@GTV reviews the Cosmic Fantasy 1-2 Switch collection by Edia, provides examples of the poor English editing/localization work. It's much worse for CF1. Rated "D" for disappointment, finding that TurboGrafx CF2 is better & while CF1's the real draw, Edia screwed it up...
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Arcade card game list thread

Started by TurboXray, 08/22/2006, 12:16 AM

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TurboXray

Ok, I confirmed Gulliver Boy is an SCD/ACD game.

Anyone have any other suspicious game that I should check out/confirm(w/debugger)?

[I'll edit this post to add titles]

list so far:

Gulliver Boy (verified)
Flash Hiders (verified)
Emerald Dragon (verified)
3x3 eyes (verified)
Popful mail (verified)


-Rich

PC Gaijin

How does Gulliver Boy make use of the Arcard Card? Can you tell? For the video sequences? Or just less loading?

TurboXray

I haven't figured that out yet. All I know is the games reads and writes to the arcade ports($1A00-$1A40) from what the debugger tells me(breakpoints). It does this during the FMV sequences and in game as well.

 I played Xanadu II till the second area and it doesn't use the AC.

Buster D

The Saturn version of Gulliver Boy seems a bit easier to find on the cheap, does the PCE version have any advantages over it?

TurboXray

Probably not, though I've not play the saturn version. One could guess though.

Update to Gulliver Boy: Seems the AC caches the dungeons/town/overworld. Once they load, they don't load again (only the first area tested).

Tatsujin

3x3 Eyes as well!

the ACD only support the Video sequences (the loading time is almost the same, but the lengths of the sequence changes (unbroken squences).
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
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Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

TR0N

Popful Mail is just does more for the animated sceens.
IMG
PSN:MrNeoGeo
Wii U:Progearspec

VestCunt

sorry, i posted something in the wrong topic.  please ignore this.
I'm a cunt, always was. Topic Adjourned.

SignOfZeta

3x3 eyes
Linda3
Emerald Dragon
Brandish
Princess Maker 2
Private Eye Doll
Popful Mail
Wrestle Angels Double Impact
Askua 120%
Debut
The Atlus
Vasteel 2
Formation Socker 95
Super Real Mahjongg PII/II Custom
Super Real Mahjongg PC Custom
Something called...Majan Sword Priness Quest...? Something like that.
Graduation II
Flash Hiders

...and a few I can't read. The complete list is in the FAQ here:

http://www6.airnet.ne.jp/wataru/pcefaq/pcefaq.htm#4-9

It seems more games are AC enhanced than totally AC requisite.
IMG

Bt Garner

here is the full list as pulled from PCECP:


mysql> select name,format from games where format like '%ACD%' order by format,name;
+-------------------------------------------+---------+
| name                                      | format  |
+-------------------------------------------+---------+
| Battlefield '94 In Super Battle Dream     | ACD     |
| Fire Pro Female Wrestling (WOWOW vs. JWP) | ACD     |
| Garou Densetsu 2                          | ACD     |
| Garou Densetsu Special                    | ACD     |
| Ginga Fukei Densetsu Sapphire             | ACD     |
| Jong Shin Densetsu                        | ACD     |
| Kabuki Itouryodan                         | ACD     |
| Mad Stalker Full Metal Force              | ACD     |
| Madou Monogatari I Honou no Sotsuenji     | ACD     |
| Ryuuko No Ken                             | ACD     |
| Strider Hiryuu                            | ACD     |
| World Heroes 2                            | ACD     |
| 3 x 3 Eyes Sanjiyan Hensei                | SCD/ACD |
| Atlas (The) - Renaissance Voyager         | SCD/ACD |
| Brandish                                  | SCD/ACD |
| Eikan Wa Kimini                           | SCD/ACD |
| Formation Soccer '95                      | SCD/ACD |
| J. League Tremendous Soccer '94           | SCD/ACD |
| Linda Cube                                | SCD/ACD |
| Mahjong Sword Princess Quest Gaiden       | SCD/ACD |
| Popful Mail                               | SCD/ACD |
| Princess Maker 2                          | SCD/ACD |
| Private Eye Doll                          | SCD/ACD |
| Sexy Idol Mahjong Fashion Monogatari      | SCD/ACD |
| Sotsugyou II Neo Generation               | SCD/ACD |
| Super Real Mahjong P II & III Custom      | SCD/ACD |
| Super Real Mahjong P V Custom             | SCD/ACD |
| Tanjou Debut                              | SCD/ACD |
| Vasteel 2                                 | SCD/ACD |
| Wrestling Angels Double Impact            | SCD/ACD |
+-------------------------------------------+---------+

