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Wii recommendations

Started by _Paul, 11/20/2006, 03:40 PM

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_Paul

Quote from: Keranu on 11/23/2006, 11:31 PMHas anyone played that Elebits game or whatever it's called? It looks pretty interesting.
I'm really curious about this one too. If anyone gets it, please share your opinions.

PCEngineHell

Metal Slug Antholigy,if it has blood,we plan to pick it up. BTW they are also releasing Metal Slug 1 for GBA. If it has blood,it will be worth picking up Im sure.

esteban

Quote from: PCEngineHell on 11/24/2006, 12:31 PMMetal Slug Antholigy,if it has blood,we plan to pick it up. BTW they are also releasing Metal Slug 1 for GBA. If it has blood,it will be worth picking up Im sure.
Even if the blood is now "sweat", it will still be worth picking up :).
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PCEngineHell

Quote from: stevek666 on 11/25/2006, 01:18 AM
Quote from: PCEngineHell on 11/24/2006, 12:31 PMMetal Slug Antholigy,if it has blood,we plan to pick it up. BTW they are also releasing Metal Slug 1 for GBA. If it has blood,it will be worth picking up Im sure.
Even if the blood is now "sweat", it will still be worth picking up :).
No it wont. People dont bleed sweat when shot. Thats the stupidest SNK blunder thing Ive heard since hearing of the decision to axe blood and gore in Samurai Spirits: Tenkaichi Kenkakuden. Its crap like that being said that let Agetec think it was going to get away with taking out blood in the Metal Slug X,Last Blade 2,Garou, and KoF 99 ports it published.
Th egames need to be left intact,as they were in the arcade,on the NeoGeo,and as for 6,on the Atomaswave.

grahf

If anyone remembers on the real NeoGeo hardware, the blood was actually selectable in the setup. Maybe they do the same thing with the Wii release, and keep everyone happy. The purists, and the moral/religeous kooks. We'll all find out soon enough though.

I'm personally looking forward to Elebits. Looks like it could be pretty fun, and may be easy to get my family members playing.

esteban

Quote from: PCEngineHell on 11/25/2006, 01:54 AM
Quote from: stevek666 on 11/25/2006, 01:18 AM
Quote from: PCEngineHell on 11/24/2006, 12:31 PMMetal Slug Antholigy,if it has blood,we plan to pick it up. BTW they are also releasing Metal Slug 1 for GBA. If it has blood,it will be worth picking up Im sure.
Even if the blood is now "sweat", it will still be worth picking up :).
No it wont. People dont bleed sweat when shot. Thats the stupidest SNK blunder thing Ive heard since hearing of the decision to axe blood and gore in Samurai Spirits: Tenkaichi Kenkakuden. Its crap like that being said that let Agetec think it was going to get away with taking out blood in the Metal Slug X,Last Blade 2,Garou, and KoF 99 ports it published.
Th egames need to be left intact,as they were in the arcade,on the NeoGeo,and as for 6,on the Atomaswave.
It's still worth picking up, even if it's missing a few ruddy pixels :)
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PCEngineHell

Quote from: stevek666 on 11/25/2006, 12:43 PM
Quote from: PCEngineHell on 11/25/2006, 01:54 AM
Quote from: stevek666 on 11/25/2006, 01:18 AM
Quote from: PCEngineHell on 11/24/2006, 12:31 PMMetal Slug Antholigy,if it has blood,we plan to pick it up. BTW they are also releasing Metal Slug 1 for GBA. If it has blood,it will be worth picking up Im sure.
Even if the blood is now "sweat", it will still be worth picking up :).
No it wont. People dont bleed sweat when shot. Thats the stupidest SNK blunder thing Ive heard since hearing of the decision to axe blood and gore in Samurai Spirits: Tenkaichi Kenkakuden. Its crap like that being said that let Agetec think it was going to get away with taking out blood in the Metal Slug X,Last Blade 2,Garou, and KoF 99 ports it published.
Th egames need to be left intact,as they were in the arcade,on the NeoGeo,and as for 6,on the Atomaswave.
It's still worth picking up, even if it's missing a few ruddy pixels :)
Maybe for your kids. Actually,my 10 year old son wont play them without blood,even he knows the difference between real and fake SNK ports and refuses to play the censored fake joke ports.

