Street fighter 2

Started by jc78_2005, 07/29/2012, 10:42 PM

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Best Pre playstation era home version

Pc engine
19 (55.9%)
Sega Genesis
5 (14.7%)
Super Nes
10 (29.4%)

Total Members Voted: 34

jc78_2005

favorite and why? I Choose Pce, i dig how the hardware is pushed on the graphics and sounds,My only gripe would be there seems to be some collision detection issues from time to time,

Kaijuboy

PCE to me because it featured more Genesis like gameplay while having a bigger color palette (but one that isnt blurry as the SNES one is).

This is of course assuming you have a 6B controller or joystick!  (although it is strangely fun in short bursts on the TE, in that awkwardly challenging sort of way!)  O:)

MottZilla

Sorry but SNES is the obvious winner. And I like all three systems alot. But the SNES port was clearly the best. Best sound, graphics, and all around. For one it was the only system that "stock" had the controller for it. PC-Engine and Genesis are a joke without the 6 button controllers. I actually think that it would have been tolerable if the PC-Engine or Genesis version let you assign actions to the buttons as you wished, not forced you to use a shitty switch between punches and kicks. Think about it, wouldn't you rather just map Strong Punch and Strong Kick, and then another couple ones you might want to have based on your play style or character? That would be way better than the shitty switching system which atleast on PCE I don't recall ANY screen indicator of if you are set to Punches or Kicks.

Again I know this is a PC-Engine fan site, but it didn't get the best port. Now throw it on SuperGrafx with the Arcade CD-ROM and a good development team and definitely.

jc78_2005

Ya know, i have been playing with the standard turbopad, andi  really didnt have much trouble adjusting to it at all.

Tatsujin

Quote from: jc78_2005 on 07/29/2012, 10:42 PMfavorite and why? I Choose Pce, i dig how the hardware is pushed on the graphics and sounds,My only gripe would be there seems to be some collision detection issues from time to time,
PCE, and same reason :)

for me the md/genesis is the least attractive and SFC is the one I played the most (when it came out first and later on the turbo version only).
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

Tatsujin

@mottzila. lol, a 6 button pad is mandatory and an absolute requirement to play SFII. Not even worth to discuss about.

Nice would have been a 6-button pad as a pack-in/bundle to the SFII' :)
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

jc78_2005

Quote from: MottZilla on 07/29/2012, 11:08 PMSorry but SNES is the obvious winner. And I like all three systems alot. But the SNES port was clearly the best. Best sound, graphics, and all around. For one it was the only system that "stock" had the controller for it. PC-Engine and Genesis are a joke without the 6 button controllers. I actually think that it would have been tolerable if the PC-Engine or Genesis version let you assign actions to the buttons as you wished, not forced you to use a shitty switch between punches and kicks. Think about it, wouldn't you rather just map Strong Punch and Strong Kick, and then another couple ones you might want to have based on your play style or character? That would be way better than the shitty switching system which atleast on PCE I don't recall ANY screen indicator of if you are set to Punches or Kicks.

Again I know this is a PC-Engine fan site, but it didn't get the best port. Now throw it on SuperGrafx with the Arcade CD-ROM and a good development team and definitely.
well i was never a fan of the snes, the graphics always looked stretched, blurry and just well.. bland to my eyes, as far as the controllers, i didnt mind at all the sega controls and i dont mind the turbo's now, of course it is better with 6 button controls, now sound and graphics, to me, the only place the snes wins is maybe in sound.the stock snes controllers to me, just sucked lol. but again all that is just my opinion !

MottZilla

Really? I had a 6 button pad and SF2 for my first PC-Engine DUO. I didn't think the pad was that great. I definitely preferred the SNES controller and SF2 Turbo on my SNES. Again I really like all three systems. But the SNES had the best version of SF2.

