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Just played Lords Of Thunder for the Sega CD ...

Started by Nec.Game.head, 02/05/2013, 12:54 PM

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esteban

Quote from: guest on 03/14/2013, 03:56 PM
Quote from: esteban on 03/10/2013, 01:24 AMREQUEST: I want a high-quality RIP of the SEGA Lords of Thunder soundtrack! This thread reminded me that I've never compared the two soundtracks (but I've read about the differences? for years now...)

Of course, a tagged, high-bitrate .mp3 would go here: https://archives.tg-16.com/music_database.htm?col=en&val=lord

Thank you in advance.
Is there a specific way you want this game ripped?  I've got the Sega CD version and can probably just make WAV files of the tracks on the disc if you want, I don't do a lot of CD ripping so let me know.
I'd be happy with 256+ kbps .mp3 if you can do it.

https://archives.tg-16.com/music_database.htm#help

You can also do .wav and I'll store them for future-proofing... :pcgs:
IMGIMG IMG  |  IMG  |  IMG IMG

Tatsujin

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xcrement5x

Demented Clone Warrior Consensus: "My pirated forum clone is superior/more "moral" than yours, neener neener neener..."  ](*,)

esteban

IMGIMG IMG  |  IMG  |  IMG IMG

xcrement5x

Quote from: Tatsujin on 03/15/2013, 01:00 AMwav'it
IMG

So I used CDRWIN to rips these as WAV files direct from my copy of the game.  There's not a single scratch on the disc so these should be error free as well.

I put them in my Dropbox for now, but since the files are massive I will probably take them down in about a week.  I put the whole thing in a ZIP and it's like 600MB.  :shock:

I thought the whole album was pretty sweet as I was listening through it, there are some cool tracks that do neat stereo effects too.

Enjoy!

https://dl.dropbox.com/u/2860484/SegaCD-Rips.zip (589MB)
Demented Clone Warrior Consensus: "My pirated forum clone is superior/more "moral" than yours, neener neener neener..."  ](*,)

SamIAm

Wow. You know, I actually heard/played the SegaCD version first a long time ago, but comparing them now, I'm honestly surprised at how much better the Turbo version is.

And speaking of the Turbo version, maybe my favorite part of the whole soundtrack actually gets cut off by the shortness of the stage where it plays - Llamarada, the fire realm.
The link skips ahead. About 30 seconds further on is where the stage ends, but moments later is also where an awesome solo begins.

esteban

Quote from: SamIAm on 03/16/2013, 06:58 PMWow. You know, I actually heard/played the SegaCD version first a long time ago, but comparing them now, I'm honestly surprised at how much better the Turbo version is.

And speaking of the Turbo version, maybe my favorite part of the whole soundtrack actually gets cut off by the shortness of the stage where it plays - Llamarada, the fire realm.
The link skips ahead. About 30 seconds further on is where the stage ends, but moments later is also where an awesome solo begins.
Ha! This same thing would happen in other games, too (for example, with Monster Lair CD, the second loop through a song would have fun stuff...).

Crazy.



Quote from: guest on 03/16/2013, 05:27 PMEnjoy!

https://dl.dropbox.com/u/2860484/SegaCD-Rips.zip (589MB)
GOT IT! Thanks. Now I have to listen to this bad boy. :pcgs:
IMGIMG IMG  |  IMG  |  IMG IMG

Tatsujin

hahaha... thx xele. will compare that shit now too :)

@sam: yeah that solo is awesome :)
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

EvilEvoIX

I need to learn how to burn Sega CD's.  I need to try some rarer games.

The Sega CD is quite powerful however it fell into the trap (Night Trap) of the FMV craze early on.  That said many gems.  Check out Mickey Mania.  Great game on the CD.
IMGIMGIMG
Quote from: PCEngineHellI already dropped him a message on there and he did not reply back, so fuck him, and his cunt wife.

TR0N

Quote from: EvilEvoIX on 03/17/2013, 12:36 AMI need to learn how to burn Sega CD's.  I need to try some rarer games.

