12/23/2024: Localization News - Team Innocent

PC-FX Localization for Team Innocent is released, a pre-Christmas gift!! In a twist, it feels like the NEC PC-FX got more attention in 2024 than any other time I can remember! Caveat: The localizers consider the "v0.9" patch a BETA as it still faces technical hurdles to eventually subtitle the FMV scenes, but they consider it very much playable.
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CDROM2 and Super CDROM2 games for Wii?

Started by Ceti Alpha, 09/09/2007, 05:03 PM

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Ceti Alpha

*sorry if there is already a thread on this topic. i couldn't find it if it's there*

I was just wondering if there is any news or rumours floating around in regards to CD or Super CD games coming out for the Virtual Console. Are there any technical limitations with the Wii that would prevent this from happening?
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Turbo D

Not yet that I know of, but someone said that a pc engine cd game was released for xbox virtual console in Japan.
Quote from: MissaFX on 01/06/2008, 12:10 PMMy idea of gaming is a couple of friends over, a couple of drinks, a couple of medical-handrolled-game-enhancing-cigs and a glowing box you all worship.
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Ceti Alpha

QuoteNot yet that I know of, but someone said that a pc engine cd game was released for xbox virtual console in Japan.
That's cool.
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"Let the CAW and Mystery of a Journey Unlike Any Other Begin"

turbofan1

I read somewheres where they said Neo Geo cd`s would be available to the virtual console in japan But not here in the US yet.And I cant really confirm that either.

SignOfZeta

Quote from: turbofan1 on 09/10/2007, 12:12 AMI read somewheres where they said Neo Geo cd`s would be available to the virtual console in japan But not here in the US yet.And I cant really confirm that either.
That wouldn't really make any sense unless it was a Neo Geo CD exclusive, which there aren't many of (I can only think of three). Its basically just all around better to emulate the carts.

As for NEC CD games, there aren't any technical reasons it can't be done. When most American's think of the Turbo Grafx, they think of the HuCards, but in Japan the CDs were pretty friggn popular so I think eventually they'll want to get on that. Hard to say though since as great as Nintendo is, they can be inexplicably lame at times (see Mother 3's Japan-only release), and as great as Hudson was...they aren't anymore (see the last dozen Bomberman games), so it might just stay HuCard forever. We'll see.
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turbofan1

Quote from: SignOfZeta on 09/10/2007, 01:27 AM
Quote from: turbofan1 on 09/10/2007, 12:12 AMI read somewheres where they said Neo Geo cd`s would be available to the virtual console in japan But not here in the US yet.And I cant really confirm that either.
That wouldn't really make any sense unless it was a Neo Geo CD exclusive, which there aren't many of (I can only think of three). Its basically just all around better to emulate the cart
Yeah my bad.Guess I must of read that wrong  ](*,).Yeah its the cart games not the cd`s.But I think they will be released world wide.

Keranu

There was an old rumor before the Wii was out saying that PCE CD games would also come out for the VC (this was after the announcement of PCE HuCard support) and another rumor was that you could actually play your PCE CD games in the system, but that doesn't work when you try it. I think there is a possibility, but not so likely. I remember hearing a couple months back that there was going to be an external hard drive for the Wii, which would make downloading CD games a heck of a lot easier. Who knows, maybe when they run out of HuCard games they will look into bringing out CD games.
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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SignOfZeta

I don't see the need for an HD. Any PCE game will fit into 40-60MB or so if the audio is compressed, and you could fit a shitload of those on an SD card.
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Keranu

Good point, I forgot about the SD cards.
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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Turbo D

when you buy a virtual console game, do you get to download it to an sd card?  :-k Or is just a temporary thing until you are done playing?
Quote from: MissaFX on 01/06/2008, 12:10 PMMy idea of gaming is a couple of friends over, a couple of drinks, a couple of medical-handrolled-game-enhancing-cigs and a glowing box you all worship.
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Ceti Alpha

Quotewhen you buy a virtual console game, do you get to download it to an sd card?  Think Or is just a temporary thing until you are done playing?
Good question.
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"Let the CAW and Mystery of a Journey Unlike Any Other Begin"

SignOfZeta

Its not temporary. Well, everything is temporary, but its as permanent is...iTunes, for example.

I might be wrong, but I think you can't actually play them from the SD card, but you can back them up there. I don't know since I don't have a Wii.
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Odonadon

Quote from: SignOfZeta on 09/10/2007, 10:27 PMIts not temporary. Well, everything is temporary, but its as permanent is...iTunes, for example.

