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Well? What do you think of Super Mario Galaxy?

Started by Joe Redifer, 11/15/2007, 10:58 PM

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Nazi NecroPhile

Quote from: esteban on 01/08/2008, 09:49 PMTruth be told, though, I can get annoyed with a lot of games when they have repetitive sound effects that are obnoxious.
Bravo!  Bravo!  Bravo!  Bravo!  Bravo!  Bravo!  Bravo!  Bravo!  Bravo!  Bravo!  :lol:

Quote from: guyjin on 01/08/2008, 11:04 PMI've seen Assassin's creed, and Nat is right.
Only if you're talking about artwork, which is obviously subjective; the Wii isn't even in the ballpark when it comes to resolution, textures, and fancy effects.
Ultimate Forum Bully/Thief/Saboteur/Clone Warrior! BURN IN HELL NECROPHUCK!!!

nat

Well you can't really compare Mario to a game like Gears of War in the first place.

One is obviously meant to be a cartoon, the other as realistic as possible. It's apples and oranges. I will admit that GoW looks really fucking nice though.

I personally think that SMG looks friggin' great, the best looking Mario game ever. And that says a lot coming from me, someone who doesn't like 3D games much to begin with.

My point was more that SMG wouldn't look any better if it was on the 360 instead of the Wii. It's no question the 360 and PS3 have more graphical horsepower than the Wii, but I wholeheartedly disagree with the statement that the Wii "isn't even in the ballpark."

It's in the ballpark, it's just in the outfield. The difference between them all isn't as significant as some people make it out to be.

Kitsunexus

Quote from: nat on 01/09/2008, 11:52 AM...the other as realistic as possible.
Somehow I doubt Gears Of War was designed to be as realistic as possible. Something about aliens...  :roll:
Forgive me, my brain is on par with the Bubble System.
THE CHEMICAL BROTHERS RULE!

nat

Quote from: Kitsunexus on 01/09/2008, 02:05 PM
Quote from: nat on 01/09/2008, 11:52 AM...the other as realistic as possible.
Somehow I doubt Gears Of War was designed to be as realistic as possible. Something about aliens...  :roll:
You know what I mean, Troll of the Year.  :P

Kitsunexus

Forgive me, my brain is on par with the Bubble System.
THE CHEMICAL BROTHERS RULE!

Turbo D

haha, I we all knew what nat meant. Does anyone know how games like call of duty look on wii compared to ps3 or 360?
Quote from: MissaFX on 01/06/2008, 12:10 PMMy idea of gaming is a couple of friends over, a couple of drinks, a couple of medical-handrolled-game-enhancing-cigs and a glowing box you all worship.
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GUTS

Assassin's Creed has incredibly architecture, tons of extremely detailed character models on screen at once, complex interactions with the environment, and amazing lighting all happening at once (the lighting in particular is mind-blowing).  Galaxy has what?  Some nice looking textures?  The Wii couldn't even handle the lighting effects Assassin's Creed uses, anyone who says that Galaxy looks even remotely close to Assassin's Creed is just plain delusional.  Do yourself a favor- play Assassin's Creed up until you get to Jerusalem, then climb a building and look out over the city and notice the detail, draw distance, and lighting.  The Wii will never, ever be able to do graphics like that.  The end.

I'm not talking gameplay of course- Assassin's Creed was ultimately not that great of a game, and by all accounts Galaxy is an amazing game.  We're talking PURELY graphics here.

nat

I've only seen Gears of War, not Assassin's Creed.

I'll have to look into it.

guyjin

Quote from: GUTS on 01/09/2008, 03:58 PMAssassin's Creed has incredibly architecture, tons of extremely detailed character models on screen at once, complex interactions with the environment, and amazing lighting all happening at once (the lighting in particular is mind-blowing).  Galaxy has what?  Some nice looking textures?
I must have been imagining all the lighting effects Galaxy does, then. That, or you haven't played it (like most haters) and have no idea what you're talking about.