The Sega CD is quite powerful however it fell into the trap (Night Trap) of the FMV craze early on.  That said many gems.  Check out Mickey Mania.  Great game on the CD.
About the only rare one is snatcher  :shock:  :P
IMG
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SignOfZeta

Yeah, the Sega CD was really damned powerful. I don't blame the FMV stuff for it not ending up that great in the end though. If it didn't have the FMV stuff it simply would have had that many fewer games. Quality Japanese developers were in short supply because almost nobody bought the Megadrive in Japan. They certainly weren't going to buy a 40,000 yen add-on for it.

I also think the crappy colors in the base Megadrive really held it back too. When people see SFC (or even PCE) compared to the muddy crap on the MD they are turned off, and there was no way a CD add-on was going to fix this.

I mean, realistically, there is no real reason LoT should be better on the lowly PCE than it is on the MD. The PCE is a much slower machine and the CDROM2 doesn't add anywhere near as much power to the PCE as the MCD does to the MD...but you do kind of need color. :(
IMG

Tatsujin

www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

SignOfZeta

I'm speaking purely from a mathematical perspective. A full Mega CD setup has a lot more horsepower than a PC Engine with Super CDROM2 equipment.
IMG

EvilEvoIX

Quote from: SignOfZeta on 03/17/2013, 01:32 AMYeah, the Sega CD was really damned powerful. I don't blame the FMV stuff for it not ending up that great in the end though. If it didn't have the FMV stuff it simply would have had that many fewer games. Quality Japanese developers were in short supply because almost nobody bought the Megadrive in Japan. They certainly weren't going to buy a 40,000 yen add-on for it.

I also think the crappy colors in the base Megadrive really held it back too. When people see SFC (or even PCE) compared to the muddy crap on the MD they are turned off, and there was no way a CD add-on was going to fix this.

I mean, realistically, there is no real reason LoT should be better on the lowly PCE than it is on the MD. The PCE is a much slower machine and the CDROM2 doesn't add anywhere near as much power to the PCE as the MCD does to the MD...but you do kind of need color. :(
A lot of games had poor color choices however the MD could indeed put out great color, at least three times the 64 color limit just by using the shade and highlight trick.  Hell Toy story had over 200 colors on screen at some point. 

The CD add on IMHO should have been a 32X CD unit at least.  IDK why it didn't.
IMGIMGIMG
Quote from: PCEngineHellI already dropped him a message on there and he did not reply back, so fuck him, and his cunt wife.

Tatsujin

Quote from: SignOfZeta on 03/17/2013, 02:01 AMI'm speaking purely from a mathematical perspective. A full Mega CD setup has a lot more horsepower than a PC Engine with Super CDROM2 equipment.
Ah ok, you comparing it to the MCD, then I can agree with you. I've thought you mean the plain MD/Genesis set up.
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

EvilEvoIX

Quote from: Tatsujin on 03/17/2013, 02:12 AM
Quote from: SignOfZeta on 03/17/2013, 02:01 AMI'm speaking purely from a mathematical perspective. A full Mega CD setup has a lot more horsepower than a PC Engine with Super CDROM2 equipment.
Ah ok, you comparing it to the MCD, then I can agree with you. I've thought you mean the plain MD/Genesis set up.
The Mega-drive itself is quite powerful machine.  It's based off arcade hardware.  With tricks it could make a lot more colors than 64 on display.  That said it cannot display colors like the PCE.  The Mega Drive has a LOT of power in terms of animation.  It does things very smooth and with control to match.  The Mega CD has the same processor just clocked faster and obviously the "Mode 7" effect but the standard MD could and can still do a lot.
IMGIMGIMG
Quote from: PCEngineHellI already dropped him a message on there and he did not reply back, so fuck him, and his cunt wife.

SignOfZeta

#66
Quote from: EvilEvoIX on 03/17/2013, 02:05 AM
Quote from: SignOfZeta on 03/17/2013, 01:32 AMYeah, the Sega CD was really damned powerful. I don't blame the FMV stuff for it not ending up that great in the end though. If it didn't have the FMV stuff it simply would have had that many fewer games. Quality Japanese developers were in short supply because almost nobody bought the Megadrive in Japan. They certainly weren't going to buy a 40,000 yen add-on for it.

