12/23/2024: Localization News - Team Innocent

PC-FX Localization for Team Innocent is released, a pre-Christmas gift!! In a twist, it feels like the NEC PC-FX got more attention in 2024 than any other time I can remember! Caveat: The localizers consider the "v0.9" patch a BETA as it still faces technical hurdles to eventually subtitle the FMV scenes, but they consider it very much playable.
github.com/TeamInnocent-EnglishPatchPCFX
x.com/DerekPascarella/PCFXNews
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Overdrive by Titan, Extremely Impressive MD Demo

Started by EvilEvoIX, 08/20/2013, 09:59 PM

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EvilEvoIX

I find this incredibly impressive.  I hope they make some games using these FX and Music styles.  Amazing after all these years this much effort is getting put into these ancient machines.
It's running at 50 HZ so more CPU time but also has 512 colors on screen at once.  That is amazing trickery.
IMGIMGIMG
Quote from: PCEngineHellI already dropped him a message on there and he did not reply back, so fuck him, and his cunt wife.

Tatsujin

#1
Nice demo, classic early 90s demo stuff. Pce can handle that as well :)

using most of that stuff ingame is a different rabbit hole tho.
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<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

EvilEvoIX

Quote from: Tatsujin on 08/20/2013, 10:47 PMNice demo, classic early 90s demo stuff. Pce can handle that as well :)

using most of that stuff ingame is a different rabbit hole tho.
Yeah I know, once you wish too interact with the new grafx stuff gets tricky.  It's done at 50HZ to get more cycles from the CPU I doubt it can be done at a full 60HZ.  Still very cool.
IMGIMGIMG
Quote from: PCEngineHellI already dropped him a message on there and he did not reply back, so fuck him, and his cunt wife.

Tatsujin

www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

EvilEvoIX

Quote from: Tatsujin on 08/21/2013, 12:04 AMSure it can be done at 60Hz.
Quote from: Tatsujin on 08/21/2013, 12:04 AMSure it can be done at 60Hz.
I certainly hope so, it would be nice to have for us NTSC 60hz users.  The folks over on Sega-16 seem to think that running it at PAL speeds allows more CPU cycles and wouldn't work at 60HZ, but what do I know ;)

http://www.sega-16.com/forum/showthread.php?25620-overdrive/page2
IMGIMGIMG
Quote from: PCEngineHellI already dropped him a message on there and he did not reply back, so fuck him, and his cunt wife.

Tatsujin

Yeah, it doesn't work now, since it is not optimized to 60Hz (just watch at the dudes 50Hz PAL Mega Drive he uses).
I guess if someone would properly adapt it to 60Hz, it also would work on the real 60Hz hardware. Speed could still be reduced to gain some more waits if really necessary.

IIRC this problem was alread present BITD, when very few of the PAL only optimized games caused troubles on the 60Hz machines due to the speed up etc.
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

Joe Redifer

#6
Quote from: TatsI guess if someone would properly adapt it to 60Hz, it also would work on the real 60Hz hardware. Speed could still be reduced to gain some more waits if really necessary.
Exactly. I challenged them to do a 60Hz version and even told the author via PM that I think he could do a 60Hz version if he really wanted to. But instead he keeps PMing me lots of swear words.

Tatsujin

www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

Joe Redifer

He does. No lie. Just got another about 3 minutes ago.

Tatsujin

hahaha, post them in here.

So he will not gonna optimized it to the much better 60Hz machines?
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

Joe Redifer

I would but I feel that'd be rather dickish of me to post a private conversation to the public. But I will give one direct quote: "Something just CAN'T kick ass at 60hz, period." So no, it is not something he wishes to attempt.

Tatsujin

www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

esteban

Personally, I believe that this demo is, in fact, celebrating the little-known and very-much-unloved PCE HuCARD...Titan.