I don't understand how "the hardware was pushed by graphics and sounds" makes it a better port. Graphically the PCE suffers from not having two background layers. Sound wise it doesn't compare to the SNES's SPC chip. I don't know what you mean by palette either. The SNES hardware had greater color resolution. I mean it's still a nice port of SF2 for the PC-Engine. You can have your favorite though. Mine is the CPS1 version. ;)

jc78_2005

#8
well again, the 6 button thing is not such a big deal to me( i have daily access to the arcade at my shop). what i mean by the hardware pushed, and again i may be technically wrong, its just awesome to me,to see an 8-bit machine produce results which rival more powerful systems, of course we can have our own favorites! yes lol the cps1(arcade) version is the best, but in my eyes the closest experience to the arcade is indeed the pce version! lol

CrackTiger

Quote from: MottZilla on 07/29/2012, 11:08 PMSorry but SNES is the obvious winner. And I like all three systems alot. But the SNES port was clearly the best. Best sound, graphics, and all around. For one it was the only system that "stock" had the controller for it. PC-Engine and Genesis are a joke without the 6 button controllers. I actually think that it would have been tolerable if the PC-Engine or Genesis version let you assign actions to the buttons as you wished, not forced you to use a shitty switch between punches and kicks. Think about it, wouldn't you rather just map Strong Punch and Strong Kick, and then another couple ones you might want to have based on your play style or character? That would be way better than the shitty switching system which atleast on PCE I don't recall ANY screen indicator of if you are set to Punches or Kicks.

Again I know this is a PC-Engine fan site, but it didn't get the best port. Now throw it on SuperGrafx with the Arcade CD-ROM and a good development team and definitely.
SuperGrafx + ACD would still suck cuz it doesn't have stock 6B pad.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

SuperDeadite

I vote for the X68000 version.
Stronger Than Your Average Deadite

Otaking

1st SFC
2nd PCE

and a distant 3rd/turd for the MD

 :D
https://www.youtube.com/watch?v=86jH2UQmvKY&t=812s
Quote from: some block off youtubeIn one episode, Dodongo c-walks out of a convenience store with a 40 at 7:40 AM, steals an arcade machine from an auction, haggles in Spanish for a stuffed papa smurf to use as a sex toy, and buys Secret of Mana for a dollar.

Drakon

PCE wins just because it's the only version that's just champion edition.  I hate turbo.
https://16bitgamer.canadian-forum.com/

NightWolve: "I'd say ole XGay fears another relapse, hence the need for strong, daily hetero reinforcement on his desktop. ;)"
Jibbajaba: "The problem with trying to flame Regal is that it's like trying to gut-punch a really fat person."

CrackTiger

Quote from: Drakon on 07/30/2012, 06:29 AMPCE wins just because it's the only version that's just champion edition.  I hate turbo.
You can select Champion Edition in the SNES and Genesis versions.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

Tatsujin

Turbo was the shit back then :)
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

Otaking

I played World Warrior to such an extreme amount when it was first realesed on the SFC that by the time SFC Turbo and PCE Champion Ed landed I was kinda of all Street Fighter burnt out, the updates weren't enough.

Saying that playing PCE Champion Ed on an LT back then was kind of cool though.
https://www.youtube.com/watch?v=86jH2UQmvKY&t=812s
Quote from: some block off youtubeIn one episode, Dodongo c-walks out of a convenience store with a 40 at 7:40 AM, steals an arcade machine from an auction, haggles in Spanish for a stuffed papa smurf to use as a sex toy, and buys Secret of Mana for a dollar.

spenoza

#16
Quote from: MottZilla on 07/30/2012, 01:28 AMReally? I had a 6 button pad and SF2 for my first PC-Engine DUO. I didn't think the pad was that great. I definitely preferred the SNES controller and SF2 Turbo on my SNES.
I like the Avenue Pad 6 so much better than the SNES pad. The SNES pad has a D-pad that is not well-suited to fighting games and the shoulder buttons suck. Sure, it was the best stock controller for SF2, but once the Avenue Pad 6 and the Genesis 6-button game out it quickly became the worst 6-button pad for the game. People who prefer the SNES pad to other 6-button pads are, IMO, in the distinct minority.

QuoteSound wise it doesn't compare to the SNES's SPC chip. I don't know what you mean by palette either. The SNES hardware had greater color resolution. I mean it's still a nice port of SF2 for the PC-Engine. You can have your favorite though. Mine is the CPS1 version. ;)
Music-wise the SNES version is better, but the audio samples are actually a little clearer on the PCE. The SNES audio chip did lots of filtering, making the voices all sound muffled. The PCE has the best voice samples of all the ports.

And really, the background scrolling is a nice graphical touch, but if you're really buckling down to play the game you're not watching for background scrolling.