Kaminari

The complete list:

o ACD

Fire Pro Joshi Dōmu Chōjo Taisen: Zenjo vs JWP
Garō Densetsu 2: Aratanaru Tatakai
Garō Densetsu Special
Ginga Fukei Densetsu Sapphire
Janshin Densetsu
Madō Monogatari: Honō no Sotsu Enji
Mad Stalker: Full Metal Force
Ryūko no Ken
Shin Nihon Pro Wrestling '94: Battlefield in Tōkyō Dōmu
Strider Hiryū
Tengai Makyō: Kabuki Ittō Ryōdan
World Heroes 2

o ASCD

3x3 Eyes: Sanjiyan Henjō
Asuka 120% Maxima: Burning Fest
Brandish
Eikan wa Kimi ni
Emerald Dragon
Flash Hiders
Formation Soccer '95: Della Serie A
J-League Tremendous Soccer '94
Kūsō Kagaku Sekai Gulliver Boy
Linda³
Mahjong Sword: Princess Quest Gaiden
Popful Mail
Princess Maker
Princess Maker 2
Private Eye Doll
Sexy Idol Mahjong: Fashion Monogatari
Sotsugyō 2: Neo Generation
Super Real Mahjong P2-3 Custom
Super Real Mahjong P5 Custom
Tanjō
The Atlas: Renaissance Voyager
Vasteel 2
Wrestling Angels: Double Impact

Odonadon

Wow, what in the heck is Linda Cube?  I'm guessing hentai disc or dating sim?

OD

SignOfZeta

Quote from: OdonadonWow, what in the heck is Linda Cube?  I'm guessing hentai disc or dating sim?

OD

No way, its a really f-ed up RPG that looks awesome. I want it but its expensive. It was ported to Saturn too, but I'd like to have the PCE version.
IMG

Vanquish

is it worth an arcade card pro? I  mean... are there any "must have" game in arcade card format? I love R Type

RuninRuder

I consider Madou Monogatari and Sapphire to be "musts," but they both cost a ton, and it seems to be getting harder and harder to find either one (at least if you want the real things).  

I just recently acquired the Kabuki fighter and haven't had a chance to play it yet, but it looks pretty darn good.

The 3X3 Eyes cinemas look absolutely amazing with the AC.

Vanquish

i have never played saphire. what kind of game is it? and what makes it special? better than my beloved r type? hehe

Tatsujin

seems, that i own almost the whole ACD-stuff^^

for the ginga fukei densetsu sapphire:

it's kind a experimental v-shooter which uses almost all the 2D special FX just possible (even motion 3D pre-render)! with hard/soft riff BGM a la gate/winds of thunder.
since you travelling in time, almost every level looks totally different! also there are a lot of huge mid and level end bosses (and if i say huge,i mean really HUGE!!)
in my opinion, in the view of technical issue, the best 8/16bit console soft ever made! (exept of AES stuff).

here some vids:
http://lightspeed.ch/galleries/2004.11.27_pce_offline/movies/4.avi
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

Joe Redifer

What's the difference in Flash Hiders?  I just tried it both ways and spot ZERO noticeable differences anywhere, even in load time or # of loadings.

SignOfZeta

Quote from: Joe RediferWhat's the difference in Flash Hiders?  I just tried it both ways and spot ZERO noticeable differences anywhere, even in load time or # of loadings.

I think its something *really* minor, like a voice sample during a win pose or something like that.
IMG

Vanquish

wow those were great graphics!! does it requiry ACD or does it work with SCD also?