I also think the crappy colors in the base Megadrive really held it back too. When people see SFC (or even PCE) compared to the muddy crap on the MD they are turned off, and there was no way a CD add-on was going to fix this.

I mean, realistically, there is no real reason LoT should be better on the lowly PCE than it is on the MD. The PCE is a much slower machine and the CDROM2 doesn't add anywhere near as much power to the PCE as the MCD does to the MD...but you do kind of need color. :(
A lot of games had poor color choices however the MD could indeed put out great color, at least three times the 64 color limit just by using the shade and highlight trick.  Hell Toy story had over 200 colors on screen at some point.  

The CD add on IMHO should have been a 32X CD unit at least.  IDK why it didn't.
Because it would have pushed the price of a complete system to 3DO levels? Because the Hitachi SH-2 didn't even exist yet? Because it would have been monsterously difficult to program for? Because the 32X was pretty much a US project begun after the MegaCD? Because the 32X fucking sucked?

Maybe one of those reasons. Maybe all if those and more.

Btw, this forum has been over the "such and such system was ACTUALLY CAPABLE of such and such tricks" a million times before and honestly it's dumb. If all the games on a system are brown then it's a brown system. I'm sorry it's brown. I'm not glad it's brown. But it's brown. Maybe the system can only do brown stuff for technical reasons, or maybe everyone that made games for it sucked. As it is, the MD basically makes for muddy graphics. Games that actually have decent color are usually stuff like Sonic or Phantasy Star IV where they use almost exclusively bright pallets. If you want something subtle but nice, like Lords of Thunder for example, it seems to not be able to do it for whatever reason. 

So, while I'm sure Toy Story is awesome and all, overall anyone playing Genesis games is playing brown dull looking games.
IMG

esteban

#67
Quote from: SignOfZeta on 03/17/2013, 06:49 AMIf all the games on a system are brown then it's a brown system. I'm sorry it's brown. I'm not glad it's brown. But it's brown. Maybe the system can only do brown stuff for technical reasons, or maybe everyone that made games for it sucked. As it is, the MD basically makes for muddy graphics. 

GENESIS DOES BROWN.

WHAT CAN BROWN DO FOR YOU?


Update:

IMG

NOTE: I was very nice when I chose the screenshot. I tried to choose the BEST POSSIBLE BROWN EXPERIENCE a Genesis owner could have. THE OTHER GAMES ARE NOT AS FANTASTIQUE LE BROWN.
IMGIMG IMG  |  IMG  |  IMG IMG

EvilEvoIX

Quote from: SignOfZeta on 03/17/2013, 06:49 AM
Quote from: EvilEvoIX on 03/17/2013, 02:05 AM
Quote from: SignOfZeta on 03/17/2013, 01:32 AMYeah, the Sega CD was really damned powerful. I don't blame the FMV stuff for it not ending up that great in the end though. If it didn't have the FMV stuff it simply would have had that many fewer games. Quality Japanese developers were in short supply because almost nobody bought the Megadrive in Japan. They certainly weren't going to buy a 40,000 yen add-on for it.

I also think the crappy colors in the base Megadrive really held it back too. When people see SFC (or even PCE) compared to the muddy crap on the MD they are turned off, and there was no way a CD add-on was going to fix this.

I mean, realistically, there is no real reason LoT should be better on the lowly PCE than it is on the MD. The PCE is a much slower machine and the CDROM2 doesn't add anywhere near as much power to the PCE as the MCD does to the MD...but you do kind of need color. :(
A lot of games had poor color choices however the MD could indeed put out great color, at least three times the 64 color limit just by using the shade and highlight trick.  Hell Toy story had over 200 colors on screen at some point.  

The CD add on IMHO should have been a 32X CD unit at least.  IDK why it didn't.
Because it would have pushed the price of a complete system to 3DO levels? Because the Hitachi SH-2 didn't even exist yet? Because it would have been monsterously difficult to program for? Because the 32X was pretty much a US project begun after the MegaCD? Because the 32X fucking sucked?

Maybe one of those reasons. Maybe all if those and more.

