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Ys IV: The Dawn of Ys English Dub Patch Released!

Started by Burnt Lasagna, September 24, 2012, 06:14:19 PM

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ParanoiaDragon

Man, I still haven't finished the dubbed version, between lack of time & just keep on plain forgetting whenever I do have time. :P
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Kilgamesh

Hello, thank you for this amazing patch. Everything works fine except for one thing. Cut scenes (The intro when Ys is falling and such) don't play music. This is a bad thing. What am I doing wrong?

Bernie

Quote from: Kilgamesh on January 25, 2013, 12:14:45 PMHello, thank you for this amazing patch. Everything works fine except for one thing. Cut scenes (The intro when Ys is falling and such) don't play music. This is a bad thing. What am I doing wrong?
You either didnt patch it properly, or have a corrupt image, or didnt burn it properly.  How are you playing it?  In a Duo or emulator?  If you are burning it, be sure you select the CUE file for your burning program.  This woulds cause you to not have the music because only the ISO was burned.

PM me for further help if you need it.

PunkCryborg

I'm playing it now and wanted to thank everyone for their awesome work! I really appreciate it and am grateful for making this happen. This is better than almost all of the original english dubbed games. Bravo!

Duo_R

Ys iii would be a great idea. Acting is dreadful
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seieienbu

I'm playing through Dragon Slayer right now for the first time.  The inconsistent accents are hilarious.
Current want list:  Bomberman 93

hoobs88

Quote from: guest on February 27, 2013, 03:44:14 AM
Quote from: PunkCryborg on February 26, 2013, 11:22:55 PMI'm playing it now and wanted to thank everyone for their awesome work! I really appreciate it and am grateful for making this happen. This is better than almost all of the original english dubbed games. Bravo!
Same here. I wish they could re-dub the US release of Dragon Slayer and Ys III to get rid of the dire acting.
My favorite part of Dragon Slayer is the voice acting.
1 title needed for a complete US Turbo Grafx collection: Magical Chase
Parasol Stars High Score = 119,783,770
https://www.pcengine-fx.com/forums/index.php?topic=9292.0
League of Legends Summoner Name = DeviousSideburns

Cornettheory

Quote from: guest on February 27, 2013, 05:45:25 AMThe only criticism I have of the dub so far is the inconsistency in pronunciation with 'Ys' and 'Adol'. Aside from that it is stellar work. I especially love the South Park-esque voice of the old man whose kid is partially turned to stone (Jeff I think it is), he's hilarious.
Haha, glad to hear it.

Bernie

Started playing this last night, and it is sooo nice.  Testing it is one thing, but actually sitting down to play it really shows the effort that went into this fan release.

LentFilms

Quote from: Bernie on March 11, 2013, 09:52:27 AMStarted playing this last night, and it is sooo nice.  Testing it is one thing, but actually sitting down to play it really shows the effort that went into this fan release. 
Thanks a lot! I watched my brother work on the dub for a very long time (I still have notes on my iPod about the project from 2010) and I'm glad that people are enjoying it.

Bernie

I have a question.  I noticed that along with the save file in the Duo's RAM, there is also another Ys IV file.  I believe its YsIV ENV.  What the heck is that for?

mac

Guys this is truly spectacular. Where would you like your checks sent ?

bob


terroriser

I've started a Lets Play of Ys IV: The Dawn of Ys English Dub.
Here is the Link to Part 1:

Arjak

Part 1 doesn't work. It glitches after the first scene with Adol and Dogi on the boat. :(
He who dings the Gunhed must PAAAAY!!! -Ninja Spirit

NightWolve

#215
EDIT: I guess he didn't patch over with the last 1.1 patch or something. Don't feel like loading the video up, but I'm assuming. If the ADPCM clips were filtered down to where they work on real NEC hardware, there shouldn't be any problems with all the emulators. The old version had the problems, though.

Burnt Lasagna

Well the problem isn't the patch, but the video itself. The video literally gets stuck when Adol and Dogi leave the boat, however the audio continues.
In either case, it's cool to see a lets-play, though it might be worth while to re-upload the first part terroriser :)
What Button Do You Press To Jump!?!

terroriser

Its weird, the video was broken BUT when i downloaded the mp4 it played properly. Youtube stuffed up.
Anyway link to part 1:

Burnt Lasagna

Hey guys, haven't logged in a while (haven't had much to say) but I decided to stop by and say happy birthday!
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The Ys IV Dub is now 1 years old!

I'm guessing, by now, everyone here that's wanted to play this game (in complete English) has already?
I myself might attempt to replay Ys IV, since the last time was when I was bug testing the patch. I was using a hacked save file to quickly speed through the game for testing purposes, though It wasn't exactly ideal for "enjoyment" purposes. 