 IMG

This is why, at the beginning of the demo, when the BRObot is pumping iron, we see the following message:

 IMG

STATUS: BRObot is speaking the truth. Titan (PCE) sucks.
IMGIMG IMG  |  IMG  |  IMG IMG

EvilEvoIX

Quote from: Tatsujin on 08/21/2013, 03:38 AMhahaha, post them in here.

So he will not gonna optimized it to the much better 60Hz machines?
What is their reasoning for arguing that the 50hz machine being superior?  Is there that much lost when speeding things up?
IMGIMGIMG
Quote from: PCEngineHellI already dropped him a message on there and he did not reply back, so fuck him, and his cunt wife.

ccovell

On consoles like the Genesis and NES, you can't really write to the PPU/VDC hardware while the screen is being drawn, so extra VBlank time is vital.  Apparently, NTSC has 38 lines of VBlank, while PAL has over twice that at 88 lines.  So, as with some NTSC-fixed C-64 demos, do you want the same effect at half the speed, or at half the resolution?  :-?

Nazi NecroPhile

Pretty neato even if it is useless in games, but too bad the creator seems to be a real twat.

Quote from: Joe Redifer on 08/21/2013, 03:44 AMI would but I feel that'd be rather dickish of me to post a private conversation to the public. But I will give one direct quote: "Something just CAN'T kick ass at 60hz, period." So no, it is not something he wishes to attempt.
One does not simply kick ass at 60hz.  :-"
Ultimate Forum Bully/Thief/Saboteur/Clone Warrior! BURN IN HELL NECROPHUCK!!!

Tatsujin

those 512 Colors sure looked ugly as hell :(
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

CrackTiger

Quote from: ccovell on 08/21/2013, 09:58 AMOn consoles like the Genesis and NES, you can't really write to the PPU/VDC hardware while the screen is being drawn, so extra VBlank time is vital.  Apparently, NTSC has 38 lines of VBlank, while PAL has over twice that at 88 lines.  So, as with some NTSC-fixed C-64 demos, do you want the same effect at half the speed, or at half the resolution?  :-?
That's why people should make NTSC demos for consoles like that. Show what can be achieved under those restrictions. You're not really kicking more ass, as you're just using extra assets to achieve extra.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

roflmao


Arkhan Asylum

The Price is Right quality introduction with the cart being inserted was pointless, lol.   Get a hot chick to wave her hands around and do that, or don't do it at all.


It would have been nicer if the floaty balls didn't clip through the big TITAN logo.  Should've made them orbit around it so it didn't look as jarring.

and I would've liked to see the visual stuff do things that were more in-time with the tunes.   That's my favorite part of demos.

Points were lost immediately due to the corny Xbox Live achievement at the end.




One of these days, someone should make a demo that DOESN'T have cheesy scroll text.   I'm always tempted to do a demo just so the scroll text can say something interesting instead of like "HAY GUYZ THIS DEMO.  THX 4 WATCHING.  SHOUT OUT 2 MAI PEEPZ, YA HURD"

This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

PukeSter

Awesome demo! It even had the Afterburner Balls!

Joe Redifer

Quote from: guest on 08/21/2013, 12:39 PMI'm always tempted to do a demo just so the scroll text can say something interesting instead of like "HAY GUYZ THIS DEMO.  THX 4 WATCHING.  SHOUT OUT 2 MAI PEEPZ, YA HURD"
You should do a demo which has a bouncing ball that bounces off of the edge of the screen and maybe onscreen objects along with slowly scrolling text at the bottom of the screen with the "greetz". Text should be wavy because you need to show that each letter is an indivual sprite. The BG needs a wavy, line scrolling version of your logo. Don't forget the heavily arped dance music. Then arrange all of the console's colors onscreen at once but arrange them in an unattractive way. They go away and it's BYE THX 4 WTCHIN. Then maybe China Warrior loads.

Arkhan Asylum

Joe just described basically every demo, lol.


This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

Tatsujin

www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..