But i must say something... those sound effects are crap :P hehehe (dont kill me!! hehehe)

cozzie

I think myself Thunderforce 4 on the Megadrive (Genesis) is a lot better to play and look at than Sapphire.
The music and graphical affects are awesome.
Plus it can be bought for next to nothing. :D

TurboXray

TF4 is awesome with some awesome pixel art(gfx) like the cloud/ocean level, but some of the later graphics are just average-to-good - if memory serves me right. The game has a hard contrast look, works for the most of the game. The special effects are great too, but that game consequencely has some serious slowdown. The music was great, but the quality of it was mostly staticy/grainy/hissy - trend a lot of later generation MD titles tended to lean towards. I still prefer TF3(MD version) over TF4  :P


 Thanks for the AC list guys - I just want to verify them and any others that might be been in question.

Keranu

I never did understand what was so graphically impressive about TF3 and 4 with the exception of a couple levels. It's way too dithered for my technical eyes :( . Gate of Thunder's graphics in my opinion improved over TF3 and 4's greatly making everything look a lot more polished and cleaner.
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
IMG
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GUTS

Keranu's technical eyes=only sees how many colors are on screen, ignores everything else.  I need to get another copy of Gate of Thunder, I remember it being a big let down after I'd played Thunder Force IV.  It was a great shooter, but I remember thinking it looked like Sol Feace, haha.

Keranu

I see everything else and the only thing TFIII's graphics had going for it were  parallax layers really. The wave effect thing was kind of nice, but I also thought it was kind of too fast and annoying. When you abuse dithering, it just looks ugly man.
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
IMG
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Joe Redifer

I agree that Sapphire's sound effects are horrible little munches of static pain.  Even on real hardware.  People who argue for the PCE's technical merits should stay far away from this game when coming to the sound part of the argument!

Music is pretty good, though!

Keranu

What's so bad about Sapphire sounds  :? ? I thought they sounded really good actually. Not quite as good as Gate of Thunder, but still nicer than most console shooters at the time.
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
IMG
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RuninRuder

Aside from the "famous" lava stage, Thunder Force III looks like trash.

Lightening Force, on the other hand, does look awesome.  I definitely enjoy looking at its amazing graphics when the game slows to a halt in, like, every stage.  

As Keranu alluded to, Gate looks sharper and cleaner than both of them.

Keranu

Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
IMG
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Joe Redifer

The sound effects in Sapphire when firing your shots sound like static, or maybe someone scratching a textured wall.  They certainly don't sound like weapons being fired.  And they are quite a bit louder than the music.  The PCE can do much better sounds than these.  Sapphire's effects sound very abbrasive.

TurboXray

I agree with Joe on the sound of effects of Sapphire - atleast when it comes to the weapon sound effects - ahh!

I played TF3 whe it first came out, so I'm probably biased towards it. I played GOT before TF4 ( or Lightning Force). I still LOVE the sin wave effect in the fire level - it's soooo smooth 8)

 Keranu, you normally don't see the dither on the real genesis - not like the emus. It's kinda of like cheating... eer uhm deceiving... eer I mean filtering.

It was a great shooter, but I remember thinking it looked like Sol Feace, haha.

 Sol Feace was a cool game, but graphically bland in comparison to GOT.

Keranu

Quote from: BonknutsKeranu, you normally don't see the dither on the real genesis - not like the emus. It's kinda of like cheating... eer uhm deceiving... eer I mean filtering.
Oh no, I can still spot dithering on a TV, I do it all the time ;) . Dithering usually doesn't bother me, just when they overdue it like in Thunder Force. But in a game like L-Dis where the colorful sky background uses dithering for each shade, that looks nice and I don't mind.

Sol Feace rules, I love that game.
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
IMG
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Joe Redifer

I really don't think either Thunder Force 2, 3 or 4 used dithering in an obtrusive way at all.  If you want to see dithering that will paralyze you, check out Eternal Champions on either cart or CD.  X-Men is pretty bad as are Greendog, Chakan, and many others.

Keranu

All those games you mentioned are kings of dithering :lol: . I still love to play X-Men and Greendog.
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
IMG
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Joe Redifer

I was really annoyed when Sega (or somebody) tried to say that Eternal Champions CD put somewhere around 256 colors on the screen at one time.  NOPE!  They were counting the dithering as colors.  Some also say Snatcher put 128 onscreen or something like that.  I have seen no evidence of this, either.  Man we're starting to talk like the PCE vs SNES & Genesis thread.