QuoteThe Wii couldn't even handle the lighting effects Assassin's Creed uses, anyone who says that Galaxy looks even remotely close to Assassin's Creed is just plain delusional.  Do yourself a favor- play Assassin's Creed up until you get to Jerusalem, then climb a building and look out over the city and notice the detail, draw distance, and lighting.  The Wii will never, ever be able to do graphics like that.  The end.
Meh. The Genesis could never do all the colors that the TG16 or SNES did, but that didn't mean it didn't get comprable games. Hell, they were often better (final fight?)

QuoteI'm not talking gameplay of course- Assassin's Creed was ultimately not that great of a game, and by all accounts Galaxy is an amazing game.  We're talking PURELY graphics here.

Joe Redifer

ASS-ASS-in's Creed is another game which is trying for photorealistic graphics.  Perhaps we should talk about the sad, sad gameplay in ASS-ASS-in's Creed instead.  It is ASS!

Keranu

Frankly, I could care less if Mario doesn't have uber special textures and lighting effects and all that other crap. If the game looks nice, then it looks nice. End of story.
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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GUTS

Does Mario have real shadows that deform over the level architecture?  Does EVERYTHING, and I mean EVERYTHING in Galaxy have a shadow?  Does Mario have multiple light sources at once that all effect shadows in real time?  If I missed all this, then I retract my statement about Galaxy's lighting, all I noticed about the game was the really nice textures and smooth framerate.  Nothing about the amount of draw distance, level architecture, or lighting really stood out to me as anything amazing that a Gamecube couldn't do on it's best day, just the textures were obviously beyond the GC's abilities in my opinion.

Again I'm talking purely about graphics on a technical level, we're not talking about what merely looks nice, keranu.  Klonoa on Psone looks really "nice" but I'm not going to argue it looks as good as the best PS2 games.

Keranu

Again, I'm just stating my opinion that technical features don't necessarily mean good graphics :P .
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
IMG
Click the banner to learn more about Alex Chiu and his "immortality rings"

bob


Joe Redifer

Quote from: ParanoiaDragon on 11/16/2007, 05:43 AMHeh, call me when New Super Mario Bros. 2 comes out!
Ring ring! Telephone for Paranoia Dragon! :)

Tatsujin

I think nothing about. Never played it too.
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DragonmasterDan

Amazing game. Among my favorite games ever.
--DragonmasterDan

Digi.k


turboswimbz

I love that we are just going to pick this convo up 5 years later. no yeah it's cool.  Galaxy you ask . it's okay.
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Mathius

Best game for the Wii and in the top 3 of best Mario games ever released.

Tatsujin

Oh that's for the Wii? I was stlll in NGC age.
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CrackTiger

I like the art style, but it really needs real controls. Imagine playing NES/SNES Mario games with Wii quality motion control.
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Mathius

Quote from: guest on 03/19/2013, 11:09 AMI like the art style, but it really needs real controls. Imagine playing NES/SNES Mario games with Wii quality motion control.
I'll be the first person to poop on motion controls, and the motion controls in Galaxy WILL get you killed at times. But, what tactile controls are there in the game are nice and tight.

DragonmasterDan

Quote from: Mathius on 03/19/2013, 11:43 AMI'll be the first person to poop on motion controls, and the motion controls in Galaxy WILL get you killed at times. But, what tactile controls are there in the game are nice and tight.
I never had any problems with the motion control in Super Mario Galaxy. Where were you running into issues, the waggle usage was pretty spot on for me.
--DragonmasterDan

bob

#74
Quote from: DragonmasterDan on 03/19/2013, 12:29 PM
Quote from: Mathius on 03/19/2013, 11:43 AMI'll be the first person to poop on motion controls, and the motion controls in Galaxy WILL get you killed at times. But, what tactile controls are there in the game are nice and tight.
I never had any problems with the motion control in Super Mario Galaxy. Where were you running into issues, the waggle usage was pretty spot on for me.
Same here,  but i often noticed a bit of a lag in response if you needed to do 2 consecutive waggles.  Maybe by design, and it cetainly added to the tension, but frustrated the shit out if me when you needed it.

(Kongo Zilla!)

