12/06/2023: Localization News - Tengai Makyou/Far East of Eden: Ziria!!!

OMG! ZIRIA! ZIRIA!!! IT ACTUALLY HAPPENED!! 34 YEARS LATER!! The epic/legendary Tengai Makyou/Far East of Eden: Ziria JRPG has finally been localized! Supper the Subtitler struck again! Simply unstoppable, NOTHING can prevent him from TOTAL PCECD localization domination!!!! WHACHA GONNA DO BROTHER?!?!
Main Menu

Xymati

Started by Keranu, 03/15/2009, 04:06 AM

Previous topic - Next topic

0 Members and 0 Guests are viewing this topic.

ParanoiaDragon

I actually LOVE Defender 2K for the Jaguar, it's just a great game all around IMO.
IMG

Arkhan Asylum

Quote from: ParanoiaDragon on 10/13/2010, 09:51 PMI actually LOVE Defender 2K for the Jaguar, it's just a great game all around IMO.
Thats Tempest.  not Defender, lol
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

ParanoiaDragon

Quote from: guest on 10/14/2010, 12:24 AM
Quote from: ParanoiaDragon on 10/13/2010, 09:51 PMI actually LOVE Defender 2K for the Jaguar, it's just a great game all around IMO.
Thats Tempest.  not Defender, lol
No, I deffinitly mean Defender 2K!  You didn't know about it?  I think you'd love it!
http://en.wikipedia.org/wiki/Defender_2000
IMG

Tatsujin

Quote from: guest on 10/11/2010, 02:25 AM
Quote from: guest on 10/11/2010, 12:51 AMI think making clones of old arcade games (like Berzerk and Defender) is a great way to learn the ins and outs of game design and basic coding. Those older titles are usually fairly simple and a bit repetitive, but they also have a certain amount of appeal and addiction as well, otherwise people wouldn't keep looking back to them for inspiration. It's not hard to find adequate graphics to fill in for those kinds of titles, either. And once you've become comfortable working with those, then you can move on to harder tasks, such as games with longer scrolling levels and varied character behaviors and sprite interactions. I definitely think that's the way to go.
Yep.  and believe it or not, some of these old arcade games have more complexities than what you'd think!

alot of things you have to plan for.  Its good stuff.  Defender itself is basically a horizontal shmup test-drive.  *wink wink*
Legend of Zelda is a good example. Simple grafx, but a hell of complexities. And then there is even a 2nd, completely different run.
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

Arkhan Asylum

Quote from: ParanoiaDragon on 10/14/2010, 02:34 AM
Quote from: Psycho Arkhan on 10/14/2010, 12:24 AM
Quote from: ParanoiaDragon on 10/13/2010, 09:51 PMI actually LOVE Defender 2K for the Jaguar, it's just a great game all around IMO.
Thats Tempest.  not Defender, lol
No, I deffinitly mean Defender 2K!  You didn't know about it?  I think you'd love it!
http://en.wikipedia.org/wiki/Defender_2000
hory shet I need to get my jaguar operational.  Thats sweet.

This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

Nate

Ok, you may now have a listen to 3 of the 12 or so songs from Xymati as well as own them in whatever format you desire! We're gravitating toward the name "VodSound" so this is an attempt to stave-off any mass-confusion. We're also fiddling a lot with the PCE Sound Generator and getting lots of great results! Please enjoy!

-Nate

http://vodkatronsoundteam.bandcamp.com

ParanoiaDragon

In Special Thanks it says Propellerheads?  Do you know them, or were they just an influence on the song?

BTW, I prefer Vodkatron personally, sounds like a drunken Decepticon!  Also, haven't seen you on IRC chat lately, been wanting to ask you a few midi questions, since I still have a hard time wrapping my mind around alot of it, & you have ALOT more experience with that kind of stuff!  BTW, the songs rock ofcoarse! :mrgreen:
IMG

Nate

QuotePropellerheads?  Do you know them, or were they just an influence on the song?
They created Reason (damn, i hope I'm right about that)...I also thank my good friend Craig, cause he installed it. So, I *ahem*...we thank them...Gunhed's stage one was kinda the main influence; may even be the same tempo, can't remember.