Emerald Rocker

If SNK Playmore does it, then it's not fake.
Official member of the PCEFX 4K Post Club

cavein2000

#58
Oh there will be blood (for whoever cares) 

Check this super long demo!!  Six different controller configurations!!!! Check the tilt control method - What???!!!

Metal Slug Anthology for Wii

Scroll down to the vid with Wii controller in hand!!
What a horrible night to have a curse...

PCEngineHell

Quote from: Emerald Rocker on 11/25/2006, 04:47 PMIf SNK Playmore does it, then it's not fake.
Fake as in it doesnt feel right when blood is missing,or the game has been altered to a degree to make it at least 96 percent less then it was on the original  and in this case "weaker" system. For that matter,the last Agetec ports did infact feel rather "fake" and SNK did the programming.Frames of animation were missing in chunks,and blood. If its not as good in quality and content as the original,then it is infact a fake. Its not the original game,and it doesnt live up to it product wise regardless of who programmed the port.
 
If they cant because of ram limitations,as was the case with the PS1,or choose not to live up to the originals in quality and perfection,like they did with the US Dreamcast and PS2 KOF titles,then why bother?

 Its a sham. A slap in the face to the real fans and buyers of these ports. Its like saying"even though we fully well can include everything and make it perfect,or even better then the original,we wont". Metal Slug and about any other SNK title esp,are not exactly made for the kidies or marketed towards them,older teens and adults,the SNK hardcore are the main buyers here for these games and so no blood nor other content should be removed. They should be left completely intact.

PCEngineHell

Quote from: cavein2000 on 11/25/2006, 05:50 PMOh there will be blood (for whoever cares) 

Check this super long demo!!  Six different controller configurations!!!! Check the tilt control method - What???!!!

Metal Slug Anthology for Wii

Scroll down to the vid with Wii controller in hand!!
Some of the control schemes look as useless and frustraiting as the Power Glove.
Otherwise it looks top notch.

Emerald Rocker

QuoteFake as in it doesnt feel right when blood is missing,or the game has been altered to a degree to make it at least 96 percent less then it was on the original 
More like 2 percent less than the original.  Or 5 percent if we're talking about Samurai Shodown.  If you want to discount the hard work done by the programmers, producers, musicians, and graphical artists just because a few unimportant pixels were removed, then that's your call.  And I'm fine with that.  While I'm playing awesome games like Tenkaichi Kenkakuden, you can play... well, whatever you play.

But the "bloodless" games aren't "fake".  You just don't like them.  Big difference there.
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OldRover

I'm just hoping Nintendo never makes another shitty "Killer Instinct" game. GAH what a piece of garbage.
Turbo Badass Rank: Janne (6 of 12 clears)
Conquered so far: Sinistron, Violent Soldier, Tatsujin, Super Raiden, Shape Shifter, Rayxanber II

TR0N

Quote from: OldRover on 11/25/2006, 11:36 PMI'm just hoping Nintendo never makes another shitty "Killer Instinct" game. GAH what a piece of garbage.
KI was rare i doubt they mess with it again.
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Keranu

Just to post my comment, Agetec's Neo Geo ports on Dreamcast sucked. KoF'98 on Dreamcast was pretty good (still not as good as the original), but I don't think Agetec had anything to do with it, did they?
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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TR0N

Quote from: Keranu on 11/26/2006, 01:14 AMJust to post my comment, Agetec's Neo Geo ports on Dreamcast sucked. KoF'98 on Dreamcast was pretty good (still not as good as the original), but I don't think Agetec had anything to do with it, did they?
What ? All agetec did was publish it for snk nothing more.

While i found the dc version of kof98,99,2000,motw and LB2 to be ok i don't think they were that bad.

If you want bad ports just look at any one for the, PS1 man "lack of ram" realy hurt it on ports from SNK.
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PCEngineHell

Quote from: Keranu on 11/26/2006, 01:14 AMJust to post my comment, Agetec's Neo Geo ports on Dreamcast sucked. KoF'98 on Dreamcast was pretty good (still not as good as the original), but I don't think Agetec had anything to do with it, did they?
Dreammatch 99(98)was all SNKs doing,however,the blood was removed by Agetecs request in all the ports they published,because they wanted to get a lower rating,shooting for as many customers as possible.

