2/13/2025: Localization News - Cosmic Fantasy 3-4!

Rather earth-shattering news in the PC Engine / TurboGrafx-16 community: Cosmic Fantasy 3 & 4 has been officially localized to English by Edia 30 years later for the Switch! Hard to believe! I know their script quality is poor given the 1&2 port but still good to see.
nintendo.com/us/store/products/cosmic-fantasy-collection2-switch/
Main Menu

Super Darius (Surround Sound?)

Started by VenomMacbeth, 09/19/2012, 04:34 AM

Previous topic - Next topic

0 Members and 0 Guests are viewing this topic.

VenomMacbeth

Sorry if making a whole topic for this was dumb, but I just happened to notice the little Dolby Surround Sound logo on the title screen of Super Darius (I was watching a youtube video of it.)  How well is the "surround sound" utilized for this game?  I can't imagine Darius having the most immersing audio ever, but I have a surround sound stereo system & was curious as to just how good the game would sound on such a system.

I'd get the game & test it out myself but, alas, no CD-Rom2 unit. :/
Quote from: Gogan on 08/01/2013, 09:54 AMPlay Turbografx.
Play the Turbografx. PLAY
THE TURBOGRAFX!!!!!!

Buh buh buh, I have almost all teh games evar.  I R TEH BESTEST COLLECTR!!

Frank_fjs

I will have to try that, never noticed it before. Not sure how well it's going to sound though, seeing as the PCE doesn't have digital audio output.

CrackTiger

The CD soundtrack is in Surround Sound. 16-bit games can and have (Super Turrican? ) output surround sound with chip music.

Nothing(?) had modern Digital Audio output connections back when Surround Sound came out. :P CD music is still digital, stereo RCA cables/jacks are just analog (which can still do surround sound).
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

SignOfZeta

Yeah, you don't need digital connections for Dolby Surround. The center and rear channel are folded into the L and R via a relatively transparent, totally analog process. When invented for theaters digital audio didn't exist period, it was done with stereo optical soundtracks on 35mm prints. 

Coming from the CD the effect could be very good. I don't have this game though so I've never done it.
IMG

esteban

So...has anyone determined if the sound effects in Super Darius are in "Surround Sound"...or is it limited to the Red Book tracks only?

RELATED (kinda?): Even simple stereo effects can be nice and have been used in TG-16/PCE games. IIRC, Dungeon Explorer had sound effects that were left-dominant, right-dominant, (or panned L->R/R->L) depending on characters position on the the screen. It was very subtle and most folks would overlook it, but I thought it was a nice touch.

Of course, I could be entirely wrong and certain sound effects might always pan, regardless of the player's coordinates.

Set the record straight! :pcgs:
IMGIMG IMG  |  IMG  |  IMG IMG

ParanoiaDragon

DE1 deffinitely had the L & R thing going on depending on which side of the level you were on. But I'm 99.% sure DE2 (unfortunately) didn't.
IMG

esteban

Quote from: ParanoiaDragon on 09/23/2012, 04:12 AMDE1 deffinitely had the L & R thing going on depending on which side of the level you were on. But I'm 99.% sure DE2 (unfortunately) didn't.
I'm glad I'm not losing my mind :pcgs:. What a damn shame if DE2 downgraded. IMG


BACK TO DARIUS: Go back a post or two and answer my question about the sound effects in Darius, comrades! :pcgs:
IMGIMG IMG  |  IMG  |  IMG IMG

SignOfZeta

I don't own this game and I'm too lazy to download it. My hunch is "no" though.
IMG

VestCunt

Solider Blade has panning sound effects. IIRC, Davis Cup Tennis does too.
I'm a cunt, always was. Topic Adjourned.

CrackTiger

I had a Surround Sound setup during the late 90's and played Super Darius all the time. My memory could be wrong, but the soundtrack surround was noticeable and I listened carefully for the sfx but they didn't seem to do anything other than perhaps stereo.
Justin the Not-So-Cheery Black/Hack/CrackTiger helped Joshua Jackass, Andrew/Arkhan Dildovich and the DildoPhiles destroy 2 PC Engine groups: one by Aaron Lambert on Facebook, then the other by Aaron Nanto!!! Him and PCE Aarons don't have a good track record together! Both times he blamed the Aarons and their staff in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged/destructive/doxxing toxic turbo troll gang which he covers up for under the "community" euphemism!

Joe Redifer

The Turbo could definitely do surround sound via "chip tunes" if the developer wanted.  For the center channel, it's as easy as playing something in mono (both left and right carry the same information in phase).  For the surround channel, it works the same as mono but the left and right are out of phase.  So I think you'd probably need to use two sound channels playing the exact same sound at the same time, but one channel out of phase with the other.

esteban

Quote from: guest on 09/27/2012, 01:52 PMSolider Blade has panning sound effects. IIRC, Davis Cup Tennis does too.
Well, damn! That's great. I'll have to play them with TurboExpress + headphones to experience the glory. :pcgs:


Quote from: guest on 09/27/2012, 02:56 PMI had a Surround Sound setup during the late 90's and played Super Darius all the time. My memory could be wrong, but the soundtrack surround was noticeable and I listened carefully for the sfx but they didn't seem to do anything other than perhaps stereo.
Thank you! :pcgs: Anyone else want to corroborate this?




Quote from: Joe Redifer on 09/28/2012, 05:19 AMThe Turbo could definitely do surround sound via "chip tunes" if the developer wanted.  For the center channel, it's as easy as playing something in mono (both left and right carry the same information in phase).  For the surround channel, it works the same as mono but the left and right are out of phase.  So I think you'd probably need to use two sound channels playing the exact same sound at the same time, but one channel out of phase with the other.
Gotcha. :pcgs:
IMGIMG IMG  |  IMG  |  IMG IMG