I might be wrong, but I think you can't actually play them from the SD card, but you can back them up there. I don't know since I don't have a Wii.
You are bang-on - you can't launch anything off an SD card unless your Wii is modded.  Chances of Nintendo allowing you to play games off it is... probably zilch :)...at least right now.  Possibilities of pirating are too great. 

I also doubt we'd see downloadable CD games - the Wii has barely more than 400megs built-in as far as I recall, and it takes a ridiculously long time to download a tiny VC title (took maybe 20-30 seconds to download Super Mario Bros. - at that rate a CD game will take days).  Nintendo would also need to have the infrastructure to fire out ~100mb files on demand to an ever growing userbase.

It'd be fuckin' awesome if this were to happen though!!! :)

OD

SignOfZeta

Well they have already confirmed Neo Geo VC releases, and I'm pretty sure the later titles are around 70MB or so. I'm pretty sure Dracula X would be half that size, of that, as long as they MP3ed the music.

The actual game data of even the hugest PCE CD is incredibly small. Much much smaller than, say, N64 games, which they are already doing.

The technical side is a non-issue as I can see it. Its really just a matter of willingness, and that is truly up in the air.
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Turbo D

Quote from: MissaFX on 01/06/2008, 12:10 PMMy idea of gaming is a couple of friends over, a couple of drinks, a couple of medical-handrolled-game-enhancing-cigs and a glowing box you all worship.
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Ceti Alpha

QuoteI doubt it will happen
Yeah, I don't know why, but I think that as well.  :-s
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"Let the CAW and Mystery of a Journey Unlike Any Other Begin"

Odonadon

Quote from: SignOfZeta on 09/11/2007, 12:49 AMWell they have already confirmed Neo Geo VC releases, and I'm pretty sure the later titles are around 70MB or so. I'm pretty sure Dracula X would be half that size, of that, as long as they MP3ed the music.
Neo Geo Roms are typically between 10 and 30MB.  Example: Fatal Fury is 4MB, Fatal Fury 3 is 19MB, KoF '99 is 22MB, Metal Slug is 13MB, Metal Slug 2 is 18MB, etc.  N64 ROMs are typically in the 20MB range. 

DracX MP3ized with 128kbps MP3 comes to 80MB.  There is actually significant difference there that wasn't obvious to me until I wrote these numbers down :)

QuoteThe actual game data of even the hugest PCE CD is incredibly small. Much much smaller than, say, N64 games, which they are already doing.
Erm, well, not really.  Monster Lair is the one of the smallest games MP3ized, coming in at 66MB, definitely a lot larger than an N64 game - the largest N64 ROM I have is 32MB, half the size of Monster Lair.

OD

SignOfZeta

Quote from: OdonadonNeo Geo Roms are typically between 10 and 30MB.  Example: Fatal Fury is 4MB, Fatal Fury 3 is 19MB, KoF '99 is 22MB, Metal Slug is 13MB, Metal Slug 2 is 18MB, etc.  N64 ROMs are typically in the 20MB range. 
Yes, but the games people actually want to play are much bigger. KoF 2003 is 716mb (about 80 MB, I'd guess).

QuoteErm, well, not really.  Monster Lair is the one of the smallest games MP3ized, coming in at 66MB, definitely a lot larger than an N64 game - the largest N64 ROM I have is 32MB, half the size of Monster Lair.
By "actual game data" I meant everything but the music tracks, meaning the parts that can't be compressed to MP3. This would usually be track 2 of a PCE game. What I was getting at is that we all think of PCE games as being these 700 MB monsters, but they are pretty much as small as they want them to be depending on how much they want to ruin the redbook. The actual game data, the program, its usually just a couple of MB, if that, from what I remember.
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Odonadon

Quote from: SignOfZeta on 09/11/2007, 11:19 PM
Quote from: OdonadonNeo Geo Roms are typically between 10 and 30MB.  Example: Fatal Fury is 4MB, Fatal Fury 3 is 19MB, KoF '99 is 22MB, Metal Slug is 13MB, Metal Slug 2 is 18MB, etc.  N64 ROMs are typically in the 20MB range. 
Yes, but the games people actually want to play are much bigger. KoF 2003 is 716mb (about 80 MB, I'd guess).
That's one of the larger ones, yeah.  KoF 2000 comes in at 80MB so 2003 is probably bigger.  But I'm thinking due to the size of these bad boys, we'll see mostly the smaller games coming out on the VC for Neo Geo.

