS2, etc. The CD-ROM existed before the PCE launched and NEC wouldn't have been involved at all if it wasn't. They were just smart with how they introduced everything and how they gave people options. It worked as planned and the CD-ROM format quickly became more popular and was consolidated with the core units.

By the time the SFC launched, so did the PCE Duo. so there was no need to upgrade your PCE, you just bought a single Duo or a single SFC console and both played 99% of their libraries out of the box. Before the Duo, you couldn't play any SFC games at all, so there's no comparison to PCE core units. The Arcade Card + 1 ACD game = the price of many single SFC games. So the Arcade Card's price is irrelevant.

CD games were cheaper than SFC/SNES carts, which got more and more expensive as cart sizes grew. That's separate from all the on-cart additions. You really did have to pay for all those extra chips and add-ons, but SNES games were more expensive either way. You also couldn't play Satellaview games without paying for the Satellaview hardware and Gameboy games couldn't be played on TV unless you bought the additional Super Gameboy hardware. Even if sticking to regular SFC/SNES games, if you actually bought several games, it was cheaper in the long run buying PCE CD games.

Nintendo was always nuts with add-ons/upgrades to their software. They had a freaking robot add-on, modem banking, light guns, disk drive, Satellaview, Super Gameboy, multi-taps, mouse, 3D glasses, keyboard, Power Pad, etc. Really, it was Japan who loved having different options.

I'm not sure what the retail price of the PCE Duo was, but the SFC was less than $100 cheaper than what the TurboDuo launched at, which is about the difference in price of the domestic versions in Canada bitd. But games that I bought new back then, like FFIII, Chrono Trigger and Earthbound all cost up to double the prices of Turbo CD games. So it was definitely more expensive buying SNES hardware and games for me than it was buying Turbo hardware and games. That's not including the value of the 4 games that came packed with a TurboDuo, which was only a year younger than the SNES.

The Sega-CD and games was also cheaper than a SNES and games in the long run.


The bigger complaint some people have is that it's too complicated to figure out the "numerous" PCE game formats and hardware combinations. But it's really straightforward and anyone new enough to the Turbo/PCE that they need to ask, simply has only to follow the same advice that is always given: Just buy a Duo. When they ignore that advice and later want to upgrade? Simple, just buy a Duo and sell your core unit. All the other hardware variants are only for hardcore PCE fans, just as regular SNES players don't need to worry about the Super Comboy or Satellaview.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

Tatsujin

Quote from: RegalSin on 07/04/2012, 04:45 PMThe only thing the CD-rom did was made it easier for sound WAV data,
No, it also allowed HUGE games like a Drac X or a Sapphire etc., which would have cost AES bucks if released on a huey.
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Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..