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Bubble Bobble

Started by soop, February 06, 2012, 09:49:03 AM

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esteban

Quote from: Aladar on July 17, 2014, 12:49:30 PMNow I have enough code for an incomplete but playable version.
In the next few days I will try to compile all, however I expect a lot of errors... fingers crossed! [-o<
IMG

You will persevere.
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Aladar

First successful compilation:
IMG
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Nando


Nighttrate

will this be 2 player ?

elderbroom

Very cool, chiming in here as to track this discussion as it progresses.
-----------------------
Elderbroom
My TG-16/PCE Collection : http://www.pcedaisakusen.net/2/34/615/show-collection.htm

FiftyQuid

Damn.  That is sweet.  Love me the Bobble.
I'm busy playing pinball, but I still drop by to visit.

bonq

Nice Screenies thanks for positing 'em.

Please keep us posted on any future progress.

-bonq

esteban

IMGIMG IMG  |  IMG  |  IMG IMG

Aladar


touko


Mishran

Would be great to see an Abcard version in the future or even a CD with red book would be nice. Looks like a major part of the engine is more or less complete. Only thing I noticed missing was the water flow and the flames. Truly awesome. Thanks for making this possible, even if only as a download.

roflmao


munchiaz


megatron-uk

Very impressive! Any chance of implementing the classic Bubble Bobble music at some point in the future?

niknice

You're doing a good job Aladar :) Looking forward to the PC Engines's rendition of the chip tune.

Nighttrate

Aladar your a genius mate this is defo one of the games missing from the PCE / Turbo collection keep up the good work my friend & i look forward to the release.

esteban

IMGIMG IMG  |  IMG  |  IMG IMG

johnnymad

There's no music in the video, yet I still have that catchy (annoying) song stuck in my head. Thanks! Guess I've played way too much Bubble Bobble.

Nighttrate

The tune is catchy I wonder why this was skipped as a release for the PCE seeing as the NES had a port

How long till we mortals get to play it on the PCE / TG16?

Any one got a ETA?

johnnymad

Nintendo didn't allow third party companies to develop games for other systems. They would have stopped doing business with Taito if they did a port.

shubibiman

Taito developped games for the PCE. And third party editors such as NEC Avenue also used to convert Sega or Taito games for the PCE ;)
Self proclamed Aldynes World Champion

johnnymad

Quote from: shubibiman on August 14, 2014, 02:04:49 AMTaito developped games for the PCE. And third party editors such as NEC Avenue also used to convert Sega or Taito games for the PCE ;)
Fair enough. Still learning the history. I know Nintendo did bully a lot of companies from releasing games developed for them onto other systems though. ;)

johnnymad

I'm sure it's because Nintendo knew Hudson would release a swarm of killer bees into their office I they tried to mess with them. They had a bee in their logo for a reason...

Aladar

Added Zen-Chan and Banebou.
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IMG

Nighttrate

Quote from: Aladar on August 18, 2014, 12:16:10 PMAdded Zen-Chan and Banebou.
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Now your just showing of lol, when you going to stop teasing & let us have a go?

esteban

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TurboXray

Quote from: Aladar on August 18, 2014, 12:16:10 PMAdded Zen-Chan and Banebou.
IMG
IMG
You're doing this in HuC? How's that working out? Old Rov and Arkhan had some speed up routines/ideas that they used for HuC - if it comes to that.

 Are you going to be using Squirrel for the sound engine/fx?

Aladar

QuoteYou're doing this in HuC? How's that working out? Old Rov and Arkhan had some speed up routines/ideas that they used for HuC - if it comes to that.
Everything is in pure assembly code, thanks anyway.

QuoteAre you going to be using Squirrel for the sound engine/fx?
The sound will be the last thing I will add, so I have not decided yet.

TurboXray

Quote from: Aladar on August 22, 2014, 04:27:55 AMEverything is in pure assembly code, thanks anyway.
Ahh, so you're on the darkside as one of us :)  I'm not sure where I got the idea that it was HuC, that you were using. What assembler are you using?


QuoteThe sound will be the last thing I will add, so I have not decided yet.
I have one now, that is tracker style/based. That's what I'm going to be using for this little homebrew that I'm working on. If you're interested, I'll clean it up and release the source code. If you end up making your own or such, would you mind sharing it as well?

Niko49

#79
Sweet! I hate that there was a lack a Bubble Bobble on the PCE.

Aladar

Quote from: TurboXray on August 22, 2014, 11:38:19 AMAhh, so you're on the darkside as one of us :)  I'm not sure where I got the idea that it was HuC, that you were using. What assembler are you using?
PCEAS v3.22 by Tomaitheous  :wink:

QuoteI have one now, that is tracker style/based. That's what I'm going to be using for this little homebrew that I'm working on. If you're interested, I'll clean it up and release the source code. If you end up making your own or such, would you mind sharing it as well?
Yes, please release the source code.
I will share everything that is worthy.

Niko49

So just being curious. What is your progress on the project? What is still left to do ( besides audio )?

Aladar

By the end of this week I will add the remaining enemies.

TODO:
- Title screen.
- Normal/Super selection screen.
- Today's record screen.
- Score system and record table.
- Start screen.
- EXTEND screen.
- Secret rooms.
- Water and fire bubbles effects.
- Various power-ups effects.
- Level 100.
- Ending(s).
- Music and sound FX.
- Various little things.

Nighttrate

Quote from: Aladar on August 25, 2014, 02:23:58 PMBy the end of this week I will add the remaining enemies.

TODO:
- Title screen.
- Normal/Super selection screen.
- Today's record screen.
- Score system and record table.
- Start screen.
- EXTEND screen.
- Secret rooms.
- Water and fire bubbles effects.
- Various power-ups effects.
- Level 100.
- Ending(s).
- Music and sound FX.
- Various little things.
Your the man, what format are you releasing this on Cd Rom or HU Card ?