Btw, this forum has been over the "such and such system was ACTUALLY CAPABLE of such and such tricks" a million times before and honestly it's dumb. If all the games on a system are brown then it's a brown system. I'm sorry it's brown. I'm not glad it's brown. But it's brown. Maybe the system can only do brown stuff for technical reasons, or maybe everyone that made games for it sucked. As it is, the MD basically makes for muddy graphics. Games that actually have decent color are usually stuff like Sonic or Phantasy Star IV where they use almost exclusively bright pallets. If you want something subtle but nice, like Lords of Thunder for example, it seems to not be able to do it for whatever reason. 

So, while I'm sure Toy Story is awesome and all, overall anyone playing Genesis games is playing brown dull looking games.
I think the Sega CD, albeit powerful, should have been a full step forward.  That means a true upgrade.  More color for sure.  I don't think the 32X itself sucked, I think everything else supporting and implementing it sucked.  That said it wasn't needed.  Delay the Sega CD a year, make it display a fuck ton of colors, that is all they would need to carry them into 1997-1998.  The issue is of course as we know it  U.S. Marketing.  How can you expect a system to carry 4 mediums?  (Sega Genesis, CD, 32x, 32X CD).  I followed along and loved it until I got my Saturn but most people hated the idea of it and I certainly don't blame them.  I still play my 32X as we speak today.

Saying all the games are brown is ignorant, it's like me saying all the PCE games are colorful 8 bit games with no parallax, we all know this to be false and one look at a game like Dynamite Headdy would flip you in a second.  The main titles on the Genesis were very colorful indeed.

Each system has it's strength and weaknesses.  Sega was increadably short sited when making the Mega Drive, it wouldn't have cost that much more to add the extra color, I mean the system was already set up  for it but it wasn't as they didn't see a reason back in 1988, an error indeed.  What they did do was give it a proper 16Bit engine which handles a lot on screen with minimal slowdown.  That is what I like along with clever programing bringing the system into games it was never designed for.
IMGIMGIMG
Quote from: PCEngineHellI already dropped him a message on there and he did not reply back, so fuck him, and his cunt wife.

bob

^^^ have you looked at fighting street yet?  I'm just sayin... ^^^

BlueBMW

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turboswimbz

Pc engine 4 lyfe. But yeah sega cd is cool too. Lets just all agree that leap frog sucks big ones.
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SamIAm

There are few things Sega could have done to not get stomped by the Playstation. I believe that betting on a beefed up Sega CD, released later on as a pseudo-next-gen system, was probably not one of them.

My 2cent Sega history rewrite: Let the Sega CD be the goofy little experiment that it was, but ditch the 32X. Have faith in riding the 16-bit market through 1995. Release the Saturn/whatever a little later with 3D hardware superior to the Playstation's, and still with a CD drive unlike the N64. Maybe a stripped down Model-2 arcade board with a CD drive stuck on the side. Don't fuck up the launch, and have a goddamn 3D Sonic game early on.

SignOfZeta

The 32X only existed because the US and JP divisions were at war with each other. The poor saps that bought one were the casualties of this war. It was a fucking terrible idea.
IMG

SamIAm

What I read about the 32X is that in its earliest conceptual stages, it was a much more minor upgrade. It's probably no coincidence that the idea came up shortly after Star Fox came out, and even some of their later advertisements emphasized that it was a better deal than enhanced SNES games with co-processors in the carts. So the idea at first was probably that gamers would buy an "enhancement" once and leave it on their system.

That may not have been too successful either, but regardless, they supposedly wound up reworking the system over and over until it became something so powerful that it had to be marketed as next-gen. The fact that Sega of Japan and Sega of America didn't have a coordinated reevaluation of the whole idea at that point and figure out what a bad idea it was is a good example of how dysfunctional things were at that time.

The 32X was apparently conceived by the Japanese CEO but given to SoA to design, BTW.

EvilEvoIX

#75
Quote from: SamIAm on 03/17/2013, 02:51 PMThere are few things Sega could have done to not get stomped by the Playstation. I believe that betting on a beefed up Sega CD, released later on as a pseudo-next-gen system, was probably not one of them.