I'll drop into the channel soon...I really hope I can answer your questions - or at least help you with something; not so sure i have that much more experience w/ midi than you do, man. I'm in the process of moving right now btw.

Thanks! How's the Bonk game coming along?

ParanoiaDragon

Cool, hopefully will see you soon.  Trying to work on music for Jungle Bros., which is gonna have a P Funk sound to it, nervous that I won't be able to get it quite right, but, we'll see how it turns out soon enough.  As for Bonk, I think I have 9 songs completed, not alot has been done outside that, since we're focusing on Jungle Bros. which will probably use the same game engine.
IMG

Nate

ParanoiaDragon wrote:
Quotenervous that I won't
There's nothing to be nervous about - funk is fun and easy you'll do fine; and that's a damn good idea btw. I'd enjoy something like that.

ParanoiaDragon

Fun yes, but I still have yet to really get something together for people to listen to, I have the first song needed all up in my head, but have had problems getting it down on my sequencer :?  Unfortunately, sometimes ideas that sound great in mind, don't work out in sound. ](*,)
IMG

Nate

Well, if you ever need some fonky random guitar riffs - i'm your guy. You could send me a file and I'll accomp. and send you some files to work w 8)/ back no problem...

ParanoiaDragon

Yeah, depending on how things go, I might employ some of your funk :D
IMG

Arjak

I went to the MindRec website just because, and look what I found!

http://xymati.com/
He who dings the Gunhed must PAAAAY!!! -Ninja Spirit

Keranu

Quote from: Arjak on 12/11/2010, 01:40 AMI went to the MindRec website just because, and look what I found!

http://xymati.com/
Wow sweet find!
Quote from: TurboXray on 01/02/2014, 09:21 PMAdding PCE console specific layer on top of that, makes for an interesting challenge (no, not a reference to Ys II).
IMG
Click the banner to learn more about Alex Chiu and his "immortality rings"

SignOfZeta

IMG

Nazi NecroPhile

Nice indeed.  8)

"390 worthless humans were destroyed by the Xymati High Council before you got here."  :lol:
Ultimate Forum Bully/Thief/Saboteur/Clone Warrior! BURN IN HELL NECROPHUCK!!!

Ceti Alpha

Quote from: guest on 12/13/2010, 09:14 AMNice indeed.  8)

"390 worthless humans were destroyed by the Xymati High Council before you got here."  :lol:
I thought that was a nice touch as well.  :lol:
IMG
"Let the CAW and Mystery of a Journey Unlike Any Other Begin"

FraGMarE

Update: Both PC-Engine and XBLA progress has resumed on this.  Yes, I said PC-Engine.

Arkhan Asylum

Quote from: fragmare on 11/10/2011, 08:23 PMUpdate: Both PC-Engine and XBLA progress has resumed on this.  Yes, I said PC-Engine.
*fingers crossed*
This "max-level forum psycho" (:lol:) destroyed TWO PC Engine groups in rage: one by Aaron Lambert on Facebook "Because Chris 'Shadowland' Runyon!," then the other by Aaron Nanto "Because Le NightWolve!" Him and PCE Aarons don't have a good track record together... Both times he blamed the Aarons in a "Look-what-you-made-us-do?!" manner, never himself nor his deranged, destructive, toxic turbo troll gang!

roflmao

I noticed a couple of updates on the xymati fb page recently, so that's another good sign!

ParanoiaDragon

Quote from: fragmare on 11/10/2011, 08:23 PMUpdate: Both PC-Engine and XBLA progress has resumed on this.  Yes, I said PC-Engine.
Holy frijoles!!
IMG

VestCunt

I'm a cunt, always was. Topic Adjourned.