Not all the PS1 ports were all that bad. Esp KOF95,which was really good,and utilized what ram there was really well. It seemed more like they got kinda sloppy over time in the ports,then naything else.

About the only ports worth getting were released in Japan,esp on Saturn,except some of the titles on Xbox over here.

PCEngineHell

#67
Quote from: Emerald Rocker on 11/25/2006, 10:38 PM
QuoteFake as in it doesnt feel right when blood is missing,or the game has been altered to a degree to make it at least 96 percent less then it was on the original 
More like 2 percent less than the original.  Or 5 percent if we're talking about Samurai Shodown.  If you want to discount the hard work done by the programmers, producers, musicians, and graphical artists just because a few unimportant pixels were removed, then that's your call.  And I'm fine with that.  While I'm playing awesome games like Tenkaichi Kenkakuden, you can play... well, whatever you play.

But the "bloodless" games aren't "fake".  You just don't like them.  Big difference there.
Theres a pretty big difference in blood and bloodless,as it not only changes a
few" pixels,but they also cut some of the other gory death animations like flaming soldiers writhing in pain,or,in the process remove tons of stuff completely like in Last Blade 2.
Metal Slug X over here on PS1 was horrible,no matter what you say,right along with most of the other ports.

As for Tenkaichi Kenkakuden,it dropped all the dark feelings the others in the series had present,so no,I dont desire to play that game. It has Guilty Gear knock off effects instead of blood,and the animation on characters isnt up to snuff to Samurai Showdown 3. They completely tried to rely on shere number of characters to save all the other problems with the game,and all in all its a pretty weak Atomaswave and import ps2 showing.

For that matter,some of the background ideas in Tenkaichi Kenkakuden are just really stupid,like the african one. It made no sense to see anyone sword fighting at a african village.
Typically the backgrounds in the series had something to do with story,or was in a area that had  a major conflict going on in that timeline. There was always a good reason as to why the background was present,either for the story,as in the later games,or like in 1 and 2,because it was areas the characters were supposed to be from,or areas that were supposed to be their typical roaming ground.

The backgrounds in 1-5 were all designed wonderfully for the most part. Other backgrounds in Tenkaichi Kenkakuden just looked like poorly designed high res crap.
While you play it,Ill stick to 3 and 4,possibly even 5,although Im not a fan of it,I still like it more then Tenkaichi Kenkakuden. And when I get down to it,for shere hardcore classic play I perfer part 2 to all the others.

PCEngineHell

Quote from: Tron on 11/26/2006, 01:52 AM
Quote from: Keranu on 11/26/2006, 01:14 AMJust to post my comment, Agetec's Neo Geo ports on Dreamcast sucked. KoF'98 on Dreamcast was pretty good (still not as good as the original), but I don't think Agetec had anything to do with it, did they?
What ? All agetec did was publish it for snk nothing more.

While i found the dc version of kof98,99,2000,motw and LB2 to be ok i don't think they were that bad.

If you want bad ports just look at any one for the, PS1 man "lack of ram" realy hurt it on ports from SNK.
The japanese ports are fine for Dreamcast,however the US ports were messed up. Same with Jojos Venture/Adventure collection disc for DC over here,as blood was completely sucked from it. I was pretty pissed,because blood really helped to add to the effect of all the onscreen violence in those games.
Alas,Im going back to bed. I keep getting up because people keep calling and waking me up. Ugg! Now the phone is off,so I can sleep soundly.

Dark Fact

Hi guys! I finally had the privilege of trying out the Wii last night at my local internet gaming cafe and let me tell you, I don't think I ever had this much fun playing a game console in years! 8)

First off, the system.  I had no idea it was so small! :shock:  It's just big enough to fit into your lunchbox!

Next, the games.  The games I had the privilege of trying out were Wii Sports, Dragonball Z: Tenkaichi Budokai 2, and Trauma Center: Second Opinion.

Wii Sports - first game I tried out.  After I had one of my friends create a "Mii" for me to use in the game, I was all set to go. :)  The game I wanted to try out the most was bowling.  At first, the controls on the Wiimote took a little getting used to but after a couple of minutes of figuring out the routine, I was ready to play.  The controls were fantastic! The wind-up, the follow through, the tilt, and the physics involved really made you feel that you were playing a game of bowling! :shock:  For the first few rounds, I could only get a few pins down, but by the eighth and ninth round, I was doing strikes and splits! Before I knew it, my rounds were over and I had to give the Wiimote to someone else to try out.  I didn't have time to try out the other sports games as I really wanted to test out Dragonball Z next.