My 2cent Sega history rewrite: Let the Sega CD be the goofy little experiment that it was, but ditch the 32X. Have faith in riding the 16-bit market through 1995. Release the Saturn/whatever a little later with 3D hardware superior to the Playstation's, and still with a CD drive unlike the N64. Maybe a stripped down Model-2 arcade board with a CD drive stuck on the side. Don't fuck up the launch, and have a goddamn 3D Sonic game early on.
The Saturn was a massively powerful 3D machine.  Trouble was it was a nightmare to program for having twin 32 bit architecture and used Quadrilaterals.  I mean the launch VF game had one processor to control each character, needlessly complicated.  Many developers just used one 32 bit chip which by itself was a good step down from a PS1 setup that displayed triangles (Lots of screen tearing which most people just ignore).  The PS1 was a joy to program for and it obviously took the lead.
IMGIMGIMG
Quote from: PCEngineHellI already dropped him a message on there and he did not reply back, so fuck him, and his cunt wife.

SignOfZeta

#76
Yeah, I don't give a shit about any of that.

All I know is that there are two 32-bit Sega machines. One is extremely well built, very durable, and has many many really fucking good games on it, and the other one is the 32X.

EDIT: btw, I'm not sure why, but primeterrydm2.gif is totally hammering my CPU on both my computer and my phone. Is anyone else experiencing this?
IMG

Tatsujin

Quote from: galam on 03/17/2013, 02:02 PM^^^ have you looked at fighting street yet?  I'm just sayin... ^^^
Apparently not yet.
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
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Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

roflmao

Quote from: SignOfZeta on 03/17/2013, 06:52 PMEDIT: btw, I'm not sure why, but primeterrydm2.gif is totally hammering my CPU on both my computer and my phone. Is anyone else experiencing this?
Yeah, it's pretty obnoxious.  My computers take a noticeable hit when that sig shows up.

bob

Quote from: SignOfZeta on 03/17/2013, 06:52 PM...One is extremely well built, very durable, and has many many really fucking good games on it...
:lol:  Good one.

EvilEvoIX

I don't get the fighting street reference however I know it's a launch cd title here in the states and not particularly good game.
IMGIMGIMG
Quote from: PCEngineHellI already dropped him a message on there and he did not reply back, so fuck him, and his cunt wife.

SignOfZeta

I think that was aimed at me, insinuating Fighting Street is as brown as any Genesis game.

I think that's what they meant.
IMG

Tatsujin

Quote from: EvilEvoIX on 03/17/2013, 12:36 AMI need to learn how to burn Sega CD's.  I need to try some rarer games.
You also need to learn how to use signatures in forums.  You need to try some (much) smaller ones.

(hope that hit home for once)
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

SignOfZeta

Its not just the size, its something to do with the way its animated.
IMG

Tatsujin

Quote from: SignOfZeta on 03/18/2013, 04:09 AMIts not just the size, its something to do with the way its animated.
THAT, of course too :idea:
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

bob

Quote from: EvilEvoIX on 03/17/2013, 11:14 PMI don't get the fighting street reference however I know it's a launch cd title here in the states and not particularly good game. 
Fighting street is another section of this forum that you need to look at.
Start here:  https://www.pcengine-fx.com/forums/index.php?topic=14352.15

Quote from: SignOfZeta on 03/18/2013, 02:25 AMI think that was aimed at me, insinuating Fighting Street is as brown as any Genesis game.

I think that's what they meant.
Nope.  The Saturn comment just made me chuckle because it sounded like you said it had a ton of good games. That's all.

Ji-L87

Quote from: galam on 03/18/2013, 07:38 AMThe Saturn comment just made me chuckle because it sounded like you said it had a ton of good games. That's all.
Well, it does :)
CHECKPOINT!
Quote from: esteban on 09/23/2012, 01:40 AMThere is a perverted Japanese businessman in every Swiss PCE fan.

DragonmasterDan

--DragonmasterDan

SignOfZeta

IMG

Nazi NecroPhile

Ultimate Forum Bully/Thief/Saboteur/Clone Warrior! BURN IN HELL NECROPHUCK!!!