Anyways, cheers ye merry Turbo hooligans! It was one helluva ride!

IMG

God Bless the whole lot of thee! :)
What Button Do You Press To Jump!?!

Bardoly

I actually just finally got around to playing this in the last 10 days.  I am playing a CDR on my PC engine Duo, and it was playing through mostly fine (just occasional bouts of slower loading), but after I finally beat the spider boss, the game completely froze up on me.  I tried reloading it, and it did the same thing.  It just won't work for me.   ](*,)  Now, I need to figure out a way to get this on a pressed CD rather than a CDR.

Burnt Lasagna

#220
Good Lord, another CD-R question...

It's most likely the brand of CD-R your using or the speed at which your burning the disc. Try Verbatim Datalife Plus with AZO dye,
http://www.newegg.com/Product/Product.aspx?Item=N82E16817130907
there essentially the highest quality CD-R's you can buy. Then try and burn at the lowest speed your drive can handle (4x speed is healthy).

That should produce a perfect CD-R for your Duo. Good luck!

EDIT: Also here's a quote from Bernie in a previous post that might be useful.
Quote from: Bernie on October 19, 2012, 04:50:23 PMNO!!  Only use nice shiny silver bottoms, or those Gold Archive discs. 

http://www.gotmedia.com/shiny-silver-cd-r.html
http://www.gotmedia.com/gold-cd-r.html

I use the silvers, and have no issues on my Duo.
By the way, the "NO!!" part is referring to black bottom CD-R's.
What Button Do You Press To Jump!?!

PunkCryborg

Someone here made me a copy on a light scribe disc and it played perfectly on my Duo R. Thanks again for doing this! I had a blast playing through this and look forward to another play through in the future!

roflmao

Happy birthday, Ys IV Dub!  I made myself a copy back when it got released, but haven't gotten into it yet.  For some reason, I'm waiting until I own an actual copy of the PCE version before I spend much time on it.  :-k

Bardoly

I know what you mean.  I have a PC Engine copy, but since I don't know Japanese, I want to play it in English.  It's too bad that my Duo despises CDRs.  I've tried several others, and it has always not worked out for me.   :cry: :cry: :cry:

Arjak

I haven't finished it. I burned a CD-R of it and it always started glitching out after a while. It was a Sony brand disc I believe. Maybe I should try a different brand? Or maybe just play it on an emulator?
He who dings the Gunhed must PAAAAY!!! -Ninja Spirit

clackattack

Ok, i guess im just flat out retarded on this subject. Ive burned plenty of 3DO games and TGCD games, but ive never had to do any patches or anything even remotely similar... Ive read the "readme" and the how to guide on Ysutopia.net and Im lost after the first few words.

I want to burn this the a disc to play in my Duo and i dont have a physical copy of the jap one to rip... what programs do I need other than ImgBurn and what exactly do I download and where do I go from there? Totally having to swallow my pride by asking this... I have a degree in CompSci for christ sake :/
[If it's song and dance you want, song and dance you'll get!]

clackattack

#226
Ok ok... think I actually got it. Damn mechanized electronic box do-hickeys!
^^^ Scratch that, i guess i dont have it! found a .zip with a bunch of wavs and 3 isos in it: track 2 iso, track 32 iso, and just YsVI iso but thats the smallst one of them all. Found a .zip that just a bin and cue... can i make that work?
[If it's song and dance you want, song and dance you'll get!]

Bernie


tbone3969

Hey clack attack.  Did you ever get it to work?  Also it's JP and not "JAP".
"There's something out there in those trees and it ain't no man. We're all gonna die."

HailingTheThings

Quote from: tbone3969 on February 10, 2015, 04:19:55 PMHey clack attack.  Did you ever get it to work?  Also it's JP and not "JAP".
Well, whaddya know, it learns. :3

#Awwwwww
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NightWolve

You gave him a link to a fully pre-patched image and he's still at it...

tbone3969

Quote from: NightWolve on February 10, 2015, 06:34:21 PMYou gave him a link to a fully pre-patched image and he's still at it...
I am not sure if you are referring to me or clack attack but either way I am still at it.  All the images I was lead to did not work.  I really wasn't lead to any of them since I came across them many times just by searching the web before I even posted here (besides the Megan Man red book ISO that Bernie was nice enough to hook me up with... thanks Bernie).  I have gone through about 20 CDRs.  Oh well I am persistent and I believe I will get it someday.  At this point I am going to get the game off of eBay and patch everything myself then burn.  My only worry is if I get the wrong version of the game.  I know there are 2 slightly different versions of the game made. Maybe I can ask the person selling it to give me the number off of the game to check.  I really want to play on the official hardware and not through Magic Engine.  There is an auction on eBay ending soon that I think I can get for $25 shipped.  Ys IV is included.  Thanks for all the help.
"There's something out there in those trees and it ain't no man. We're all gonna die."