Dragonball Z: Tenkaichi Budokai 2 - second game on the list.  I have to admit that the controls were pretty tough to master at first since there is a lot of characters with a lot of different moves and a LOT of different movements of the Wiimote to use.  I decided to go with Piccolo and Goku for my trial.  I went into practice mode and started practicing my Kamehameha wave that Goku uses.  It was pretty tricky at first since I needed to use the nunchuk part of the controller and needed to hold down both the Z and B buttons to get it right as well as having the cursor on the screen at the same time.  After a bit of practice, I got it.  Man, does it feel euphoric to kick ass while simulating the fighter moves! 8)  Next up, I tried Piccolo's Special Beam Cannon (or Makankosappo for you purists :P).  Same deal only with Z and B while putting the controller near my forehead and spreading it out to simulate the "feel" of the attack.  The game will take a lot to get used to and may kill the whole fighting aspect when all you want to do is get straight to the ass kicking but once you get the moves down, boy will you have fun! :D

Trauma Center: Second Opinion - third and final game on the list.  This game was a lot more easier to control than Budokai Tenkaichi but still a little tougher than Wii sports.  Trauma Center involves using the Wiimote to perform careful surgery.  I got to play through the first few missions (didn't get to the mission with the defiliberator though...really wanted to try it :() and had to press the button sequences and adjust the Wiimote in accordance to how you use the different tools in your arsnenal.  For instance, the A and B buttons had to be pressed simultaneously to get the "feel" of forceps while you needed to hold the A button down and carefully curve the Wiimote while following a straight line as if you're using a scalpel to perform an incision.  Now, I've played the DS version and both games are similar in scenario whereas the Wii version has a few new twists thrown in.  It all took a little getting used to but after going through the tutorial, I had a lot of fun.  It really makes you feel like a surgeon performing operations! :D

And with that, I had my Wii experience.  Forget the PS3 and XBox 360, I now know what system I'm getting for Christmas! :D

Michael, I've read your complaints about the whole "fakeness" of the games for Neo-Geo and I agree with you wholeheartedly.  Hell, this goes all the way back to '92 I believe with Mortal Kombat for the SNES.  Now, in the arcades, Mortal Kombat 1 had all the blood and decapitations.  For the SNES version, Nintendo had to remove all the decapitations and replace the blood with sweat so that they can please their "family principles" with the game.  I remember being confused at first then getting pretty pissed off that Nintendo did this back then.  To add insult to injury, on the back of the SNES box of the port, they showed an actual arcade cabinet machine of MK1 and had the nerve to call it like it was based on the popular arcade.  Ha! The arcade game was popular because of the blood and decapitations! It sold because it was controversial! Yet Nintendo thought that people would still buy into the censored POS that they put out.  Yet, the Sega Genesis version allowed you to put the blood and guts back in through a special code.  Before you can say FATALITY, every kid in the nation figured out the code and bought a Genesis just for the blood and to spite Nintendo and that version outsold the SNES version 3:1.  Eventually, the whole "principles" concept fell flat on its ass with Nintendo and they were forced to appeal to the hardcore gamer just to stay afloat in the console wars.  With the addition of ESRB ratings, it made it even easier for them.

I'm also aware of Jojo being censored in America with Dio pouring "water" and drinking "white wine" instead of "blood".  It was stupid and made no sense when you saw Dio pouring "water" on his fallen opponents. :x

As for Neo-Geo being censored here, it is stupid.  I mean you're talking about a system which has Mai Shiranui as one of its most popular characters...and we know what she's got! :shock:

P.S. Mike, tell your son he rocks for me! :)
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Sorry, but I don't see your library card on the books of Ys.  Now, RETURN THEM TO ME!!!