Quote
QuoteErm, well, not really.  Monster Lair is the one of the smallest games MP3ized, coming in at 66MB, definitely a lot larger than an N64 game - the largest N64 ROM I have is 32MB, half the size of Monster Lair.
By "actual game data" I meant everything but the music tracks, meaning the parts that can't be compressed to MP3. This would usually be track 2 of a PCE game. What I was getting at is that we all think of PCE games as being these 700 MB monsters, but they are pretty much as small as they want them to be depending on how much they want to ruin the redbook. The actual game data, the program, its usually just a couple of MB, if that, from what I remember.
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In that case, Monster Lair's data (using it cuz it's the smallest I have), is about 33MB - still pretty hefty compared to an N64 title.

OD

kenomac78

the whole marketing scheme of  'megs'  from back then makes me forget that those games are actually on the small side compared to ordinary computer files we use everyday now.

it certainly is an exciting prospect.  when the neogeo games finally hit, we can see if they  compressed it all up and see how many blocks it takes, and the tg cd games would follow suit.

with the way hudson is cranking out every chip game almost, at a record pace compared to nintendo's VC releases, it seems like we will get to see most of the 40 or do us cd games. but it would never be complete and perfect without the few 3rd party games it had. meaning all the working designs games as well as beyond shadowgate.


until then i have almost all the cdrom games, anybody want to buy them from me?  :dance:

handygrafx

http://release.nikkei.co.jp/detail.cfm?relID=170238&lindID=1

http://www.neogaf.com/forum/forumdisplay.php?f=2


it's worldwide.

First releases seem to be Ys Book 1 & 2 and Chou Aniki.


support for  Akumajo Dracula X: Rondo of Blood might happen.

Dark Fact

Ys Book I & II? :shock: YS BOOK I & II??? :shock:

*heel click* Aw hell yeah!!! :mrgreen:

Quote from: Turbo DI doubt it will happen
You were saying? :wink:
homepage2.nifty.com/tkdate/ysmusic/screen/graphic/Win_CP_THE_LAST.jpg
Sorry, but I don't see your library card on the books of Ys.  Now, RETURN THEM TO ME!!!

Keranu

Guys it's true! Aaron told me himself on MSN!

All I have to say is: HAHAHAHHAHAA TO ALL OF THOSE WHO DISBELIEVED IN IT!  :mrgreen: :mrgreen: :mrgreen:
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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Turbo D

Quote from: Dark Fact on 09/14/2007, 04:11 PM
Quote from: Turbo DI doubt it will happen
You were saying? :wink:
rofl, I'm as surprised as anyone.
Quote from: MissaFX on 01/06/2008, 12:10 PMMy idea of gaming is a couple of friends over, a couple of drinks, a couple of medical-handrolled-game-enhancing-cigs and a glowing box you all worship.
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PCEngineFX

http://www.neogaf.com/forum/showthread.php?t=190116 (exact thread on Neogaf)

I need to find my post way back hinting to everyone about this since I knew that it was in the works for a while...
// Aaron Nanto | The Ultimate Resource for NEC Consoles!
Papa PCEFX 1997-2020 [Retired]
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nat

I kept my mouth shut on this one because I knew it could go either way.

Although I'm relatively surprised it happened so soon. I thought if it ever happened they'd completely exhaust the cartridge library before doing the CD games.

Turbo D

I don't know, I'm still a bit skeptical that it'll happen. Well, at least for the US virtual console  :-k

Anyways, heres a rough translation of that page:


QuoteStart of the download service of the game software 2 title of HUDSON, "a/the virtual console" correspondence

With "Wii (R)" of 'a/the virtual console' the game of CD-ROM2 is able to play!

"PC engine CD-ROM2" "PC engine super CD-ROM2" of correspondence title October from, the start of a/the download service


  《文字数オーバー》
  You become able to enjoy the game of the large capacity that spent CD-ROM on a/the medium in addition to the title for a conventional PC engine, by this.