DragonmasterDan

Quote from: guest on 03/18/2013, 01:41 PMHe's the douche that sullied poor Laura, right?
I believe that was Galam.
--DragonmasterDan

bob


Nec.Game.head

Thanks for all the info dudes. I tried out most of the games that you guys suggested. And I did in fact enjoy most of them. But unfortunately for my Sega Cd setup I quickly became bored with her overall and shelved her ass away for now. Not a bad purchase complete for 45 dollars though. BACK TO OBEYING !!!
Finally playing these games I couldn't get my hands on back in 91' !!! Nec fan always !!!

xcrement5x

Did anyone get a chance to do a comparison of the soundtracks yet?
Demented Clone Warrior Consensus: "My pirated forum clone is superior/more "moral" than yours, neener neener neener..."  ](*,)

EvilEvoIX

Quote from: guest on 03/19/2013, 01:43 PMDid anyone get a chance to do a comparison of the soundtracks yet?
From all the reviews I have read the PCE music is better.  I have seen on Youtube that both games look great, PCE betetr colors for sure.
IMGIMGIMG
Quote from: PCEngineHellI already dropped him a message on there and he did not reply back, so fuck him, and his cunt wife.

fraggore

i am going to be bit contentious here pce strider vs megadrive strider.

the pce game sucks in graphics colors and frame rate megadrive wins that hands down.

its surprising tho after collecting megadrive and pc engine again how much better most of the time pc engine games are take like say hellfire, tatsuijin, tiger heli, raiden they all more colorfull and look better on the pce. the megacd is good and the with likes of final fight showed that i could do top class arcade conversion shame its full of fmv and low par games, and way is Dungeon Explorer so bad how gutting is that i love the pce games.
I always wanted a thing called tuna sashemie

"All your base are belong to us"

CrackTiger

Quote from: fraggore on 03/21/2013, 02:08 PMi am going to be bit contentious here pce strider vs megadrive strider.

the pce game sucks in graphics colors and frame rate megadrive wins that hands down.

its surprising tho after collecting megadrive and pc engine again how much better most of the time pc engine games are take like say hellfire, tatsuijin, tiger heli, raiden they all more colorfull and look better on the pce. The
megacd is good and the with likes of final fight showed that i could do top class arcade conversion shame its full of fmv and low par games, and way is Dungeon Explorer so bad how gutting is that i love the pce games.
The Sega-CD isn't full of fmv games. I think that in the region with the highest percentage of fmv games, it's maybe as much as 18% of the library, and that still includes some quality games. Around 9% of the Turbo CD library makes heavy use of fmv. The Sega and Mega-CD libraries are both full of great games and the Sega-CD library holds up well against the Turbo-CD library. Too many people judge/dismiss the Sega CD library based solely on hearsay. There's literally too many good games to try to list.

Strider ACD is broken and unfinished. You might as well compare PCE Golden Axe. But PCE Strider still has nice color in many places and more detail (plus CD music and cinemas).
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

EvilEvoIX

There are certain things the PCE does well and certain things the MD does well.  Shooters the PCE just wins from what I can see.  Even with parallax the system gets it done to an extent.  Games like Vectorman or Earthworm Jim or Aladdin I don't see happening as well on the PCE.  Every system has it's strength and weaknesses and I love that, not like today they are all the same.
IMGIMGIMG
Quote from: PCEngineHellI already dropped him a message on there and he did not reply back, so fuck him, and his cunt wife.

Nazi NecroPhile

Quote from: EvilEvoIX on 03/21/2013, 03:27 PMGames like Vectorman or Earthworm Jim or Aladdin I don't see happening as well on the PCE.
Why's that?  Those games are very well animated with lots of frames, but there are PCE games that can equal 'em (e.g. - Dracula X and Sapphire).
Ultimate Forum Bully/Thief/Saboteur/Clone Warrior! BURN IN HELL NECROPHUCK!!!

fraggore

The megacd does have some good games that's way i have one, but the pce cd library is far superior.

true golden axe on the pce sucks still fun to play but the mega drive one is a fair bit better same goes for altered beast, both consoles got there good and bad games i love them both.

strider was disappointing gutted really as i love strider, true music and cinemas are a nice extra but was expecting more of the arcade port shame, on the other hand there is some some impressive neogeo arcade ports on arcade card.
I always wanted a thing called tuna sashemie

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