Tatsujin

Quote from: KeranuWhat's so bad about Sapphire sounds  :? ? I thought they sounded really good actually. Not quite as good as Gate of Thunder, but still nicer than most console shooters at the time.
they tlaking only about the SE not the BGM, which i have to agree is te most disatvantage of the game (analog ray xanber III) horrible!
but the 2nd fighter from the left side istn't that noisy at all ;)
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

Keranu

I know they were talking about the SE for Sapphire and I actually like the SE in it :) . That one sound effect in Rayxamber III (some yellow laser weapon) feels like a needle being pushed into the ear  :shock: .
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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Tatsujin

#37
Quote from: KeranuI see everything else and the only thing TFIII's graphics had going for it were  parallax layers really. The wave effect thing was kind of nice, but I also thought it was kind of too fast and annoying. When you abuse dithering, it just looks ugly man.

i have to totally agree with keranu. though TFIII was one of my fav. shooters ever, especially regarded to its age ('90), it's just looking tiny against a Gate of thunder, which of course was released 2 years later!
TF IV looks awesome in the first stage only, impressive parallax etc. but is jerking a lot though. the coming levels really looking nice, but the facts keranu mentioned, puts the game much below the standard from the elite shmups on PC Engine like GoT, WoT Sapphire, which appearing in a much more shine & clear style (with all the droped shadows of the top and bottom obstacles in GoT, changeing the BG several times in each levels, huge and nice drawed explosions etc). for example in TFIII they made the mistake, that the explosions starts red in the core and getting yellow outside > horrible!

i mean really, in view of technically aspects a sapphire is above all of them (exept the SE).
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

Joe Redifer

Quote from: TatsujinTF IV looks awesome in the first stage only, impressive parallax etc. but is jerking a lot though.
Are you playing on an emulator?  My real copy doesn't jerk or stutter anywhere in the game.  Don't blame a system for an emulator's shortcomings.

Quote from: Tatsujinin TFIII they made the mistake, that the explosions starts red in the core and getting yellow outside > horrible!
Yes, this is completely unacceptable and as a result I now refuse to play the game because I don't want my eyes to bleed!  Seriously though, this is such a minor complaint.

Tatsujin

i never play on a emulators! just sucks^^

Quote from: Tatsujinthough TFIII was one of my fav. shooters ever, especially regarded to its age ('90), .
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

Keranu

Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
IMG
Click the banner to learn more about Alex Chiu and his "immortality rings"

Tatsujin

maybe joe is playing his TFIV on a some kind of uber-hardware :wink: ! fact is, it's stuttering a lot during the whole game! still it is an amazing shooter, no doubt!

the PCEs most biggest advantage is its technical issue. good programmed PCE shmups almost never stutters or flickers. that why excellent programmed elite shmups like GoT, WoT, Sapphire, star parodia etc. appearing in a dynamic way which i almost couldn't find on other 8/16bitter.
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

Keranu

GoT blows my mind in so many ways, and one of them is the way how it's hard to spot flicker in that game despite how many sprites are in a line. And I don't recall slowdown once in the whole game - unbelievable.
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
IMG
Click the banner to learn more about Alex Chiu and his "immortality rings"

Tatsujin

anyway one of my fav. shooter alltime in any points of view! as you just said, Unbelievable! and it is in all ways!
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

TurboXray

I heard the saturn version of TF4 doesn't have the slowdown. Plus the saturn has better quality TV output signal than the Gen. I wonder how much it goes for on saturn.

Keranu

There is not one bad thing I can say about Gates, honestly. It's a perfect game to me. :)
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
IMG
Click the banner to learn more about Alex Chiu and his "immortality rings"

Tatsujin

absolut aight! but there is a very small issue i wish it could be better made, that's the difference of the SE/BGM volume, since the BGM sometimes getting overtoned by the SE. just a separate adjustable volume of SE/BGM function in the option would be the best, but at that time not really common^^
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

Joe Redifer

Quote from: KeranuThere is not one bad thing I can say about Gates, honestly. It's a perfect game to me. :)

We all know it would be 10x better if it were "John Madden's Gate of Thunder".

Tatsujin

but only as a US release I believe :lol:

and also plz redesign the cover art which was one of the best in US releases on turbo games ever!
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

guyjin

wasn't the us cover of GoT basically the same as the Japanese?