NightWolve

1) The 2 versions don't matter.
2) The ISO/WAV/CUE image at the link Hailing gave you is fine, 100%. The problem is with you.
3) With ImgBrn you set burn mode to CD and DAO if possible (SAO next, but never TAO), and choose the CUE file to burn. The slowest burn speed is best.
4) If you get it to work, please go away and take your $450 Dragon Slayer with you.

seieienbu

For what purposes would you recommend using Mama Lupe's (tm) flour tortillas?
Current want list:  Bomberman 93

HailingTheThings

Quote from: NightWolve on February 10, 2015, 06:34:21 PMYou gave him a link to a fully pre-patched image and he's still at it...
Yeah, I'm a little confused. If I had known he couldn't even get the easiest way imaginable to treat him right, I wouldn't have even bothered. I was just trying to shoo him away. Shit. Also, sorry for making a boo-boo by linking that. I modified it to erase my mistake. HailingTheIdiot doesn't wanna become HailingTheBanned.
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wildfruit

Having recently purchased a briefcase my first super cd I bought was Ys IV. After giving it a play in the origins Japanese I've spent tonight turboripping the disc and patching the text/dub. May I say Mr mightwolve I am most grateful. Its a great job. Please pass on my regards to your colleagues.

NightWolve

#236
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tbone3969

"There's something out there in those trees and it ain't no man. We're all gonna die."

natos312

Hey guys,

I have 2 images of the ys IV cd, and both only have CUE\ISO files. I do not know how to mount them or burn them properly?

They are CUE and ISO, and do not have WAV files, and when I try to mount or burn the CUE file, it says its unrecognizable format.

I am using ULTRAISO to do the mount or burn. but I can't get it to recognize it, should I be using something else?

Please help!!!

ddoubledee

I almost forgot about this... OMG!! I played this in Japanese back in the day with a translation-guide... Then again with the text translation patch... and now... I have to play this yet again! :O

NightWolve

Is the ISO ~700+ MB ? Then it's a full CD image rip and it might be good. If it's only 60 MB, then it's missing all the wave files and it's garbage. Try burning the CUE file with ImgBurn - http://www.imgburn.com/

mukanshin

Well, the site keeps saying my attachment size is too large, so you'll have to take my word for it that I'm enjoying Ys IV on my PCEngine Duo R thanks to the folks who translated and dubbed it.

T2KFreeker

After having this for so long, I finally really jumped into this other than  just testing for a few and seeing if it would work. This translation is really well made Guys. I'm sure you got all that praise back in the thread, but had to dump my ten cents here. I'd buy this on a silverbacked disc if it were available. For shame we never officially got this on the Turbo in the US. Really a missed opportunity as thus far, I like this better than I like Ys III.
END OF LINE.

NightWolve

#243
You're welcome! It's actually the biggest project counting team members I ever worked on and it took some of the greatest known talents to make it possible!

Neill Corlett -  Advanced SNES hacker/reverse engineer/reprogrammer for Seiken Densetsu 3, Bahamut Lagoon, Magic Knight Rayearth, etc. Known for so many impressive things, only that link that lists most would do it justice! We dumped the Ys IV Japanese script together with some basic info on my part and thanks to his early work on the project before I came along such as the LZSS decompression code.

David Shadoff - Senior PhD-level Software Engineer from Canada that helped me by reversing Neill's LZSS "C" decompression code for Ys IV after Neill left the project to me and he also helped me hack the 8x16 font. He's a high-priced IT consultant these days that makes a great living, a rare talent I was lucky enough to get for free!

2 Translators - Shimarisu and B.J.DeuceBag (location-industry cheat Cock-Flasher/Ambulance-Crasher Jeff Nussbaum - him/Lipschultz/KKKen Berry don't pay OR credit their workers/partners), although, as many know, DeuceBag worked out to being a criminal monster of epic proportions that cheated me out of a once-in-a-lifetime opportunity in commercializing 4 scripts from our fan projects with X.X.XSEED Games, and pocketing 100% payment/credit, then playing stupid/silent for some 3 years about it! He commercially profited from thousands of my free fan work hours for Japanese script extraction/preparation and my 100% legal translation software... He's a stain on the project, but he is responsible for finishing 200 strings that Shimarisu didn't and he found a transcription of the Ys IV voice-acting by a famous Japanese fan, Sugimo, which he also translated via WWWJDIC to eventually dub or subtitle the game.