Keranu

Quote from: Dark Fact on 11/26/2006, 04:20 PMHi guys! I finally had the privilege of trying out the Wii last night at my local internet gaming cafe and let me tell you, I don't think I ever had this much fun playing a game console in years! 8)
Same here. I'm not very impressed with modern games, but the Wii is making a big change and the change is absolutely working for me so far. I hope they make a lot of simplisitc games in the future for Wii like Wii Sports, because I love simple games you can pick up and play, which is something that's very hard to find these days. Of course I'll still love to play the "epics" like Zelda, and it seems that the Wii is taking both into consideration. Brilliant I say! :)

Quote from: Dark FactFirst off, the system.  I had no idea it was so small! :shock:  It's just big enough to fit into your lunchbox!
I wasn't so much surprised to the small size as I was to it's heavy weight! The box itself was really heavy when I first got it, but I was really surprised to see how much weight the Wii itself packed for such a tiny machine.

Quote from: Dark FactWii Sports - first game I tried out.  After I had one of my friends create a "Mii" for me to use in the game, I was all set to go. :)  The game I wanted to try out the most was bowling.  At first, the controls on the Wiimote took a little getting used to but after a couple of minutes of figuring out the routine, I was ready to play.  The controls were fantastic! The wind-up, the follow through, the tilt, and the physics involved really made you feel that you were playing a game of bowling! :shock:  For the first few rounds, I could only get a few pins down, but by the eighth and ninth round, I was doing strikes and splits! Before I knew it, my rounds were over and I had to give the Wiimote to someone else to try out.  I didn't have time to try out the other sports games as I really wanted to test out Dragonball Z next.
Bowling is so incredibly fun and addicting, it's my second favorite right after Tennis. The controls and physics are so finely tuned, it just really creates a fun experience. I haven't had this much fun with a game in years and Tennis and Bowling on Wii Sports might be my new favorite tennis and bowling video games, with Tennis for Atari and League Bowling for Neo Geo being my original favorites :) .

Quote from: Dark FactNext up, I tried Piccolo's Special Beam Cannon (or Makankosappo for you purists :P).  Same deal only with Z and B while putting the controller near my forehead and spreading it out to simulate the "feel" of the attack.  The game will take a lot to get used to and may kill the whole fighting aspect when all you want to do is get straight to the ass kicking but once you get the moves down, boy will you have fun! :D
I don't know anything about that DBZ game, but that move sounds really interesting. I'm not into DBZ, especially the games, but I might want to try this game now. The awesome thing about Wii is that the controls really make you feel like you are in the game and it's like nothing I have ever felt before from a video game. There have been other attempts for this, like the notorios Power Glove or the laughable Activator, but the Wiimote actually pulls it off and does a fantastic job. The Wiimote's design also makes it very versatile, so unlike the Power Glove which seems like it would be really cool for boxing games, the Wiimote is really cool for any kind of game.

Quote from: Dark FactFor instance, the A and B buttons had to be pressed simultaneously to get the "feel" of forceps while you needed to hold the A button down and carefully curve the Wiimote while following a straight line as if you're using a scalpel to perform an incision.
That sounds so awesome! I have always wanted to play the Trauma Center game for the DS ever since it was in Japan, but that forceps procedure you described makes the Wii version sound even more fun. Which version do you recommend me getting?

Quote from: Dark FactAnd with that, I had my Wii experience.  Forget the PS3 and XBox 360, I now know what system I'm getting for Christmas! :D
Agreed. PS3 and 360 seem just like the previous generation, which rarely had games to excite or interest me. The Wii is taking a new direction and I am loving it. Not saying that I think the PS3 and 360 flat out suck (well maybe the PS3 since I don't even know any games that are being made for it), because 360 is starting to interests me a little with some Japanese RPG titles it's getting, like Tengai Makyou Ziria (in English!), Blue Dragon, and Enchanted Arms. For the price and the awesome new gaming experience, Wii wiins for me.
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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PCEngineHell

Will do,hes a heavy Metal Slug fan. He wont accept anything less then blood filled perfection. He also likes Sengoku,Robo Army,and alot of others,but the Metal Slugs are his favs!