Nazi NecroPhile

Quote from: fragmare on 11/10/2011, 08:23 PMUpdate: Both PC-Engine and XBLA progress has resumed on this.  Yes, I said PC-Engine.
Commence fapping!
Ultimate Forum Bully/Thief/Saboteur/Clone Warrior! BURN IN HELL NECROPHUCK!!!

Arjak

Quote from: fragmare on 11/10/2011, 08:23 PMUpdate: Both PC-Engine and XBLA progress has resumed on this.  Yes, I said PC-Engine.
YES! I don't have an 360 (and I don't plan on getting one), so this is good news! I was pretty sad when I heard that it might become a XBLA exclusive, so it's good to hear that it might still see the light on PCE!

Keep fighting the good fight, Fragmare!
He who dings the Gunhed must PAAAAY!!! -Ninja Spirit

Tatsujin

DID HE JUST SAID FOR GDHMF PC ENGINE ?  :shock:

HE JUST SAID FOR GDHMF PC ENIGNE !  :shock:
www.pcedaisakusen.net - home of your individual PC Engine collection!!
PCE Games countdown: 690/737 (47 to go or 93.6% clear)
PCE Shmups countdown: 111/111 (all clear!!)
Sega does what Nintendon't, but only NEC does better than both together!^^
<Senshi> Tat's i'm going to contact the people of Hard Off and open a store stateside..

FraGMarE

/xy_title06.gif
/biomoon05.gif

BlackandBlue

oh... my post was lost.  Either way, thanks for the teasers fragmare.  This truly looks like it will be a great game once it's completed.  Hopefully the gameplay matches the graphics :)
Another douche trying to obtain a full Turbo collection.  119/146 so far.  Got a long way to go. Half way there. Hit the 100 mark. ich bein ein obeyer

esteban

#178
I am overjoyed that (1) Xymati is closer to seeing the light of day and (2) THERE MIGHT BE A PCE VERSION!

Holy snap, this is divine news.

I will gladly wait an additional 2-3 years, as long as Xymati is actually released :). I am not kidding. Xymati looks and sounds splendid--it would be well worth the wait.
IMGIMG IMG  |  IMG  |  IMG IMG

jlued686

BT Garner also posted this to the Turbo List this morning. Thought I'd share...

QuoteXymati was supposed to be the follow up PCE game to Meteor Blaster.
There was some proof of concept work done, but pretty early on, it was
showing signs of being a difficult task on the limited PCE hardware,
plus the interest in the PCE was decreasing, and I was having a hard
time justifying the amount of time needed for such an effort.
  You can
see the prototype in this video (along with other lost MindRec
efforts):
Xymati was exhumed a few years ago, but with an eye on the PC market.
Most of the time in the last 2 years have been spent working on a 2D
game engine.  You can see the current status of Xymati in the latest
video:
It is not perfect, but it is getting there.  Using the Game Engine, it
took about 4 hours to "script" all the enemies in that video.  The
goal of the engine is to make it so that new levels can have the GFX
and sound elements dumped in the project, then 8 hours later you
compile your script and include it in the project.  This removes all
the traditional "coding" needed for a game.  When I was toying around
with a kickstarter campaign for this, one of the "rewards" was a
one-on-one teaching session where you would learn how to use the Game
Engine.

-bt
Regarding the part I put in bold type, I hope the recent successes of Mysterious Song and Pyramid Plunder convince them that releasing the game on PC Engine is worthwhile. Hopefully enough people buy the Meteor Blaster DX reprint to help persuade him as well.