2 Dubbing Directors - Justus Johnston and BurntLasagna, I began the dubbing attempt with Justus, but he only got so far. We owe him the dubbing of the opening which was fantastically done and recruiting the voice actor for Dogi. Burnt I met in 2012, and we finished it off, so add in all the voice actors that were recruited too like ParanoiaDragon known for homebrew work (Mysterious Song), SkyeWelse who has done many notable things and projects over the years, etc.!

Other Special Thanks: D-BOY for the image software to help with the insertion of a new 8x16 font and then you list all the people for testing, advice, etc. over the years, yeah, basically, it wasn't the usual 1 programmer + 1 translator standard of most fan translation projects! Serious and widely known talent came together for this one, issues with some notwithstanding!



Anyway, I ran into an awesome interview collection with the staff (both Hudson & Falcom) of Ys IV if anyone is interested!

"Ys IV Developer Interview Collection"
https://shmuplations.com/ysiv/

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The Ys IV development team, with series director
Masayuki Katou (upper right) and arranger Ryo Yonemitsu (lower left) .

Some Highlights:

QuoteMasayuki Katou - Director

—This fourth installment of Ys was produced in a very unusual way, wasn't it? Normally the Ys games are ported to other systems by other companies, but this time you could almost say there wasn't an "original" to begin with.


Katou: Yeah, that's very true. We at Falcom couldn't seem to get a plan for Ys IV off the ground by ourselves, and at that time Hudson approached us and said they'd like to do a sequel. We talked about a game where we would make the story and music, and Hudson would do the system and gameplay.

Quote—What do the other staff at Nihon Falcom think of Ys IV?

Katou: They wanted to make it all themselves, but with the current workload, it just wasn't going to be possible. Many of the staff at Nihon Falcom love Ys, so naturally they want to do it. However, we don't understand today's PC market very well. It seems to have moved from the PC-8801 to the PC-9801. I'm wondering if PC-9801 users are interested in an Ys game. Our current PC game, Eiyuu Densetsu III, is also geared more towards adults. In that sense I think releasing Ys IV for the PC Engine was the right choice.
Pretty long one with music arranger Ryo Yonemitsu too, one of THE best of the best in the videogame music business!

ParanoiaDragon

Wow, interesting read!  It really sounds to me like Hudson was the instigator or catalyst behind Ys 4.  Makes me wonder a few things.  How did Tonkin' House get involved, what happened with Sega/Falcom, & was there an X68000 version worked on at all.  Also makes me wonder if there was any talk whatsoever of Falcom doing Ys 5 on PCE.
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esteban

#245
NightWolve, that page was great.

Lots of neat little things:

Quote"...(ignoring that) I think Ys I and II were great games, but playing them now, I realize they also have some old-fashioned parts. Like the Fire spell, the way it just sends out a single-sprite width little puff of fire. I'd say there's room for improvement there."
A little puff of fire, indeed!

And the credits (from Humor Network) had little messages from the folks who worked on various parts of the game, it was fun when folks mentioned specific elements (tile work for buildings, event planning) or moments in the game (a boss's entrance) that he/she labored over.

For example, one artist/designer implored folks to notice how the villages had an organic "lived in" feel to them...little nuances like this are fun.

I also liked how the director(?) was still defending Ys III's perspective (side ire action platformer) while acknowledging that fans wanted a return to Ys II.

ANYWAY, it was a fun read. These pieces never get too in-depth, so this was pretty good at providing some details about the Falcom-Hudson arrangement.
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NightWolve

Ah cool, glad you guys liked the read. I was thinking of putting the link in its own thread, but the timing of T2K's post here and not sure if it should go separate led to amending my post with it.

seieienbu

Neat read.  My favorite part was where they discussed how the music was based off of both classical and metal. 

...which is all pretty obvious to anyone that's listened to the soundtrack but hey, neat nevertheless.
Current want list:  Bomberman 93

ParanoiaDragon

Quote from: seieienbu on July 24, 2015, 05:11:09 AMNeat read.  My favorite part was where they discussed how the music was based off of both classical and metal. 

...which is all pretty obvious to anyone that's listened to the soundtrack but hey, neat nevertheless.
True dat.  I've mostly focused on the Prog rock feel of the music over the years, but yeah, Classical is definitely there!
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BigusSchmuck

Quote from: seieienbu on July 24, 2015, 05:11:09 AMNeat read.  My favorite part was where they discussed how the music was based off of both classical and metal. 

...which is all pretty obvious to anyone that's listened to the soundtrack but hey, neat nevertheless.
Can't forget the Yngwie Malsteem influence. :)