  A/the user chooses the game title of liking with the shopping channel of Wii and download via the Internet.  You could use launching from (Nintendo) to payment a/the credit card, Wii point prepaid card.  Of to every "PC engine CD-ROM2" "PC engine super CD-ROM2" for 1 download of a/the title a/the price is planning a/the from 800Wii point.
※ 1Wii point=1 yen=a 1 American cent=1 euro a/the cent=1.5 Australia cent

  North America in November of the last year the our company is start be wide 'a/the virtual console' business in present year July and also in Australia in, start and in December of the same year Japan/Europe 49 titles, worlds in Japan at present, at the end of August and 154 titles including the other companies titles are delivered and have obtained popularity.  A/the delivery title number is being added gradually, from now on.


■ "PC engine CD-ROM2" "PC engine super CD-ROM2" of a/the download service about the price of 1 download: each 800Wii point~delivery title: 2007 within 5 or more titles, 2008 within 10 or more titles as for a/the plan ※ reference image, please refer to the relation data.


The system that is able to download game software through the Internet on the new-style game machine "Wii" of Nintendo, about ■ 'a/the virtual console'.  A/the user is able to enjoy the various game software that were launched for the game machine for the home in the past with Wii.  (Old: NEC home electronics Co., Ltd.) our company supplies the game software that was launched for the game machine "the PC engine" the series that developed joint to, this 'a/the virtual console' a/the direction our company and NEC CORP. and be intend the effective utilization of the abundant game property in the past.  《主語なし》Furthermore it is delivering from our company, regarding the PC engine title that was launched from other companies.


About ■ "a/the PC engine" and also "TurboGrafx16" "a/the PC engine" be 24,800 yen launching, (on October 30, 1987 the computer game special device for the home that a/the NEC home electronics company launched).  Original LSI "the C62 system" that our company developed is installed.  The high speed/highly efficient that overthrows the common sense in the sound (the stereo 6ch sound source, 2ch sound output possibility) etc., that time that have the beauty (512 color) and force of the processing speed, graphic of a CPU was materialized.  Even that supplied soft it with ultra small large capacity plastic ROM "Hu-CARD (Turbo Chip)" also is one of a/the topic.  《主語なし》It is launching even "a PC engine CD-ROM2 system", as the computer game special device at the beginning of the world that used CD-ROM for a/the game medium on December 4, 1988.  "TurboGrafx16" was launched in North America from 1989 as the overseas edition of a/the PC engine and was launched as "TurboGrafx" in Europe.


  Please refer to the ※ photograph that a/the photograph is able to enjoy the game for super CD-ROM2 for CD-ROM2, for "PC engine DUO-R" the PC engine that was launched in March, 1993 the relation data.


※ Wii is trade mark of Nintendo.
The company name, product name that are entered ※ are trade mark or trademark of each company.
● Relation link

    *A/the HUDSON Co., Ltd. homepage


● Relation data

    *A/the reference image*photograph": "PC engine DUO-R
Quote from: MissaFX on 01/06/2008, 12:10 PMMy idea of gaming is a couple of friends over, a couple of drinks, a couple of medical-handrolled-game-enhancing-cigs and a glowing box you all worship.
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esteban

I am surprised they announced this already. I thought that they would want to milk the HuCards for every last cent before offering CD games.

Of course, this is a very interesting development. :)
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evilmax17

Quote from: Pcenginefx on 09/14/2007, 05:44 PMhttp://www.neogaf.com/forum/showthread.php?t=190116 (exact thread on Neogaf)

I need to find my post way back hinting to everyone about this since I knew that it was in the works for a while...
Do you know anything about the way they are implementing it?  There are concerns over the Wii's limited storage space, so I'm very curious to see how they circumvented this.

If they separated the music tracks and compressed them, then each CD game could come in at 10-20 meg apiece, which isn't bad at all.
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kenomac78

everyone is talking about the compression etc. but no one mentioned something  else important, NO MORE LOAD TIMES!  wow its going to be great to not wait 15 seconds or more to switch  cutscenes or stages. though i will miss the little 'rrrr' when switching up music tracks.