Dark Fact

I wish all gaming kids were like that: settle for absolute perfection and nothing less.  What do those square suits know anyway? :roll:

Quote from: keranuAgreed. PS3 and 360 seem just like the previous generation, which rarely had games to excite or interest me. The Wii is taking a new direction and I am loving it. Not saying that I think the PS3 and 360 flat out suck (well maybe the PS3 since I don't even know any games that are being made for it), because 360 is starting to interests me a little with some Japanese RPG titles it's getting, like Tengai Makyou Ziria (in English!), Blue Dragon, and Enchanted Arms. For the price and the awesome new gaming experience, Wii wiins for me.
Blue Dragon actually looks pretty good from what I saw.  And since it was done by the team that brought us Chrono Trigger, it just may be the game to save the 360.  Heck, I wouldn't be surprised if this game kept the 360 running a little longer.
QuoteI don't know anything about that DBZ game, but that move sounds really interesting. I'm not into DBZ, especially the games, but I might want to try this game now. The awesome thing about Wii is that the controls really make you feel like you are in the game and it's like nothing I have ever felt before from a video game. There have been other attempts for this, like the notorios Power Glove or the laughable Activator, but the Wiimote actually pulls it off and does a fantastic job. The Wiimote's design also makes it very versatile, so unlike the Power Glove which seems like it would be really cool for boxing games, the Wiimote is really cool for any kind of game.
Aw c'mon, the power glove was so bad in the cool sort of way! :P Yeah, it didn't do much except help you out in Mike Tyson's Punch-Out but from what I saw, it was pretty innovative.  The Wii finally gives you the opportunity for true innovation to make you feel like you're actually using the items when all you're using is a remote control and an extra analog stick.
QuoteThat sounds so awesome! I have always wanted to play the Trauma Center game for the DS ever since it was in Japan, but that forceps procedure you described makes the Wii version sound even more fun. Which version do you recommend me getting?
That's a tough one.  While the Wii version gives you the "feel" of the tools in your hand with the right button pressing and the hold of the Wiimote, as well as having a bonus chapter and side stories, the DS version gives you a fair amount of simplicity and the usage of the stylus which also gives you the feel of incising and suturing for operations.  They're both very good games.  I would actually get both since they both have different feels for performing surgery.
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Sorry, but I don't see your library card on the books of Ys.  Now, RETURN THEM TO ME!!!

Keranu

Quote from: Dark Fact on 11/27/2006, 02:41 PMAw c'mon, the power glove was so bad in the cool sort of way! :P Yeah, it didn't do much except help you out in Mike Tyson's Punch-Out but from what I saw, it was pretty innovative.  The Wii finally gives you the opportunity for true innovation to make you feel like you're actually using the items when all you're using is a remote control and an extra analog stick.
Oh don't get me wrong, I love the Power Glove! We even bought one to use as a trophy for our annual video game tournaments. It's just so bad!

Quote from: Dark FactThat's a tough one.  While the Wii version gives you the "feel" of the tools in your hand with the right button pressing and the hold of the Wiimote, as well as having a bonus chapter and side stories, the DS version gives you a fair amount of simplicity and the usage of the stylus which also gives you the feel of incising and suturing for operations.  They're both very good games.  I would actually get both since they both have different feels for performing surgery.
Thanks a lot for the help! I'm glad to hear they are both fairly different games, so I'll have to try getting both of them in the future.
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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grahf

I dont care what anyone says, but i loved the power glove. It really was shitty trying to use it with some pre-existing games, but thats to be expected since it wasnt designed for them.
PowerGlove on the other hand, was badass. It was really simple, but being as it was actually made for the glove, it was a ton of fun. Realy felt like you were tossing a ball around.

Dark Fact

Steve, reading over your posts, I can't help but notice that you're a diehard Xavix fanboy.  I know where you're getting at with Nintendo ripping off the innovation features of the Xavix but I can also see why Xavix wound up flopping. 

For there to be a specific controller for each game would lead to an awful lot of clutter and reduced space, plus it's not convenient.  People want innovation but they also want convenience.  The Wii gives you that convenience with the feel of operating different tools or holding different objects while all along you are really holding a remote control and an extra analog and button controller.  Nintendo could've very well studied up on Xavix's drawback and improved on that concept.
homepage2.nifty.com/tkdate/ysmusic/screen/graphic/Win_CP_THE_LAST.jpg
Sorry, but I don't see your library card on the books of Ys.  Now, RETURN THEM TO ME!!!

esteban

Quote from: Dark Fact on 11/28/2006, 03:09 PMSteve, reading over your posts, I can't help but notice that you're a diehard Xavix fanboy.  I know where you're getting at with Nintendo ripping off the innovation features of the Xavix but I can also see why Xavix wound up flopping. 