Mathius

Quote from: DragonmasterDan on 03/19/2013, 12:29 PM
Quote from: Mathius on 03/19/2013, 11:43 AMI'll be the first person to poop on motion controls, and the motion controls in Galaxy WILL get you killed at times. But, what tactile controls are there in the game are nice and tight.
I never had any problems with the motion control in Super Mario Galaxy. Where were you running into issues, the waggle usage was pretty spot on for me.
During jumping segments Mario would spin accidentally, usually when you didn't want him to causing instant controller throwing. It's like the Wiimote goes crazy at times.

DragonmasterDan

Quote from: Mathius on 03/19/2013, 12:55 PMDuring jumping segments Mario would spin accidentally, usually when you didn't want him to causing instant controller throwing. It's like the Wiimote goes crazy at times.
Maybe due to low batteries? I never had that problem. With that said I usually play with a fairly steady hand so I didn't make a lot of accidental waggles.
--DragonmasterDan

Bernie

Yeah, sorry to see the hate for Mario here...  ugh..  Both the Galaxy games IMO are excellent games, and Super Mario Sunshine, for me, is a must have.

Nando

Quote from: Bernie on 03/19/2013, 02:22 PMSuper Mario Sunshine, for me, is a must have. 
Just bought that last weekend, should be at the house if the mail has arrived. First time playing it, so I am coming in with no expectations.

Joe Redifer

So do you guys think Super Mario Galaxy is a BETTER GAME due to it's motion controls, or do you feel it would be just as good or better with normal controls instead?

Mathius

Quote from: Joe Redifer on 03/19/2013, 10:17 PMSo do you guys think Super Mario Galaxy is a BETTER GAME due to it's motion controls, or do you feel it would be just as good or better with normal controls instead?
IMO the motion controls inadvertently interfere with the gameplay at times. If Mario's spin move was assigned to a button then the game's controls would be nearly flawless. Surprisingly playing the game with a "split" controller is actually pretty comfortable.

...If Nintendo dialed down the sensitivity required to activate the "spin" move they may have had a game where waggle controls actually worked in a game.

Bernie

Quote from: Joe Redifer on 03/19/2013, 10:17 PMSo do you guys think Super Mario Galaxy is a BETTER GAME due to it's motion controls, or do you feel it would be just as good or better with normal controls instead?
Oh, I have to agree with you on this.  There should have been a way to play it normally.  I never liked the idea of being forced to use the motion controllers.  That is the only negative point from me though.  :)

Mathius

Quote from: DragonmasterDan on 03/19/2013, 01:08 PM
Quote from: Mathius on 03/19/2013, 12:55 PMDuring jumping segments Mario would spin accidentally, usually when you didn't want him to causing instant controller throwing. It's like the Wiimote goes crazy at times.
Maybe due to low batteries? I never had that problem. With that said I usually play with a fairly steady hand so I didn't make a lot of accidental waggles.
I didn't really notice anything. Coulda been low batteries, I guess. Even with a steady hand in my experience it didn't matter. It would just happen on its own.

DragonmasterDan

Quote from: Mathius on 03/20/2013, 10:29 AMI didn't really notice anything. Coulda been low batteries, I guess. Even with a steady hand in my experience it didn't matter. It would just happen on its own.
Were you using a first party wii-mote?
--DragonmasterDan

DragonmasterDan

Quote from: Joe Redifer on 03/19/2013, 10:17 PMSo do you guys think Super Mario Galaxy is a BETTER GAME due to it's motion controls, or do you feel it would be just as good or better with normal controls instead?
I don't think the motion controls interfered in any way with my ability to play the game. I think it's about the same as it would be with a button replacing the waggle features.
--DragonmasterDan

Mathius

Quote from: DragonmasterDan on 03/20/2013, 11:34 AM
Quote from: Mathius on 03/20/2013, 10:29 AMI didn't really notice anything. Coulda been low batteries, I guess. Even with a steady hand in my experience it didn't matter. It would just happen on its own.
Were you using a first party wii-mote?
Yep. First-party. I persevered though and 100% completed the game. :)

Arkhan Asylum

Motion controls for platformers completely suck and ruin the game.

If you play like I do, which is slouched in a recliner while rocking back and forth, the game is pretty irritating.


I guess if you play with a stone-hand grip like DDan, you won't have to worry about it though.
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Nando