If you haven't checked out Black Tiger's comprehensive comparisons, go here and immerse yourself:
http://www.superpcenginegrafx.net/sfiice_comparison_main.html

Mathius

Voted SNES. I love the PCE version but there are a few things that bug me about it. I think the music composition is better on the PCE, but it sounds better on the SNES. And the missing background layers, and the "painted on" E Honda bath just rubs me wrong. Can't help it. :)

turbokon

PCE for me. Genesis is dark and sound effect is terrible. Snes has the best soundtrack but the graphic although colorful doesnt seem as sharpe as the PCE.  I got use to using the select button to switch between kicks and punches.
Turbo fan since 1991 after owning my first system.

Check out my website:)
www.tg16pcemods.com

soop

I like the MD one and the PCE one, but I like the SNES one less for some reason.  Seems a bit squidgy.
Quote from: esteban on 04/26/2018, 04:44 PMSHUTTLECOCK OR SHUFFLE OFF!

CrackTiger

The SNES has terrible butchered samples. It doesn't matter how clear a poor sound effect is reproduced if the sound clip itself is broken in the first place. The crowd sounds also tarnish the experience.

I prefer actual music quality and the sounds/instruments used are only an afterthought. Lords of Thunder Sega-CD has a louder clearer mastered soundtrack, but it is performed  by a poor in comparison cover band and the new solos are terrible. I'll always rather listen to good music with poor sound than bad music with good sound.

For me, the CE/Turbo soundtracks are PCE>MD>SFC. I also prefer the MD voice/sound effects as they are real actual clips like the PCE version.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

KnightWarrior

Sorry guys I voted Special Champion Edition in the Genesis

Tatsujin

nothing to be sorry about, but about yourself :P
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

jc78_2005

Small detail.. but i do think that as for detail, i think only the pce version has both colors of puke lol. for what it's worth lol

Tatsujin

www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

jc78_2005


PCEngineHell

If I had to choose, I'd choose the PCE version, and I don't even own a Pce anymore. The Pce ones quality was more consistent across the board to me. The Snes ports voices sounded odd, and some of the tracks sounded muffled too much and some had gay fake wah wah type shit going on. As of right now I have SF2 Turbo for Snes, but it doesn't matter though because I have Super SF2 Turbo for Dos which I'd rather play instead.

Tatsujin

Quote from: PCEngineHell on 07/31/2012, 02:09 AMand I don't even own a Pce anymore.
I'm sad to hear that  :cry:
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

PCEngineHell

Quote from: Tatsujin on 07/31/2012, 02:23 AM
Quote from: PCEngineHell on 07/31/2012, 02:09 AMand I don't even own a Pce anymore.
I'm sad to hear that  :cry:
It's been a couple of years since I have. I was moving and needed to make room. I even got rid of all my laserdisc stuff.

esteban

Quote from: PCEngineHell on 07/31/2012, 02:31 AM
Quote from: Tatsujin on 07/31/2012, 02:23 AM
Quote from: PCEngineHell on 07/31/2012, 02:09 AMand I don't even own a Pce anymore.
I'm sad to hear that  :cry:
It's been a couple of years since I have. I was moving and needed to make room. I even got rid of all my laserdisc stuff.
Damn! Are you telling me you don't own a single Laserdisc starring Christopher Lambert?!

What is this world coming to? :pcds:
IMGIMG IMG  |  IMG  |  IMG IMG

Drakon

When I say champion edition I mean without the additional super moves added in turbo.  Having CE speed isn't playing CE it's just playing a slow version of turbo.  Anyway my 6 button control pad showed up.  Probably tonight I'll finish wiring up a port at the back that lets me plug in my 200$ arcade stick (the 6 button pad will still be usable too).
https://16bitgamer.canadian-forum.com/

NightWolve: "I'd say ole XGay fears another relapse, hence the need for strong, daily hetero reinforcement on his desktop. ;)"
Jibbajaba: "The problem with trying to flame Regal is that it's like trying to gut-punch a really fat person."

PCEngineHell

Quote from: esteban on 07/31/2012, 11:08 AM
Quote from: PCEngineHell on 07/31/2012, 02:31 AM
Quote from: Tatsujin on 07/31/2012, 02:23 AM
Quote from: PCEngineHell on 07/31/2012, 02:09 AMand I don't even own a Pce anymore.
I'm sad to hear that  :cry:
It's been a couple of years since I have. I was moving and needed to make room. I even got rid of all my laserdisc stuff.
Damn! Are you telling me you don't own a single Laserdisc starring Christopher Lambert?!