For there to be a specific controller for each game would lead to an awful lot of clutter and reduced space, plus it's not convenient.  People want innovation but they also want convenience.  The Wii gives you that convenience with the feel of operating different tools or holding different objects while all along you are really holding a remote control and an extra analog and button controller.  Nintendo could've very well studied up on Xavix's drawback and improved on that concept.
!!! :)
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Dark Fact

homepage2.nifty.com/tkdate/ysmusic/screen/graphic/Win_CP_THE_LAST.jpg
Sorry, but I don't see your library card on the books of Ys.  Now, RETURN THEM TO ME!!!

Keranu

Quote from: Dark Fact on 11/27/2006, 02:41 PMAw c'mon, the power glove was so bad in the cool sort of way! :P Yeah, it didn't do much except help you out in Mike Tyson's Punch-Out but from what I saw, it was pretty innovative.  The Wii finally gives you the opportunity for true innovation to make you feel like you're actually using the items when all you're using is a remote control and an extra analog stick.
Oh don't get me wrong, I love the Power Glove! We even bought one to use as a trophy for our annual video game tournaments. It's just so bad!

Quote from: Dark FactThat's a tough one.  While the Wii version gives you the "feel" of the tools in your hand with the right button pressing and the hold of the Wiimote, as well as having a bonus chapter and side stories, the DS version gives you a fair amount of simplicity and the usage of the stylus which also gives you the feel of incising and suturing for operations.  They're both very good games.  I would actually get both since they both have different feels for performing surgery.
Thanks a lot for the help! I'm glad to hear they are both fairly different games, so I'll have to try getting both of them in the future.
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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Keranu

Very sorry, grahf! I accidenlty deleted your post when trying to edit mine! It was such an awesome post too!!  :cry:
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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esteban

Quote from: Keranu on 11/28/2006, 06:27 PMVery sorry, grahf! I accidenlty deleted your post when trying to edit mine! It was such an awesome post too!!  :cry:
Dude! You've got to stop doing that! :)
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Keranu

Quote from: stevek666 on 11/29/2006, 12:02 AMDude! You've got to stop doing that! :)
I know! And it's been months since I've last done it, too!
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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Keranu

While we are on the discussion of Wiis, check out my new update ;) http://www.lazerdorks.org/stunningarticles/wiizard/index.html .
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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CrackTiger

Quote from: Keranu on 11/30/2006, 04:54 AMWhile we are on the discussion of Wiis, check out my new update ;) http://www.lazerdorks.org/stunningarticles/wiizard/index.html .
Another masterpiece. I like how the Neo cart is almost the same size as the Wii itself.  =D>
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

esteban

Quote from: guest on 11/30/2006, 08:11 AM
Quote from: Keranu on 11/30/2006, 04:54 AMWhile we are on the discussion of Wiis, check out my new update ;) http://www.lazerdorks.org/stunningarticles/wiizard/index.html .
Another masterpiece. I like how the Neo cart is almost the same size as the Wii itself.  =D>
The suspended GB was the highlight for me.
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Keranu

Thanks for the comments! I was displeased with the "set design" for this episode though after finishing it because it didn't really give the impression that the Wii was a wizard, but on a positive side it does give it a funny ghetto look :D .

Quote from: guest on 11/30/2006, 08:11 AMAnother masterpiece. I like how the Neo cart is almost the same size as the Wii itself.  =D>
Haha yeah, that's the main reason why I decided to include it in the episode because I happened to have a MVS cart sitting next to the Wii one day and I noticed how they are nearly the same size (the Wii is just a bit bigger).

Quote from: SteveThe suspended GB was the highlight for me.
Setting up that shot took the longest! It took me a half hour to find some string and when I finally got it set up, the Gameboy kept twirling around in air, so I had to take a bunch of pictures. I was thinking about using a controller of some sort or another portable like the Turbo Express instead, but I was afraid the thin string wouldn't be able to hand the weight.
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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Joe Redifer

Quote from: Keranuthat's the main reason why I decided to include it in the episode because I happened to have a MVS cart sitting next to the Wii one day and I noticed how they are nearly the same size (the Wii is just a bit bigger).
So I guess that's why NeoGeo games aren't available on the virtual console... they won't fit!