Dicer

Quote from: Nighttrate on August 25, 2014, 04:07:15 PM
Quote from: Aladar on August 25, 2014, 02:23:58 PMBy the end of this week I will add the remaining enemies.

TODO:
- Title screen.
- Normal/Super selection screen.
- Today's record screen.
- Score system and record table.
- Start screen.
- EXTEND screen.
- Secret rooms.
- Water and fire bubbles effects.
- Various power-ups effects.
- Level 100.
- Ending(s).
- Music and sound FX.
- Various little things.
Your the man, what format are you releasing this on Cd Rom or HU Card ?
I vote CD for some sweet remixed tunes, plus og tunes

esteban

Quote from: guest on August 25, 2014, 05:28:46 PMI think he should release it on biscuit format. Then we can eat it and play in our minds.

But don't go and make a biscuit release just for me...
I vote biscotti format, too.
IMGIMG IMG  |  IMG  |  IMG IMG

Nighttrate

Quote from: esteban on August 26, 2014, 07:24:43 AM
Quote from: guest on August 25, 2014, 05:28:46 PMI think he should release it on biscuit format. Then we can eat it and play in our minds.

But don't go and make a biscuit release just for me...
I vote biscotti format, too.
That sounds tasty but I think the game will suffer from everyone getting high off the sugar rush & just crashing out half way thought.

Niko49

Quote from: Nighttrate on August 26, 2014, 11:11:38 AM
Quote from: esteban on August 26, 2014, 07:24:43 AM
Quote from: guest on August 25, 2014, 05:28:46 PMI think he should release it on biscuit format. Then we can eat it and play in our minds.

But don't go and make a biscuit release just for me...
I vote biscotti format, too.
That sounds tasty but I think the game will suffer from everyone getting high off the sugar rush & just crashing out half way thought.
Sugar rush from a biscuit?

Nighttrate

Quote from: Niko49 on August 26, 2014, 01:14:33 PM
Quote from: Nighttrate on August 26, 2014, 11:11:38 AM
Quote from: esteban on August 26, 2014, 07:24:43 AM
Quote from: guest on August 25, 2014, 05:28:46 PMI think he should release it on biscuit format. Then we can eat it and play in our minds.

But don't go and make a biscuit release just for me...
I vote biscotti format, too.
That sounds tasty but I think the game will suffer from everyone getting high off the sugar rush & just crashing out half way thought.
Sugar rush from a biscuit?
How to make a biscuit
http://www.bbcgoodfood.com/recipes/3468/basic-biscuit-dough

Nighttrate

Quote from: guest on August 27, 2014, 11:16:46 AM..... crazy brits with their lifts, torches, fags, and biscuits.  :mrgreen:
We not crazy, we genius that why I knew there was suger in biscuits lol

Now back to the game what format is it being released on?

esteban

Quote from: Nighttrate on August 27, 2014, 03:57:23 PM
Quote from: guest on August 27, 2014, 11:16:46 AM..... crazy brits with their lifts, torches, fags, and biscuits.  :mrgreen:
We not crazy, we genius that why I knew there was suger in biscuits lol

Now back to the game what format is it being released on?
I'm hoping that this will be a SCD, with both PSG tunes and Red Book (can be changed at at any point in game via a menu).
IMGIMG IMG  |  IMG  |  IMG IMG

Nighttrate

Quote from: esteban on August 27, 2014, 05:19:45 PM
Quote from: Nighttrate on August 27, 2014, 03:57:23 PM
Quote from: guest on August 27, 2014, 11:16:46 AM..... crazy brits with their lifts, torches, fags, and biscuits.  :mrgreen:
We not crazy, we genius that why I knew there was suger in biscuits lol

Now back to the game what format is it being released on?
I'm hoping that this will be a SCD, with both PSG tunes and Red Book (can be changed at at any point in game via a menu).
I like the sound of that

Aladar


wildfruit

Cor blimey guvna nice one. Now for a pull on me leccy fag.

esteban

#94
Quote from: Aladar on September 01, 2014, 07:01:11 AMAdded all the missing enemies.
PC Engine - Bubble Bobble WIP 20140831
C'est Magnifique!  IMG  IMG




Quote from: wildfruit on September 01, 2014, 07:03:24 AMCor blimey guvna nice one. Now for a pull on me leccy fag.
Ok, I know those expressions are a clichéd cliché of a cliché....but I am not familiar with the "leccy" adjective....help me out.  IMG

In the States, we'd say something like (I don't smoke make tobacco): "Now for a (nice, long) drag on my cigarette."

At least, that's what older folks (and I) might say. I don't know if smokers today use the verb "drag" too often. They should, as far as I'm concerned.





Back on topic: BUBBLE BOBBLE!!!!

If nobody is willing to provide a proper Red Book soundtrack, and if aladar is willing/capable to code dual PSG/Red Book playback, I will gladly create (with my brothers, daughters, cats and son) an a capela+rendition of the Bubble Bobble tunes. No, I'm not joking. PM me.
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johnnymad

Not gonna watch it... Already have that catchy, yet annoying music stuck in my head.  ](*,)


Also, good work. :)

roflmao


cr8zykuban0

bubble bobble on the turbo would be pretty sick.

esteban

Quote from: guest on September 06, 2014, 04:19:42 PM
Quote from: esteban on September 01, 2014, 08:53:54 AMOk, I know those expressions are a clichéd cliché of a cliché....but I am not familiar with the "leccy" adjective....help me out.
Electric
Ha! That is totally not what I thought it was going to be.  IMG
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Nighttrate

#99
Alader: Let me know If you want me to design the cd onbody (cd face) for you? I'm so looking forward to this game.