What is this world coming to? :pcds:
Yep, no more laserdisc. Honestly most of what I had on LD is on DVD now, and I have a huge DVD collection. Maybe if I catch a TG16 or Pce at a decent price I will nab one again maybe and just get hu-card titles, who knows, but I definately wont be jumping into LD ever again. Space is limited and right now pc stuff takes precedence, both hardware and software. Even my DVD's are boxed up and put away right now.

RegalSin

Genesis never had a version, the SNES had improved sound, but the PCE seems the best, not considering TURBO. The PSX also sucks with 2d.
IMGIMG

Samurai Ghost


esteban

Quote from: PCEngineHell on 07/31/2012, 03:44 PM
Quote from: esteban on 07/31/2012, 11:08 AM
Quote from: PCEngineHell on 07/31/2012, 02:31 AM
Quote from: Tatsujin on 07/31/2012, 02:23 AM
Quote from: PCEngineHell on 07/31/2012, 02:09 AMand I don't even own a Pce anymore.
I'm sad to hear that  :cry:
It's been a couple of years since I have. I was moving and needed to make room. I even got rid of all my laserdisc stuff.
Damn! Are you telling me you don't own a single Laserdisc starring Christopher Lambert?!

What is this world coming to? :pcds:
Yep, no more laserdisc. Honestly most of what I had on LD is on DVD now, and I have a huge DVD collection. Maybe if I catch a TG16 or Pce at a decent price I will nab one again maybe and just get hu-card titles, who knows, but I definately wont be jumping into LD ever again. Space is limited and right now pc stuff takes precedence, both hardware and software. Even my DVD's are boxed up and put away right now.
Yeah, I stopped buying DVD's because of space and realizing that, AMAZINGLY, streaming content to televisions was finally available, for REAL. I've had a Roku box for 5-6+ years? That thing changed my life (no more cumbersome laptop-->television shenanigans).

Anyway, most of the crappy LD's I have now (I sold all the good stuff) star Christopher Lambert or Mario Van Peebles.

:pcds:
IMGIMG IMG  |  IMG  |  IMG IMG

NightWolve

#35
Quote from: esteban on 07/31/2012, 05:41 PMAnyway, most of the crappy LD's I have now (I sold all the good stuff) star Christopher Lambert or Mario Van Peebles.
One of the Highlanders where they star together? Hehe! The only LD I ever bought was Total Recall for $40 because I bought a used Pioneer player for $150 some time back (I thought it was the future)... I had no way of knowing that the format was dying though, so I regretted it. Could never find another store that sold LDs after that. I should sell the player and disc some time, assuming the player still works, it just sits collecting dust in my attic.

MottZilla

Quote from: RegalSin on 07/31/2012, 05:12 PMGenesis never had a version, the SNES had improved sound, but the PCE seems the best, not considering TURBO. The PSX also sucks with 2d.
That is very misleading. The PS1 can do 2D graphics fine. The Street Fighter 2 ports showed this. However the problem was the PS1 had a measly 1 megabyte of Video RAM. This was not enough when it came to later 2D games such as Capcom VS series (X-Men VS SF, Marvel VS SF, Marvel VS Capcom) and NeoGeo games like King of Fighters and Metal Slug. The PS1 was designed with 3D graphics in mind but it can work for 2D games just fine. The Saturn is seen as superior but it has a more complicated system design but it benefits from some extra Video RAM stock I believe, but more importantly thanks to the upgrade carts that included 1 and 4 megabytes of extra RAM. But it is a memory issue really. There is no reason the PSX Video processor couldn't handle such games.