Keranu

Quote from: kenomac78 on 09/14/2007, 07:16 PMeveryone is talking about the compression etc. but no one mentioned something  else important, NO MORE LOAD TIMES!  wow its going to be great to not wait 15 seconds or more to switch  cutscenes or stages. though i will miss the little 'rrrr' when switching up music tracks.
I never thought about that, good point.
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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PCEngineFX

I can't say to the specifics of how the CD games will be delivered, but compression will be used to an extent.  It is highly likely that sometime in the near future Nintendo will announce a HDD for the Wii because of this.
// Aaron Nanto | The Ultimate Resource for NEC Consoles!
Papa PCEFX 1997-2020 [Retired]
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Ceti Alpha

Let the games begin!  :dance: This will finally give some due respect for the Turbo Duo.  Poor thing was a forgotten child of the 16 bit era.  :( hehe
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"Let the CAW and Mystery of a Journey Unlike Any Other Begin"

Turbo D

I doubt Nintendo will issue a hdd, that would lead to piracy of virtual console games. It would be really cool though if they did  :D Thats the only thing that the wii is really missing.
Quote from: MissaFX on 01/06/2008, 12:10 PMMy idea of gaming is a couple of friends over, a couple of drinks, a couple of medical-handrolled-game-enhancing-cigs and a glowing box you all worship.
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Dark Fact

Awesome first choices for CD games by Hudson.  Ys was a given but Chou Aniki? :lol: Yes, that is awesome...even if it is gay.

C'mon Valis series! :)
homepage2.nifty.com/tkdate/ysmusic/screen/graphic/Win_CP_THE_LAST.jpg
Sorry, but I don't see your library card on the books of Ys.  Now, RETURN THEM TO ME!!!

PCEngineFX

Yah puzzling choice with Chou Aniki, but hell I'll take anything :)
// Aaron Nanto | The Ultimate Resource for NEC Consoles!
Papa PCEFX 1997-2020 [Retired]
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Dark Fact

Here's an interesting question: Now that Hudson is planning to release their CD catalogue for the virtual console, will this mean that certain games will be redubbed? The original Turbo CD releases were notorious for their really really bad dubs and I bet Hudson now must feel really embarrassed for them.  It's not out of the question considering that some VC games have undergone edits in the past.
homepage2.nifty.com/tkdate/ysmusic/screen/graphic/Win_CP_THE_LAST.jpg
Sorry, but I don't see your library card on the books of Ys.  Now, RETURN THEM TO ME!!!

Turbo D

Quote from: Dark Fact on 09/14/2007, 09:02 PMsome VC games have undergone edits in the past.
ya, like devils crush  :(
Quote from: MissaFX on 01/06/2008, 12:10 PMMy idea of gaming is a couple of friends over, a couple of drinks, a couple of medical-handrolled-game-enhancing-cigs and a glowing box you all worship.
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Dark Fact

Which I thought was pretty stupid as this game did not serve to demean Jewish people in any way.

I'm also hoping for more Japanese CD Turbo games getting translated and brought over here.  The amount of games we were denied was absolutely criminal. ](*,)
homepage2.nifty.com/tkdate/ysmusic/screen/graphic/Win_CP_THE_LAST.jpg
Sorry, but I don't see your library card on the books of Ys.  Now, RETURN THEM TO ME!!!

ParanoiaDragon

Hmm, so I was right.  I figured this would happen.  As for redubbing, the only way I could see them spending the money to do that, is for certain games, that are in japanese only.  I just don't know if they'd spend the money to redub Last Alert, it's a great game in english, the voice acting is hilarious, but, oh well.  I could be wrong though.  But I look at it like this, it's more likely for them to redub a japanese game, & even that isn't highly likely, atleast, not at this time.
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Dark Fact

The popularity of anime and gaming had changed quite dramatically over the past 15 years, PD.  Back then, a good dub in anime and gaming was a rarity.  Nowadays, companies are being more careful.  I wouldn't be surprised if Hudson leased out dubbing rights to more well known studios who do dub work for anime like Bang Zoom!  Bang Zoom! did the dub for the Ys anime (although it is nowhere near as good as the Turbo CD version).
homepage2.nifty.com/tkdate/ysmusic/screen/graphic/Win_CP_THE_LAST.jpg
Sorry, but I don't see your library card on the books of Ys.  Now, RETURN THEM TO ME!!!

ParanoiaDragon

That's true, no doubt.  But, would Hudson want to spend the money?  That's the real question.  And I can't say for sure, one way or the other, only time will tell.  I'd say the first couple of translated games, if they happened, would be Ys 4 & Drac X(actually, with Konami localising it on PSP along with the remake, this one should be an easy bet, depending on Konami approving it ofcoarse).
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Odonadon