OldRover

Eponasoft is handling the PC Engine port but it has been on standby for awhile now due to other things getting in the way.
Turbo Badass Rank: Janne (6 of 12 clears)
Conquered so far: Sinistron, Violent Soldier, Tatsujin, Super Raiden, Shape Shifter, Rayxanber II

jlued686

That's great news! Well...other than the standby part. ;)

Bardoly

This is the first that I've heard of this.  It looks great!  Hopefully if the 'press run' of Meteor Blaster DX goes through, then some funding could be put into this game.   [-o&lt; [-o&lt; [-o&lt;

esteban

Quote from: OldRover on 04/02/2013, 10:38 AMEponasoft is handling the PC Engine port but it has been on standby for awhile now due to other things getting in the way.
I'll repeat myself from earlier in the thread: I will gladly wait years to see a PCE port/version. :pcgs:
IMGIMG IMG  |  IMG  |  IMG IMG

roflmao

Quote from: esteban on 04/02/2013, 06:04 PMI'll repeat myself from earlier in the thread: I will gladly wait years to see a PCE port/version. :pcgs:
It's already been years, so what's a few more?  :D  bt has posted a few teaser videos on his yt page and it's looking great so far!

https://www.youtube.com/user/btgarner/videos?flow=grid&view=0

cjameslv

Soooooo.....is this game development dead or will this shmup be brought to life?

esteban

Quote from: cjameslv on 12/26/2014, 08:22 PMSoooooo.....is this game development dead or will this shmup be brought to life?
bt garner and company were going to finish Xymati as a PC game?

Old_Rover has been busy with Real Life (in addition to MSR, Lucretia, etc.)


The sad thing is that bt garner didn't want to finish it up as a PCE game :(

Thankfully, though, someone will finish the PCE version.

If nobody else does it, I'll do it. sure, it'll be ready in two decades (2034!), but IT WILL HAPPEN.

Or not.
IMGIMG IMG  |  IMG  |  IMG IMG

spenoza

The PCE dev scene is in a minor lull right now. Devs have other stuff going on right now, though there's some really great under-the-hood stuff occurring. I think there's also stuff here and there that's under the radar. But Xymati can't be finished on the PCE until it's finished on the PC.

FraGMarE

Quote from: cjameslv on 12/26/2014, 08:22 PMSoooooo.....is this game development dead or will this shmup be brought to life?
It's still alive, trust me.  As is PC-Gunjin.  Most of the graphics are finished, it just needs programmed (mostly in HuC6280 ASM).  Any takers?  :)

I've been thinking a free-to-download Caravan/Time Attack stage might be a good way to get a good portion of the game engine programmed and give people a taste of what the game will be like... hmm.

Thoughts?

cjameslv

Quote from: fragmare on 12/31/2014, 07:52 PM
Quote from: cjameslv on 12/26/2014, 08:22 PMSoooooo.....is this game development dead or will this shmup be brought to life?
It's still alive, trust me.  As is PC-Gunjin.  Most of the graphics are finished, it just needs programmed (mostly in HuC6280 ASM).  Any takers?  :)

I've been thinking a free-to-download Caravan/Time Attack stage might be a good way to get a good portion of the game engine programmed and give people a taste of what the game will be like... hmm.

Thoughts?
Now your talking! A 2m time attack would be awesome. I only know graphic design or i'd be willing to help  :cry:

ParanoiaDragon

Quote from: fragmare on 12/31/2014, 07:52 PM
Quote from: cjameslv on 12/26/2014, 08:22 PMSoooooo.....is this game development dead or will this shmup be brought to life?
It's still alive, trust me.  As is PC-Gunjin.  Most of the graphics are finished, it just needs programmed (mostly in HuC6280 ASM).  Any takers?  :)

I've been thinking a free-to-download Caravan/Time Attack stage might be a good way to get a good portion of the game engine programmed and give people a taste of what the game will be like... hmm.

Thoughts?
That's not a bad idea, I like the sound of that!  Same goes with PC Gunjin(a caravan mode), as I have much more interest in it thanks to the lack of run n' guns on the Turbo.
IMG

touko

#191
QuoteIt's still alive, trust me.  As is PC-Gunjin.  Most of the graphics are finished, it just needs programmed (mostly in HuC6280 ASM).  Any takers?
need a programmer for both or pc-gunjin ??

i'am interested, but i have too many projects :-( ..
We can form a team for this .

spenoza

Two genres the PCE is really weak on are Contra-style run 'n guns and beat 'em ups. Some people say it's weak on fighters, but with the ACD, I don't entirely agree given when fighters starting becoming popular.