Samurai Ghost

Quote from: MottZilla on 07/31/2012, 06:29 PM
Quote from: RegalSin on 07/31/2012, 05:12 PMGenesis never had a version, the SNES had improved sound, but the PCE seems the best, not considering TURBO. The PSX also sucks with 2d.
That is very misleading. The PS1 can do 2D graphics fine. The Street Fighter 2 ports showed this. However the problem was the PS1 had a measly 1 megabyte of Video RAM. This was not enough when it came to later 2D games such as Capcom VS series (X-Men VS SF, Marvel VS SF, Marvel VS Capcom) and NeoGeo games like King of Fighters and Metal Slug. The PS1 was designed with 3D graphics in mind but it can work for 2D games just fine. The Saturn is seen as superior but it has a more complicated system design but it benefits from some extra Video RAM stock I believe, but more importantly thanks to the upgrade carts that included 1 and 4 megabytes of extra RAM. But it is a memory issue really. There is no reason the PSX Video processor couldn't handle such games.
Yeah if they came out with some kind of RAM Cart like with the Saturn (could have used the expansion port I imagine) the PSX could have done fine with 2D games but that was just not Sony's strategy at the time with their no-2D policy. Can't say I'm happy with that policy but it sure worked well for them.

CrackTiger

Quote from: Drakon on 07/31/2012, 12:57 PMWhen I say champion edition I mean without the additional super moves added in turbo.  Having CE speed isn't playing CE it's just playing a slow version of turbo.  Anyway my 6 button control pad showed up.  Probably tonight I'll finish wiring up a port at the back that lets me plug in my 200$ arcade stick (the 6 button pad will still be usable too).
Have you even played the Genesis and SNES versions? :P Champion Edition mode, playing and looking virtually the same as the PCE and arcade versions, is called "CHAMPION" at the title screen of the Genesis version and "NORMAL" at the title screen of the SNES version. Both have essentially two Street Fighter II games on one cart.



Quote from: MottZilla on 07/31/2012, 06:29 PMThat is very misleading. The PS1 can do 2D graphics fine. The Street Fighter 2 ports showed this. However the problem was the PS1 had a measly 1 megabyte of Video RAM. This was not enough when it came to later 2D games such as Capcom VS series (X-Men VS SF, Marvel VS SF, Marvel VS Capcom) and NeoGeo games like King of Fighters and Metal Slug. The PS1 was designed with 3D graphics in mind but it can work for 2D games just fine. The Saturn is seen as superior but it has a more complicated system design but it benefits from some extra Video RAM stock I believe, but more importantly thanks to the upgrade carts that included 1 and 4 megabytes of extra RAM. But it is a memory issue really. There is no reason the PSX Video processor couldn't handle such games.
Don't most/all of those later Capcom ports on Playstation have slowdown? Even though they are pushing less characters and animation?
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

Tatsujin

PSX was great for Two Dee, many great arcade shoot 'em up ports and few wxclusives have proven this.
It really was only a problemn with later huge video data consuming games that didn't turn out that well, or say arcade perfect, mostly "vs. BeU" and the metal slugs (as already mentioned above).
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

PCEngineHell

Quote from: guest on 07/31/2012, 07:23 PM
Quote from: Drakon on 07/31/2012, 12:57 PMWhen I say champion edition I mean without the additional super moves added in turbo.  Having CE speed isn't playing CE it's just playing a slow version of turbo.  Anyway my 6 button control pad showed up.  Probably tonight I'll finish wiring up a port at the back that lets me plug in my 200$ arcade stick (the 6 button pad will still be usable too).
Have you even played the Genesis and SNES versions? :P Champion Edition mode, playing and looking virtually the same as the PCE and arcade versions, is called "CHAMPION" at the title screen of the Genesis version and "NORMAL" at the title screen of the SNES version. Both have essentially two Street Fighter II games on one cart.
Exactly. Capcom even sold the game listing it as having a Champion Edition Mode.

/streetfighteriiturbo.jpg

RyuHayabusa

I played the SNES port the most growing up. Later on, one of my friends got the Sega port but I never liked it because the voices were terrible and I hated the controllers for the Genesis, even the six button one, because of the D-Pad. I didn't get to play the PCE port until many years later. I like that the KO sign looks more like the arcade, and the music is closer to the arcade but there are graphic weaknesses like the line-scrolling under the elephants on Dhalsim's stage that aren't as good. It's neck and neck with the SNES, with the Genesis in distant third.

esadajr

I really don't like how the SNES version sounds. It is nothing like the arcade.