Quote from: turbo D on 09/14/2007, 08:31 PMI doubt Nintendo will issue a hdd, that would lead to piracy of virtual console games. It would be really cool though if they did  :D Thats the only thing that the wii is really missing.
You can already copy VC games to the SD card for backup, so I doubt that'd be a problem.  It's unfortunate that if Nintendo decides to add-on a HDD (which, they really should, I mean come on Nintendo keep up with the times) it will be external, and ugly, and negate any of the coolness the Wii has by being a standalone small and slick looking console.  But then again, my Wii already looks like hell thanks to the Wireless GC dongles hanging off :)

I don't know either Neogaf or the other site - are these reliable sources?  Looks pretty sketchy to me, and VERY premature.  I'm a little worried that Hudson is going to flood the North American with not-so-great titles (not that they've ever done that before... ahem...) and that we'll see somewhat of a repeat of what happened back in the day.  Cool your jets , Hudson!  The Wii is barely half a year old.

OD

Dark Fact

Quote from: ParanoiaDragonThat's true, no doubt.  But, would Hudson want to spend the money?  That's the real question.  And I can't say for sure, one way or the other, only time will tell.  I'd say the first couple of translated games, if they happened, would be Ys 4 & Drac X(actually, with Konami localising it on PSP along with the remake, this one should be an easy bet, depending on Konami approving it ofcoarse).
I think Konami ought to put the Turbo CD version of Dracula X on the VC for those who don't want to fork over a couple hundred dollars for a PSP.

As for whether Hudson will spend the money for redubbing, I don't think it'll be that big of a deal.  The most amount of time to dub dialogue in Turbo CD games is like what? One hour
homepage2.nifty.com/tkdate/ysmusic/screen/graphic/Win_CP_THE_LAST.jpg
Sorry, but I don't see your library card on the books of Ys.  Now, RETURN THEM TO ME!!!

Turbo D

wow, I didn't know you could back up your vc games. Someone on here told me that you couldn't.
Quote from: MissaFX on 01/06/2008, 12:10 PMMy idea of gaming is a couple of friends over, a couple of drinks, a couple of medical-handrolled-game-enhancing-cigs and a glowing box you all worship.
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CrackTiger

Quote from: turbo D on 09/14/2007, 11:26 PMwow, I didn't know you could back up your vc games. Someone on here told me that you couldn't.
From what I understand, you can move them, but you have to put them back in order to play them. If they'd just let you load them straight off the card, CD game storage or stand alone coolness wouldn't be much of an issue. #-o
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

Keranu

As far as voice dubs go, I really don't think it's necessary and I doubt they'll do it unless they're in Japanese so they can keep the original game intact like they intend with other VC games. Plus playing a game like Last Alert with new voice acting just wouldn't be the same  :mrgreen: .

Quote from: Odonadon on 09/14/2007, 10:40 PMI don't know either Neogaf or the other site - are these reliable sources?  Looks pretty sketchy to me, and VERY premature.  I'm a little worried that Hudson is going to flood the North American with not-so-great titles (not that they've ever done that before... ahem...) and that we'll see somewhat of a repeat of what happened back in the day.  Cool your jets , Hudson!  The Wii is barely half a year old.
Well I'm really surpised Hudson is releasing Cho Aniki as one of the first games and to me, that's a great sign becuase it shows their interest in bringing out more unique games and imports. Plus the other game, Ys, is a phenomenal choice ;) . I see where you are coming from though and I think they'll rerelease a lot of crap as well like how they've done with the HuCards.

You know, the demands for Dracula X on the VC are outrageous! Everywhere I hear about Turbo on the VC, there is always someone begging to see Dracula X for it and these people aren't even Turbo fans! I think releasing that game would benefit Hudson Entertainment and Nintendo so, so much.
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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Turbo D

they won't release dracula x for the virtual console because they are already releasing a psp version.
Quote from: MissaFX on 01/06/2008, 12:10 PMMy idea of gaming is a couple of friends over, a couple of drinks, a couple of medical-handrolled-game-enhancing-cigs and a glowing box you all worship.
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akamichi

Maybe this means something will be shown at TGS.  PCE CD-ROM games and supposedly NeoGeo stuff will be released on VC this year.  I'd be very surprised (read:  disappointed) if there's no kind of display at TGS.  It'd be nice since next month marks the 20th anniversary of PCE. :D

- akamichi

Keranu

Quote from: turbo D on 09/15/2007, 12:35 AMthey won't release dracula x for the virtual console because they are already releasing a psp version.
Not that I'm antcipating the game to be released or anything, but I don't see how the PSP version would stop it from coming out to the VC as well. I think the main problem lies with getting rights or whatever from Konami.
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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