FraGMarE

Quote from: touko on 01/01/2015, 01:54 PM
QuoteIt's still alive, trust me.  As is PC-Gunjin.  Most of the graphics are finished, it just needs programmed (mostly in HuC6280 ASM).  Any takers?
need a programmer for both or pc-gunjin ??

i'am interested, but i have too many projects :-( ..
We can form a team for this .
Both.  And everybody seems to have too many projects.  :/


Quote from: guest on 01/01/2015, 08:26 PMTwo genres the PCE is really weak on are Contra-style run 'n guns and beat 'em ups. Some people say it's weak on fighters, but with the ACD, I don't entirely agree given when fighters starting becoming popular.
Agreed.  The PCE/TG-16 basically has zero platforming run-n-guns or X+Y movement beat-em-ups worth a damn.  Ninja Spirit is more or less a 1p run-n-gun with a feudal Japanese theme, and it's an awesome game, but I think people crave a traditional 2p post-apocalyptic run-n-gun, a la Contra.  Riot Zone is mediocre, at best, and Golden Axe for the PCE CD is a joke.  And it's bad joke, at that.

touko

QuoteBoth.  And everybody seems to have too many projects.  :/
Yes it's true :-(,but is not frozen utopia who's supposed to code xymati ???

I suppose Rover is too busy too ..

OldRover

Quote from: touko on 01/04/2015, 01:44 PMI suppose Rover is too busy too ..
I'd been working on the code on and off since we decided to co-op on this, but had not been on IRC at all in some time to talk about how it's been going. I had to later put it on the back burner to focus on another project that Creative wanted finished.
Turbo Badass Rank: Janne (6 of 12 clears)
Conquered so far: Sinistron, Violent Soldier, Tatsujin, Super Raiden, Shape Shifter, Rayxanber II

touko

#196
ah, ok Rover , i understand ..
Xymati or gunjin are very long to do, i 'am very interested in gunjin ,but i'm afraid of not being able to finish it because of my current projects ..
I do not want to disappoint the people waiting this games once again .

Bardoly

Quote from: fragmare on 01/02/2015, 12:20 PM
Quote from: guest on 01/01/2015, 08:26 PMTwo genres the PCE is really weak on are Contra-style run 'n guns and beat 'em ups. Some people say it's weak on fighters, but with the ACD, I don't entirely agree given when fighters starting becoming popular.
Agreed.  The PCE/TG-16 basically has zero platforming run-n-guns or X+Y movement beat-em-ups worth a damn.  Ninja Spirit is more or less a 1p run-n-gun with a feudal Japanese theme, and it's an awesome game, but I think people crave a traditional 2p post-apocalyptic run-n-gun, a la Contra.  Riot Zone is mediocre, at best, and Golden Axe for the PCE CD is a joke.  And it's bad joke, at that.
Wouldn't Horror Story count?  Another one, although it's an overhead run-'n-gun, is Mystic Formula.  Both of these two games are 2-player cooperative.

spenoza

I think they count, but that still doesn't give the system a healthy complement of games in those genres. The PCE has no good response (not even close) to Contra or Gunstar Heroes, or even to the later Turrican games. It also has no good response to Final Fight or Streets of Rage. There are a couple mediocre titles in each genre, but no standouts.

Bardoly

Legend of Hero Tonma is pretty close to a run-'n-gun as well, and there may be a few others, Doraemon - Nobita's Dorabian Night is pretty close, too, and I really enjoyed both of them.  (Just remembered Bonze adventure, which is also similar.)

I can't remember any decent beat-'em-ups right now, though.