I go with the Genesis version, but I must say the PCE version is really fun to play too. Using the PCE two button pad is not an issue for me.
Gaming since 1985

MottZilla

Quote from: Samurai Ghost on 07/31/2012, 07:15 PMYeah if they came out with some kind of RAM Cart like with the Saturn (could have used the expansion port I imagine) the PSX could have done fine with 2D games but that was just not Sony's strategy at the time with their no-2D policy. Can't say I'm happy with that policy but it sure worked well for them.
I'm not certain but I've heard from people who know a good bit about the PS1 hardware that it should have been possible to add more RAM perhaps even Video RAM to the console via the Parallel I/O port on the back. So they could have gone that route. The sad thing is that it wouldn't have just been useful for things like 2D Arcade ports like games from Capcom and SNK. Games like Final Fantasy VII had to make cuts due to VRAM limitations. I'm pretty sure the out of battle models were not intended to look like barely better than Super FX 3D models. Other games certainly could have benefited from more memory. Sony just chose not to do it. Personally I think they should have and then later models could have just cut the external I/O port and had the upgrade built in.

Quote from: guest on 07/31/2012, 07:23 PMDon't most/all of those later Capcom ports on Playstation have slowdown? Even though they are pushing less characters and animation?
Nope. And slowdown wouldn't be related to animation. Animations are mainly a memory issue.

SamIAm

The Saturn's advantage in 2D over the Playstation comes mostly from its higher video RAM and its expansion option, but that's not the only difference. The two CPUs in the Saturn have a lot of software power, and it's two GPUs are great at scaling effects and can draw a lot of pixels.

The trouble is, most 2D games don't demand that much. The RAM bottleneck is what most people designing a Saturn game will run into first.

Interesting fact - X-Men COTA on the Saturn only uses one CPU. That's been verified through emulation. There are a lot of games like this. Also, nearly all FMV on the system uses one CPU.

SignOfZeta

Quote from: Samurai Ghost on 07/31/2012, 05:16 PM
Quote from: RegalSin on 07/31/2012, 05:12 PMGenesis never had a version
Yeah it did.
IMG
Sigh...


Seriously, this discussion comes up every now and, and hardcore PCE pundits throw their sprite sheets around and express hatred for fruity SNES horn/guitar effects and then it all goes down for another couple of months. Basically people who don't actually know jack shit about Street Fighter talking endlessly about all the aspects of it that don't fucking matter.

If you knew anything about SFII you'd know that this THE GENESIS VERSION IS TURBO. Its called "Special Champion Edition" to keep Nintendo happy. There is no arcade game called "Special Champion Edition". Fucking hell. I don't care what the box says, its Turbo. If Chun Li has a Kikoken that is stolen from Dalshim's Yoga Fire sprite...its Turbo.

SFII in the arcade was five games: SFII, SFII', and SFII'Turbo (all on CPS), Super SFII and Super SFIIX (aka: Super SFII Turbo) both on CPS2.

On consoles in the 16 bit days:

...there was only one version of SFII (SFC)
...there was only one version of SFII' (PCE)
Turbo was on MD and SFC
So was Super
Super Turbo was on nothing except 3DO and Marty until the PS1/Saturn era. Those systems got all five games.

And of the 16 bit conversions THEY ARE ALL VERY GOOD. SFII on SFC has some issues, but really it was very very good. None of them have "better control", they just have different controllers. A better controller is no better control.
IMG

Mathius

Woah! Never realized that.

termis

Genesis version is by far the most aggravating version to play due to the horrible voice samples (the typical laryngitis-like sounding voices which affected so many Genesis games).

SFC and PCE versions both have their pros and cons.  SFC version obviously having the big advantage of having the Turbo version, which would be enough to win over most SF2 fans.  I thought PCE's music just sounded better without the typical SNESy music effects, and I now feel Turbo hasn't aged as well as the CE, so the PCE version gets my vote.

But as Zeta said, I think I say the same thing every 6 months to a year on this forum...

Mathius

Today I played the SFC and PCE versions back-to-back. The PCE's compositions are beginning to grow on me, but I wish they sounded better. The SFC still wins on sound IMO, except for the voices. PCE will always win there.

motdelbourt

Turbo to me has aged better, so I'd have to go SNES. I don't see a thing wrong with the Genesis version, but I prefer the PCE color palette so I'd give that one the silver.

Music wise they are all awesome. I like SNES Capcom music with all the synthesized trumpets and whatnot, see also Final Fight.