Keranu

Quote from: Joe Redifer on 11/30/2006, 09:06 PMSo I guess that's why NeoGeo games aren't available on the virtual console... they won't fit!
Pricesly.
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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PCEngineHell

HEY!!!
Neo roms are not THAT big:P

CrackTiger

NEO-GEO

MAX 8" x 6" x 2" x 4lbs SIZE

PRO-GEAR SPEC

SNK
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

OldRover

Quote from: PCEngineHell on 12/01/2006, 09:07 AMHEY!!!
Neo roms are not THAT big:P
Yeah they are...the smallest game rom I have is Crossed Swords, which is 2.59MB compressed (almost 6MB uncompressed...I think it was listed as 47mbits in stores). Compare that to the largest normal games on the PCE, which was 1MB (8mbit, with less memory required for program code than the Neo Geo) without special banked hardware built-in to the cart (ie: SFIICE).
Turbo Badass Rank: Janne (6 of 12 clears)
Conquered so far: Sinistron, Violent Soldier, Tatsujin, Super Raiden, Shape Shifter, Rayxanber II

PCEngineHell

Well,the thing is you can store them on either the 512 megs onboard flashram,or on memory cards as I understood it that was how the Virtual Console stuff worked,so its not impossible for them to be on there at all. In this day and age 1 gig SD cards are pretty cheap. With stuff like that you cant really whine about the size of a Neo rom or say its too big. If your going to do that then you might as well whine about N64 roms too,because typically they are 20-40MB,and have topped 100 MB with Resident Evil 2.

Thing is,I have no desire to pay for roms. That will be the one aspect Ill prob never use,except maybe for some Nintendo 64 stuff,depending on the games available.

Keranu

Quote from: PCEngineHell on 12/02/2006, 02:21 AMThing is,I have no desire to pay for roms. That will be the one aspect Ill prob never use,except maybe for some Nintendo 64 stuff,depending on the games available.
Completely agreed. N64 ROMs are the only ROMs I would pay for on the Virtual Console because of two reasons:

1. ) N64 emulation on PC sucks. (not just the emulation itself, but the fact that you need a decent controller to play them with)

2. ) N64 games seem too expensive for my tastes.

Unfortunately, N64 games cost $10 on the VC and because of that, I feel I'm better off buying the real carts. If they were $5 or less on the other hand, then I think I would be interested in buying some N64 ROMs for the VC.
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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CrackTiger

Quote from: Keranu on 12/02/2006, 03:45 AM
Quote from: PCEngineHell on 12/02/2006, 02:21 AMThing is,I have no desire to pay for roms. That will be the one aspect Ill prob never use,except maybe for some Nintendo 64 stuff,depending on the games available.
Completely agreed. N64 ROMs are the only ROMs I would pay for on the Virtual Console because of two reasons:

1. ) N64 emulation on PC sucks. (not just the emulation itself, but the fact that you need a decent controller to play them with)

2. ) N64 games seem too expensive for my tastes.

Unfortunately, N64 games cost $10 on the VC and because of that, I feel I'm better off buying the real carts. If they were $5 or less on the other hand, then I think I would be interested in buying some N64 ROMs for the VC.
The only N64 games I'd buy on VC is Mario 64 and Shadowman.

Although I don't like this trend at charging more than $1 for roms of old moldy consoles, I'll probably buy every TG-16 VC game, if only to support the revival of PCE/Turbo, but only possibly one or two from other formats.

If they actually translate MSX games like Snatcher, I'll gladly pay $10 for them. But so far it looks like they aren't going to bother allowing us to make the decision of whether or not we want to buy MSX games at all.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

Joe Redifer

I might buy Mario 64 for the VC, but I'd definitely buy Waverace 64 as that is probably my favorite N64 game.  And if they can make that look ever-so-slightly better like they did with Mario 64, then I'm sold.  In my opinion the N64 really only has about 5-6 or so good games.

PCEngineHell

Got a Wii and Zelda,still waiting for Metal Slug Antholigy to be released.

Keranu

Good stuff.

By the way Mike, I read on the Nintendo site that Metal Slug Anthology was rated T for Teens because it had blood in it. Though coming from the ESRB, who knows if it's going to really be blood or just sweat that is similar to blood.
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
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